tterrag
0492b25335
Allow modded dimensions to customise World#getSeaLevel
2019-09-22 16:47:56 -04:00
tterrag
6d9cb0a646
Fix jigsaw blocks not mirroring properly
2019-09-22 16:47:44 -04:00
tterrag
571ecafdbc
Fix type bound on GameRegistry.findRegistry being too narrow
2019-09-21 16:19:23 -04:00
tterrag
dee844e232
Add IExtensibleEnum#init, extend FillerBlockType/PlacementBehaviour
2019-09-21 15:57:32 -04:00
cpw
07bcff5067
Tag the deprecation of DeferredWorkQueue. I think this is causing confusion
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as to scope. Its functionality will be tied to the events in future -
so mods can request the deferred work through methods on the Mod Lifecycle
events directly. The API will be coming soon.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-17 21:41:08 -04:00
cpw
7fa3594c04
Fixed the problem where an error would cause the main thread to continue
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even though there were still parallel threads running. Also, handle exceptions
in the AutomaticEventSubscriber rather than leaking them to the Parallel processor.
Actually closes #6148
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-17 21:41:08 -04:00
tterrag
6fda1e968d
Make FlowerPotBlock extensible and reusable for mods
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- Change static lookup map to an instance variable
- Add an instance variable for the "empty pot" for the current block
- Keep one instance of the lookup map between the empty pot and all its full versions
- Convert everything to use delegates
2019-09-17 19:57:58 -04:00
Brennan Ward
af8074cc39
Post tag event directly from reloader thread ( #6164 )
2019-09-17 14:39:36 -07:00
cpw
71a4828809
Some tweaks around the code base. A functional consumer for networking - return a bool from your consumer function, rather than setPacketHandled.
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Tweak the server modloading behaviour to try and be a bit clearer that a mod errored.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-16 20:14:25 -04:00
Brennan Ward
79ce18ac3e
Update furnace fuels to not recreate it's list every query, and update when tags are reloaded. Add Tag update events. ( #6140 )
2019-09-16 14:04:32 -07:00
Nightenom
bb83e11a7c
Maintain default behavior for Item#canPlayerBreakBlockWhileHolding() ( #6128 )
2019-09-16 13:36:43 -07:00
Unnoen
0f888dde49
Update README badges to fix wrong version. ( #6141 )
2019-09-16 13:21:17 -07:00
MrCrayfish
f4215d121c
Reimplemented "MouseEvent" as RawMouseEvent for 1.14.X ( #6144 )
2019-09-16 13:03:10 -07:00
Take Weiland
60eecb98a6
Fix patch for vanilla spawning in WorldEntitySpawner ( #6130 )
2019-09-12 11:10:51 -07:00
LexManos
3cc76a3f60
Fix Entity.getPersistentData function name. Closes #6131
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Bump spec version for first 1.14.4 RB.
2019-09-12 09:12:30 -07:00
Justin
ffdeeb95b7
Fix ParticleFactoryRegisterEvent not firing ( #6126 )
2019-09-12 09:01:43 -07:00
David Quintana
58335d7bc0
Minor fixes to the fluids ( #6150 )
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* Fixed vanilla rendering of fluids to take into account the alpha bits of the color, and fix usages accordingly.
* Fixed missing texture derp.
2019-09-12 17:33:19 +02:00
David Quintana
b0c9d7cce9
Some (sadly breaking) improvements to the Fluid API ( #6110 )
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* Some (sadly breaking) improvements to the API, after feedback and concerns provided by users:
- Moved calculation of the translation key to the FluidAttributes constructor, so that builders can be shared between still & flowing sub-fluids.
- Moved biome-based coloring to a dedicated FluidAttributes.Water variant, which is not used by default.
- Added logic to automatically gather fluid textures into the list of textures to bake.
- Patched BucketItem and FlowingFluidBlock to avoid eager access to the fluid objects.
- Added a ForgeFlowingFluid class, as a more user-friendly way to construct a new FlowingFluid.
2019-09-11 16:00:32 +02:00
LexManos
281ef5a152
Add new DeferredRegistry helper, and change RegistryObject to update when overrides are registered.
2019-09-10 16:02:07 -07:00
LexManos
9183c2fa0d
Delay Block loot table name generation until needed, as calling early will result in an empty name as the block is not registered yet.
