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.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Updated Wario model by FluffaLuigi 2022-03-09 21:24:39 -08:00
asm Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
assets Refresh 3 2019-11-03 14:36:27 -05:00
autogen Added Lua definitions for autocomplete in visual studio code 2022-03-12 21:28:57 -08:00
bin Added global textures 2022-02-15 22:14:55 -08:00
data Preserve 'unpause to skip transition' for speedrunners 2022-03-12 01:16:19 -08:00
developer Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
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include Implemented dynos model packs into configfile 2022-03-10 19:23:38 -08:00
levels Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
lib Initial custom behavior commit 2022-03-03 01:04:15 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Added Lua definitions for autocomplete in visual studio code 2022-03-12 21:28:57 -08:00
sound sound: Add extended channel mode for sequences. 2022-02-15 01:36:44 -08:00
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.gitignore Fix Merry-Go-Round Boos not having their blue coins to drop. (#8) 2022-03-01 18:35:47 -08:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
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charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
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dynos.mk Added DynOS v1.1 without the dynamic options 2022-03-09 18:01:03 -08:00
extract_assets.py Refresh 10.1 2020-06-20 02:53:56 +03:00
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Makefile.split Fix compile issues for Linux/Mac 2022-02-20 20:23:10 -08:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
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README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
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sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
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sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Refresh 8 2020-04-03 14:57:26 -04:00

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4