LexManos
3d48b69d4f
Added configuration option to disable the darkroom mechanic. For servers who wish to not risk destruction at one broken pipe.
2012-06-22 17:44:04 -07:00
LexManos
f0f7e0e139
Add option to randomize potential spawn locations to have a more randomly dispersed spawn patern, useful for games like FTB vs.
2012-06-22 17:13:32 -07:00
LexManos
53fc30d29d
Fix NPE related to server/client not having block ids synced properly.
2012-06-22 17:12:27 -07:00
Christian
5d4fdd1337
Update tester mod
2012-06-22 09:30:47 -04:00
Christian
77479d8b74
Fix ticking for GUI ticks too!
2012-06-22 09:30:27 -04:00
Christian
dd7ee6e268
Fix dependency string processing error
2012-06-22 06:21:04 -04:00
Christian
1236abf679
ModSorting test case
2012-06-21 21:56:16 -04:00
LexManos
caebbafabd
FML 150, more tick related work.
2012-06-21 15:28:44 -07:00
Christian
64d1b29c43
Fix ticking properly - ML world ticks now fire once, properly
2012-06-21 18:11:40 -04:00
LexManos
e9c66f63fd
Close inputstream
2012-06-21 06:11:17 -07:00
LexManos
d7817aef39
More bugfixes related to portal generation. Should be all now.
2012-06-21 05:09:25 -07:00
LexManos
6547556280
Fix Vanilla bug where nether portals would not work above 127
2012-06-21 04:06:44 -07:00
LexManos
2d434dd84f
Updated to FML 149, should fix all ticking issues with ModLoader mods
2012-06-21 04:06:15 -07:00
LexManos
acf70e1047
Some 4096 I missed in custom renderers.
2012-06-21 04:05:50 -07:00
LexManos
262c68a81d
Added stupididty exception for common issue with getMinecraftLogger.
2012-06-21 03:17:33 -07:00
Christian
21042e6913
Rename unused ML prop config files if they exist (to .bak) and
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skip generating if not needed
2012-06-20 21:17:32 -04:00
Christian
58d6e58b93
Update bukkit with changes
2012-06-20 12:36:48 -04:00
Christian
6ba65d047f
Revert "Test failing build"
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This reverts commit 744febc38e915a12c388fe01ba6715d31b6b6ee2.
2012-06-20 08:44:49 -04:00
Christian
63be4cb88f
Revert "Revert "Fail the build when recompilation fails""
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This reverts commit c2d920d738a294462338fbe955c62a0f4034304c.
2012-06-20 08:44:08 -04:00
Christian
acbc8d9a1b
Revert "Fail the build when recompilation fails"
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This reverts commit 482e3be3c9a96df8cefad81d78c7a4e83ad898b4.
2012-06-20 08:39:11 -04:00
Christian
e8db35228b
Test failing build
2012-06-20 08:35:47 -04:00
Christian
198dd807fd
Fail the build when recompilation fails
2012-06-20 08:35:14 -04:00
Christian
02f9578b52
Fix huge bug/typo in basemodticker that stopped ticks getting sent
2012-06-20 08:03:57 -04:00
LexManos
c74c5ba2d2
Updated to FML build #142 , fixed FML compilation issue causing missing files when reobfing.
2012-06-20 02:24:11 -07:00
LexManos
308525987d
Fix compilation error, Protip: Don't use java7 things when compiling for java6, and Don't report successful build on compilation errors cpw.
2012-06-20 02:14:07 -07:00
LexManos
969518c475
Updated release script to automatically inject version info into .info file.
2012-06-19 21:32:19 -07:00
LexManos
09762da617
Updated to FML 141, should fix ticking issues with certian mods, and crash issue with TropiCraft
2012-06-19 20:46:28 -07:00
LexManos
ef7514288b
Remove cr's from modinfo descriptions, they print oddly in Minecraft.
2012-06-19 19:58:48 -07:00
LexManos
8a7b91fb1c
Print mod metadata info errors if we are in MCP.
2012-06-19 19:55:28 -07:00
LexManos
07bebf187c
Should fix concurent modification exceptions when using removeSpawns
2012-06-19 19:44:52 -07:00
LexManos
5ee3a057a2
Remove some eclipse preference files
2012-06-19 19:44:07 -07:00
LexManos
9495094a48
Update gitignore to ignore some eclipse preference files.
2012-06-19 19:43:46 -07:00
LexManos
c0dffcbcec
Merge pull request #29 from ScottKillen/master
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Fixed WorldType to allow custom WorldTypes
2012-06-19 19:22:06 -07:00
LexManos
52647e0607
Bumped version number for new IEntityLiving interface.
2012-06-19 14:30:01 -07:00
LexManos
af8d8ef4e6
Merge pull request #88 from pahimar/master
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Fixes typo in the new EntityLivingHandler code
2012-06-19 13:51:16 -07:00
pahimar
8986458c82
Typo in the new EntityLivingHandler code
2012-06-19 10:44:29 -04:00
LexManos
a7ea760097
Implemented enchanced EntityLiving events. Thanks Atomic for parts of it.
2012-06-18 20:16:48 -07:00
LexManos
86d7b7b7b8
Made setFailsafeFieldValue public for Rob
2012-06-18 20:15:33 -07:00
LexManos
06fffe54b1
Added EntityRendererProxy class for compatibility with ModLoader mods that rely on it's existance.
2012-06-17 19:30:10 -07:00
Christian
944fd02fca
More ticking cleanup
2012-06-17 18:53:49 -04:00
Christian
4385704172
Remove WorldLoad tick from modloader mods- too early. *sigh*
2012-06-17 18:49:19 -04:00
Christian
6d46fefd83
Make sure to reset the clock trigger
2012-06-17 18:41:54 -04:00
Christian
ce71f85095
Force all client modloader ticks to occur at render end
2012-06-17 18:41:05 -04:00
Scott Killen
83fa5ffa5e
Client
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Added hook in GuiCreateWorld to allow WorldType to present GUI on world creation.
2012-06-17 15:05:16 -04:00
Scott Killen
f85c7a48ca
**Client**
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* Delegated World.func_46068_G() (getHorizon), which depends on WorldType, to the WorldType class per LexManos' suggestion
2012-06-17 00:04:50 -04:00
Scott Killen
efc8d1bb37
Client
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- Fixed WorldType to allow custom WorldTypes in world creation GUI.
- Deprecated client WorldType.getSeaLevel() and renamed it with the more accurate name of getMinimumSpawnHeight.
- Changed related reference WorldProvider.
Server
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- Fixed WorldType to allow custom WorldTypes
- Added methods to WorldType giving it the exact abilities of client WorldType
- Adjusted WorldProvider so that it relies on WorldType the same way it does on client.
2012-06-16 23:31:17 -04:00
LexManos
8f861c24d8
Few more cases for 4096, thanks TrueBrain
2012-06-16 13:27:00 -07:00
LexManos
76bdabbfc4
Forgot Configuration in 4096 change.
2012-06-16 01:27:10 -07:00
LexManos
c3bdc6e583
Initial 4096 fix based of mDiyo's work.
2012-06-15 21:10:37 -07:00
LexManos
7aaf3e98d2
Configurable kick message when you don't have forge.
2012-06-15 14:03:47 -07:00