* Properly set Mario's y vel to 0 on popping
* Change 0 to 0.0f, just in case
* Massively increase surface pool size
Also exposed the surface pool counts by creating a few functions to get them. They only existed for debugging but may as well keep them.
* Allow extended moveset to be toggled from a chat command
I got permission to edit extended moveset. Eventually I'll try to see if I can improve upon this moveset.
* Remove old surface code
Part 1
* Heavily document manual.lua
Hopefully nothing I added is wrong
* Small change in descriptions
We go with a very generous amount here to ensure that we basically never
reach the limit. A few fixes were also made in load.c to catch any
segfaults in case someone decides to increase the limit even further.
Updated Luigi and Wario's models to their latest revision.
Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette.
Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap.
Cap inside was made a darker variant of the regular cap color across both the held and item caps.
Fixed an oversight with the cap wings, though mostly so that they're more consistent.
Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
Remaking this pull request because I realized I cloned the wrong branch so commits were messed up
Thanks DYosh for reminding me about Fire Wario and Fire Waluigi
Updated those 2 palettes to match the recently changed Wario and Waluigi palettes
new-palettes
Also made Waluigi's Overalls a bit darker to correspond the N64 model and render
* Allow extended moveset to be toggled from a chat command
I got permission to edit extended moveset. Eventually I'll try to see if I can improve upon this moveset.
* Add the ability to change lighting color
Well it's actually multiplying the lighting color and not changing it completely but I think it's better that way.
* Consistency
* add customizable dialogs
* remove testing mod
* add HOOK_ON_DIALOG
* Reset dialog overrides in `network_shutdown`
It may have compile errors idk editing code on phone sucks
* typo smh
* copy over the file from original repo so this fork can be synced
* run autogen again
* actually im stupid