sm64coopdx/src/audio
2024-07-21 18:56:18 -04:00
..
copt sm64coopdx 2023-10-30 01:03:36 -04:00
audio_session_presets_sh.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
data.c Revert "Fix heap alloc errors" 2024-06-12 11:46:28 -04:00
data.h sm64coopdx 2023-10-30 01:03:36 -04:00
effects.c Fixed various audio bugs; DynOS can now detect texture duplicates to decrease generated bin files size (#110) 2022-05-19 16:40:45 -07:00
effects.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
external.c Allow SMLua to stop sounds (#549) 2024-03-25 18:37:01 -04:00
external.h removed bass, replaced with miniaudio (#8) 2024-03-23 16:14:53 -04:00
globals_start.c init2 2019-08-25 00:46:40 -04:00
heap.c Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00
heap.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
internal.h Remove some TARGET_N64 remnants 2024-04-19 12:44:14 -04:00
load.c added HOOK_ON_SEQ_LOAD (#18) 2024-04-24 22:39:34 +10:00
load.h Prevent even more possible crashes from the mod api 2023-05-11 01:46:27 -07:00
playback.c Revert "Add ability to set global note frequency scale" 2024-03-13 17:24:46 -04:00
playback.h Revert "Add ability to set global note frequency scale" 2024-03-13 17:24:46 -04:00
port_eu.c Name more audio code and variables, Document some others. (#386) 2023-05-10 14:31:58 -07:00
seqplayer.c sequence_player_set_tempo, sequence_player_set_transposition (#224) 2024-07-21 18:56:18 -04:00
seqplayer.h sequence_player_set_tempo, sequence_player_set_transposition (#224) 2024-07-21 18:56:18 -04:00
shindou_debug_prints.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
synthesis.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
synthesis.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
unk_shindou_audio_file.c Adds support for compiling other regions (#378) 2023-05-03 00:54:25 -07:00