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MysterD 02ffca130e Football improvements
Rewrote all of the ball-to-player interactions
Player collisions are better now
Attacks affect the ball in different ways
Centered camera during the countdown period
Players lose their velocity during the countdown period
2022-03-08 21:34:14 -08:00
.github/ISSUE_TEMPLATE Update issue templates 2020-05-07 20:46:35 +02:00
actors Fix Wario textures when EXTERNAL_DATA is set 2022-02-18 19:04:25 -08:00
asm Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
assets Refresh 3 2019-11-03 14:36:27 -05:00
autogen Add more vec3f functions to Lua 2022-03-05 18:10:20 -08:00
bin Added global textures 2022-02-15 22:14:55 -08:00
data Fixed crash when spawning a custom behavior that doesn't override fomr Lua 2022-03-08 00:50:15 -08:00
developer Fixed more possible bugs pointed out by cppcheck 2022-03-01 21:13:00 -08:00
docs/lua Added football gamemode 2022-03-07 22:23:05 -08:00
doxygen yeet 2020-06-02 23:43:32 +03:00
include Initial custom behavior commit 2022-03-03 01:04:15 -08:00
levels Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
lib Initial custom behavior commit 2022-03-03 01:04:15 -08:00
misc DJUI: Added controls menu 2021-06-27 15:54:10 -07:00
mods Football improvements 2022-03-08 21:34:14 -08:00
sound sound: Add extended channel mode for sequences. 2022-02-15 01:36:44 -08:00
src Fix problem where reliable packets were only reliable for one client instead of all 2022-03-08 18:17:24 -08:00
text refresh 6 2020-02-03 00:51:26 -05:00
textures Added FluffaLuigi's Wario model 2022-02-13 21:52:35 -08:00
tools Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
.clang-format Refresh 1 2019-09-01 15:50:50 -04:00
.clang-tidy Refresh 1 2019-09-01 15:50:50 -04:00
.gitattributes Refresh 1 2019-09-01 15:50:50 -04:00
.gitignore Fix Merry-Go-Round Boos not having their blue coins to drop. (#8) 2022-03-01 18:35:47 -08:00
asmdiff.jp.sh merge PC port onto the decompile 2020-05-07 20:21:22 +02:00
assets.json merge refresh 10 2020-06-20 02:49:59 +03:00
c2obj.py correct line endings 2020-05-16 07:36:28 +03:00
CHANGES Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
charmap.txt refresh 5 2020-01-03 10:38:57 -05:00
charmap_menu.txt refresh 5 2020-01-03 10:38:57 -05:00
credits.txt Improvements to crash screen 2022-03-03 19:40:18 -08:00
diff.py Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
diff_settings.py Refresh 8 2020-04-03 14:57:26 -04:00
Dockerfile merge refresh 10 2020-06-20 02:49:59 +03:00
Doxyfile refresh 4 2019-12-01 21:52:53 -05:00
extract_assets.py Refresh 10.1 2020-06-20 02:53:56 +03:00
first-diff.py merge refresh 10 2020-06-20 02:49:59 +03:00
format.sh init2 2019-08-25 00:46:40 -04:00
Jenkinsfile refresh 6 2020-02-03 00:51:26 -05:00
Makefile Delete custom sounds on 32-bit, they are currently breaking the build 2022-02-28 23:00:24 -08:00
Makefile.split Fix compile issues for Linux/Mac 2022-02-20 20:24:46 -08:00
obj2c.py correct line endings 2020-05-16 07:36:28 +03:00
pisetup.sh Update repo_url. Rename /sm64pi/sm64pc -> /sm64pc/sm64ex 2020-07-06 19:29:52 +02:00
README.md Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
README_es_ES.md Update README_es_ES.md 2020-05-19 00:04:07 +01:00
README_pt_BR.md Create README_pt_BR.md 2020-06-10 22:36:41 -03:00
README_zh_CN.md Typo in extract_assets.py 2020-05-16 15:44:55 -03:00
rename_sym.sh Refresh 7 2020-03-01 22:42:52 -05:00
SAVE_FORMAT.MD Added appropriate flags for sound mode and cap level. Documentation has been updated. 2020-05-20 23:28:04 +09:00
sm64.eu.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.jp.sha1 init2 2019-08-25 00:46:40 -04:00
sm64.ld Fixes for Refresh 12 2022-02-19 01:39:38 -05:00
sm64.sh.sha1 Refresh 7 2020-03-01 22:42:52 -05:00
sm64.us.sha1 init2 2019-08-25 00:46:40 -04:00
undefined_syms.txt Refresh 8 2020-04-03 14:57:26 -04:00

sm64ex-coop

Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Fork of sm64pc/sm64ex.

Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. Run ./extract_assets.py --clean && make clean or make distclean to remove ROM-originated content.

How to Play

Instructions on how to play are available on the wiki.

Goal (accomplished)

Create a mod for the PC port where multiple people can play online together.

Unlike previous online attempts, this one synchronized enemies and events. This allows player to be interacting with the same world at the same time.

Discord

https://discord.gg/TJVKHS4