2019-09-10 16:00:57 -07:00
LexManos
389751beae
Fix slimes splitting more times then they should. Closes #6138
2019-09-09 15:30:11 -07:00
tterrag
2b4e3bcf54
Fix a couple places not calling forge getLightValue
2019-09-08 23:32:27 -04:00
tterrag
3dce85c49f
Properly fix missing attribute issue, add vanilla bug ID
2019-09-08 02:23:16 -04:00
tterrag
185ce79a68
Fix vanilla typo causing errors when client is missing entity attributes
2019-09-08 02:05:01 -04:00
tterrag
f777aba227
Remove StructureArgument to work around vanilla issue, clean up custom arguments
2019-09-08 02:01:17 -04:00
tterrag
5efa373d7f
Fix SCommandListPacket underflowing buffer when encountering a missing argument type
2019-09-08 01:33:21 -04:00
cpw
b6cd19b4ae
Fix problem with network connections timing out frequently. Turns out
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there's a race condition - and the extra work forge does causes it to
happen much more frequently than vanilla (though I'm sure it's a vanilla
issue). Closes #6124 , #5767 and probably lots more.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-07 18:42:50 -04:00
tterrag
fc5573333d
Make /locate command support modded structures
2019-09-07 01:09:42 -04:00
tterrag
55fe7c470f
Make STRUCTURE_FEATURE registry a slave map of the FEATURE registry
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Also convert Feature.STRUCTURES to a slave map
2019-09-06 23:42:19 -04:00
LexManos
3ef1d6919c
Fix REGISTER packet encode/decode issues.
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Changed ForgeConfig values to return the default value if the config is not loaded, and exposed the value objects as a internal config.
2019-09-05 15:38:14 -07:00
LexManos
e1863383ff
Fix naming conflicts with official names.
2019-09-04 22:33:17 -07:00
LexManos
4dc34b7d5b
Fix item used stat not triggering properly on last item in the stack.
2019-09-03 19:58:57 -07:00
LexManos
2c8c022034
Add a bunch of tags from the omnibus.
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Fix test imports. And update patches for line numbers.
2019-09-03 18:51:09 -07:00
bl4ckscor3
b5b43a5a36
Add spawn reason to spawn events ( #6096 )
2019-09-03 15:15:48 -07:00
Wire Segal
c09fe57031
Add collisionExtendsVertically hook to allow modded blocks that extend collision into the block above similar to fences. ( #6092 )
2019-09-03 14:50:27 -07:00
Daniël Goossens
68524ddde9
Fixed PlayerInteractEvent.LeftClickBlock useItem/useBlock ( #6045 )
2019-09-03 14:41:46 -07:00
Daniël Goossens
55bdd4d937
Readded IForgeItem#getHighlightTip hook. ( #6036 )
2019-09-03 14:30:41 -07:00
mcenderdragon
3f089e3add
Added gravity as attribute to Entities ( #5630 )
2019-09-03 13:20:44 -07:00
ichttt
ddb90a69d3
Fix CME on chunk unload in FarmlandTicketManager ( #5998 )
2019-09-03 12:59:35 -07:00
cpw
bdce8d0494
Add a modfolderfactory. Fix up login payload exposure.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 14:40:39 -04:00
cpw
734a3d76aa
Peel IModLocator into the SPI package and extract a small IModFile
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interface as well. This allows building external IModLocator
implementations.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-09-01 11:31:09 -04:00
cpw
a4aa85259e
Add in some client only player connectivity events. Closes #5536
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
cpw
ea1c7a7339
Add in MC REGISTER nonsense. Shut up #5730
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Tweak network a bit to fix initialization order stupidity. (Constants don't
load classes!)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:46 -04:00
Tobias Hotz
185f7344fa
move default log level for debug file to debug instead of trace, and remove millis from console and GUI. Also remove unused config xmls
2019-08-31 13:55:46 -04:00
GirafiStudios
26e4bf92a0
Added getters for FMLPlayMessages.SpawnEntity
2019-08-31 13:55:46 -04:00
cpw
68cb017be1
Move indexFor and biConsumer into FMLHandshakeHandler and expose them publicly, so mods can add additional
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login messages. Closes #6087
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-31 13:55:45 -04:00
David Quintana
68ff1afac1
Hookup BlockEvent.FluidPlaceBlockEvent ( #6103 )
2019-08-31 14:15:08 +02:00
cpw
0d448a5e4f
Update libs to 1.0 versions, bump grgit, and fix tag search behaviour that resulted.
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Signed-off-by: cpw <cpw+github@weeksfamily.ca>
2019-08-29 23:39:49 -04:00
David Quintana
d9f6659f2c
Fluid rework derp fixes. ( #6098 )
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* Fix nulls returning from non-null methods, and null-check of non-nullable values.
* Fix missed computation of the isEmpty flag in FluidStack
* Cleanup getAmount/isEmpty calls.
* Remove redundant suppliers. That info is readily available from the vanilla Fluid / FluidState.
2019-08-29 21:09:42 +02:00
Vincent Lee
bae2ee0420
Minor model system cleanup/documentation ( #6089 )
2019-08-28 21:33:49 -07:00