.github /ISSUE_TEMPLATE
Update issue templates
2020-05-07 20:46:35 +02:00
actors
Fix Wario textures when EXTERNAL_DATA is set
2022-02-18 19:04:25 -08:00
asm
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
assets
Refresh 3
2019-11-03 14:36:27 -05:00
autogen
Ran autogen
2022-03-01 12:06:06 -08:00
bin
Added global textures
2022-02-15 22:14:55 -08:00
build-windows-visual-studio
Fix compile error that emerged in the merge
2022-02-15 22:29:22 -08:00
data
Fix various bugs with spiny and lakitu
2022-01-14 20:06:26 -08:00
developer
Fix bugs/warnings from static analysis
2022-02-20 20:04:25 -08:00
docs /lua
Ran autogen
2022-03-01 12:06:06 -08:00
doxygen
yeet
2020-06-02 23:43:32 +03:00
enhancements
Make 60 fps patch apply in case people don't realize it is already merged
2020-09-07 11:07:28 -07:00
include
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks ( #5 )
2022-02-27 14:31:59 -08:00
levels
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
lib
Added missing lua libs
2022-01-23 20:51:05 -08:00
misc
DJUI: Added controls menu
2021-06-27 15:54:10 -07:00
mods
Added steven.'s character moveset changes
2022-02-23 18:20:46 -08:00
sound
sound: Add extended channel mode for sequences.
2022-02-15 01:36:44 -08:00
src
Added init_mario_after_warp() to lua API if there is only 1 player ( #7 )
2022-03-01 18:54:42 -08:00
text
refresh 6
2020-02-03 00:51:26 -05:00
textures
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
tools
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
.clang-format
Refresh 1
2019-09-01 15:50:50 -04:00
.clang-tidy
Refresh 1
2019-09-01 15:50:50 -04:00
.gitattributes
Refresh 1
2019-09-01 15:50:50 -04:00
.gitignore
Fix Merry-Go-Round Boos not having their blue coins to drop. ( #8 )
2022-03-01 18:35:47 -08:00
asmdiff.jp.sh
merge PC port onto the decompile
2020-05-07 20:21:22 +02:00
assets.json
merge refresh 10
2020-06-20 02:49:59 +03:00
c2obj.py
correct line endings
2020-05-16 07:36:28 +03:00
CHANGES
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
charmap.txt
refresh 5
2020-01-03 10:38:57 -05:00
charmap_menu.txt
refresh 5
2020-01-03 10:38:57 -05:00
credits.txt
Update credits
2022-02-27 01:33:06 -08:00
diff.py
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
diff_settings.py
Refresh 8
2020-04-03 14:57:26 -04:00
Dockerfile
merge refresh 10
2020-06-20 02:49:59 +03:00
Doxyfile
refresh 4
2019-12-01 21:52:53 -05:00
dx11.sh
Synchronize cannons as soon as they are unlocked
2020-08-31 23:49:51 -07:00
extract_assets.py
Refresh 10.1
2020-06-20 02:53:56 +03:00
first-diff.py
merge refresh 10
2020-06-20 02:49:59 +03:00
format.sh
init2
2019-08-25 00:46:40 -04:00
Jenkinsfile
refresh 6
2020-02-03 00:51:26 -05:00
Makefile
Delete custom sounds on 32-bit, they are currently breaking the build
2022-02-28 23:00:24 -08:00
Makefile.split
Fix compile issues for Linux/Mac
2022-02-20 20:24:46 -08:00
obj2c.py
correct line endings
2020-05-16 07:36:28 +03:00
pisetup.sh
Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex
2020-07-06 19:29:52 +02:00
README.md
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
README_es_ES.md
Update README_es_ES.md
2020-05-19 00:04:07 +01:00
README_pt_BR.md
Create README_pt_BR.md
2020-06-10 22:36:41 -03:00
README_zh_CN.md
Typo in extract_assets.py
2020-05-16 15:44:55 -03:00
rename_sym.sh
Refresh 7
2020-03-01 22:42:52 -05:00
SAVE_FORMAT.MD
Added appropriate flags for sound mode and cap level. Documentation has been updated.
2020-05-20 23:28:04 +09:00
sm64.eu.sha1
init2
2019-08-25 00:46:40 -04:00
sm64.jp.sha1
init2
2019-08-25 00:46:40 -04:00
sm64.ld
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
sm64.sh.sha1
Refresh 7
2020-03-01 22:42:52 -05:00
sm64.us.sha1
init2
2019-08-25 00:46:40 -04:00
undefined_syms.txt
Refresh 8
2020-04-03 14:57:26 -04:00