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behaviors
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Fix water droplet crash
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2022-02-13 14:43:50 -08:00 |
area.c
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Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs
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2021-08-22 16:04:14 -07:00 |
area.h
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Cached network IDs for each area to prevent area swapping from assigning a different set of sync IDs
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2021-08-22 16:04:14 -07:00 |
behavior_actions.c
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Enhancements to networked player infrastructure
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2020-10-10 01:18:45 -07:00 |
behavior_actions.h
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Fixed late join for items a Boo was carrying
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2021-08-12 18:48:17 -07:00 |
bettercamera.h
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update puppycam; add runtime option to disable it
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2020-06-20 17:22:33 +03:00 |
bettercamera.inc.h
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Adjust main menu cutscene and camera
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2021-08-04 19:15:42 -07:00 |
camera.c
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Prevented softlock when collecting an object that is the focus of a cutscene
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2021-08-23 19:03:14 -07:00 |
camera.h
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Adjust main menu cutscene and camera
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2021-08-04 19:15:42 -07:00 |
characters.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
characters.h
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
debug.c
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Refresh 11
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2020-07-05 14:15:43 +03:00 |
debug.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
debug_course.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
debug_course.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
decompress.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
display.h
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bump gfx pool size
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2020-07-07 15:21:14 +03:00 |
envfx_bubbles.c
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Served time for crimes against C
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2020-09-04 01:58:54 -07:00 |
envfx_bubbles.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
envfx_snow.c
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60 fps patch
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2020-07-28 18:28:12 -07:00 |
envfx_snow.h
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60 fps patch
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2020-07-28 18:28:12 -07:00 |
game_init.c
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Prevented controllers from clearing, fixes movement animations
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2021-08-29 14:57:40 -07:00 |
game_init.h
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Allocate the correct number of controllers on stable branch
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2020-10-18 22:15:52 -07:00 |
geo_misc.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
geo_misc.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
hud.c
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Hid HUD while in main menu
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2021-08-11 23:30:01 -07:00 |
hud.h
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Added Waluigi - model provided by Super Keeberghrh
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2021-09-05 14:23:47 -07:00 |
ingame_menu.c
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Fixed stack corruption in pause menu (Mac crash fix)
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2022-02-04 00:21:18 -08:00 |
ingame_menu.h
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Initial DJUI commit
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2021-06-18 15:23:59 -07:00 |
interaction.c
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Made players drop held obj when bouncing on each other
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2022-02-05 10:25:20 -08:00 |
interaction.h
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Synchronized race timers
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2021-06-08 22:05:12 -07:00 |
level_geo.c
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Served time for crimes against C
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2020-09-04 01:58:54 -07:00 |
level_geo.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_info.c
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Fix crash in get_level_name()
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2022-02-13 16:47:42 -08:00 |
level_info.h
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Fixed linux compile errors
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2022-01-23 20:05:31 -08:00 |
level_update.c
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Prevent 'exit course' from doing the wrong warp sometimes
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2022-01-28 00:03:39 -08:00 |
level_update.h
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Added ability to exit course, exiting out of the painting
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2022-01-21 00:56:54 -08:00 |
macro_presets.c
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
macro_special_objects.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
macro_special_objects.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
main.c
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Prevented controllers from clearing, fixes movement animations
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2021-08-29 14:57:40 -07:00 |
main.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario.c
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More lua improvements
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2022-01-24 19:19:19 -08:00 |
mario.h
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More Lua improvements
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2022-01-18 18:51:06 -08:00 |
mario_actions_airborne.c
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Resynchronize Yoshi to fix softlock, synchronized special triple jump better
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2022-01-28 19:13:23 -08:00 |
mario_actions_airborne.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_actions_automatic.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
mario_actions_automatic.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_actions_cutscene.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
mario_actions_cutscene.h
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Continue NPC dialogs after they've started.
