sm64coopdx/src/game/mario_actions_submerged.h
2020-06-20 02:49:59 +03:00

10 lines
212 B
C

#ifndef MARIO_ACTIONS_SUBMERGED_H
#define MARIO_ACTIONS_SUBMERGED_H
#include <PR/ultratypes.h>
#include "types.h"
s32 mario_execute_submerged_action(struct MarioState *m);
#endif // MARIO_ACTIONS_SUBMERGED_H