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2020-09-26 19:08:52 -07:00 |
mario_actions_moving.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
mario_actions_moving.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_actions_object.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
mario_actions_object.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_actions_stationary.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
mario_actions_stationary.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_actions_submerged.c
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More improvements to Lua
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2022-01-26 20:35:13 -08:00 |
mario_actions_submerged.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
mario_misc.c
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Fixed over 100 code warnings
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2021-08-19 18:16:16 -07:00 |
mario_misc.h
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Refactored how enemies display a cap in their hand
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2021-08-18 21:39:39 -07:00 |
mario_step.c
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More lua improvements
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2022-01-24 19:19:19 -08:00 |
mario_step.h
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Geo2 removal wip
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2020-09-06 13:54:01 -07:00 |
memory.c
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Fixed over 100 code warnings
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2021-08-19 18:16:16 -07:00 |
memory.h
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add --poolsize arg for modifying main pool size
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2020-08-29 02:13:30 +03:00 |
moving_texture.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
moving_texture.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
obj_behaviors.c
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Added headless server compile mode
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2022-01-21 19:13:41 -08:00 |
obj_behaviors.h
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
obj_behaviors_2.c
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Fixed home radius on many enemies, fixed draw distance bug
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2022-01-14 16:33:22 -08:00 |
obj_behaviors_2.h
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Synchronized FlyGuy
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2020-09-22 22:31:24 -07:00 |
object_collision.c
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Made player-to-player attacks easier to land
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2021-08-23 21:30:12 -07:00 |
object_collision.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
object_helpers.c
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Fix various bugs with spiny and lakitu
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2022-01-14 20:06:26 -08:00 |
object_helpers.h
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Fix various bugs with spiny and lakitu
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2022-01-14 20:06:26 -08:00 |
object_list_processor.c
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Lua stuff
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2022-01-20 19:04:34 -08:00 |
object_list_processor.h
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Added adjustable draw distance for objects
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2021-08-30 18:22:36 -07:00 |
paintings.c
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Fixed painting crash - when shoved OOB in a wobbly painting room
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2022-02-13 15:54:12 -08:00 |
paintings.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
platform_displacement.c
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Synchronized Dorrie
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2020-10-01 21:27:19 -07:00 |
platform_displacement.h
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Synchronized Dorrie
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2020-10-01 21:27:19 -07:00 |
print.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
print.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
profiler.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
profiler.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
rendering_graph_node.c
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Added Waluigi - model provided by Super Keeberghrh
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2021-09-05 14:23:47 -07:00 |
rendering_graph_node.h
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Geo2 removal wip
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2020-09-06 13:54:01 -07:00 |
rng_position.c
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Rewrote how RNG is synchronized
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2020-10-05 19:15:13 -07:00 |
rng_position.h
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Rewrote how RNG is synchronized
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2020-10-05 19:15:13 -07:00 |
save_file.c
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Prevent crash and end-of-level corruption when someone collects a non-course star
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2022-01-28 00:01:34 -08:00 |
save_file.h
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Prevent crash and end-of-level corruption when someone collects a non-course star
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2022-01-28 00:01:34 -08:00 |
screen_transition.c
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Synchronize instant warps
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2020-09-28 19:58:37 -07:00 |
screen_transition.h
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Reset transition timers when forced to warp (fixes screen flashing)
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2020-09-27 23:57:52 -07:00 |
segment2.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segment7.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
shadow.c
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Fixed init_shadow crash
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2022-02-13 17:05:25 -08:00 |
shadow.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
skybox.c
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Added Luigi to courtyard and BoB, fixed some crashing issues
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2020-08-03 17:59:44 -07:00 |
skybox.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
sound_init.c
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
sound_init.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
spawn_object.c
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Added a callback for area timer objects to only run certain things once per frame
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2021-08-19 00:31:20 -07:00 |
spawn_object.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
spawn_sound.c
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Made rumble only happen for local events
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2020-08-13 18:49:24 -07:00 |
spawn_sound.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
text_save.inc.h
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fix text saves
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2020-06-07 22:00:23 +03:00 |
thread6.c
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Served time for crimes against C
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2020-09-04 01:58:54 -07:00 |
thread6.h
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Made rumble only happen for local events
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2020-08-13 18:49:24 -07:00 |