Mod Storage C++ (#448)

* Mod Storage C++

* Implement Peachy's suggestions.

Thank you Peachy.
This commit is contained in:
Agent X 2023-07-18 17:52:11 -04:00 committed by GitHub
parent d63abe9c7e
commit ed60d53ab3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
18 changed files with 1286 additions and 227 deletions

View file

@ -198,6 +198,9 @@ def translate_type_to_lua(ptype):
if ptype == 'float':
return '`number`', None
if ptype == 'double':
return '`number`', None
if ptype == 'bool':
return '`boolean`', None

View file

@ -42,7 +42,8 @@ in_files = [
"include/geo_commands.h",
"include/level_commands.h",
"src/audio/external.h",
"src/game/envfx_snow.h"
"src/game/envfx_snow.h",
"src/pc/mods/mod_storage.cpp.h"
]
exclude_constants = {
@ -53,7 +54,8 @@ exclude_constants = {
include_constants = {
'include/geo_commands.h': ['BACKGROUND'],
'include/level_commands.h': [ "WARP_CHECKPOINT", "WARP_NO_CHECKPOINT" ],
'src/audio/external.h': [ "SEQ_PLAYER" ]
'src/audio/external.h': [ "SEQ_PLAYER" ],
'src/pc/mods/mod_storage.cpp.h': [ "MAX_KEYS", "MAX_KEY_VALUE_LENGTH" ]
}
pretend_find = [

View file

@ -5,7 +5,7 @@ from common import *
rejects = ""
integer_types = ["u8", "u16", "u32", "u64", "s8", "s16", "s32", "s64", "int"]
number_types = ["f32", "float"]
number_types = ["f32", "float", "f64", "double"]
param_override_build = {}
out_filename = 'src/pc/lua/smlua_functions_autogen.c'
out_filename_docs = 'docs/lua/functions%s.md'
@ -56,7 +56,7 @@ in_files = [
"src/game/object_list_processor.h",
"src/game/behavior_actions.h",
"src/game/mario_misc.h",
"src/pc/mods/mod_storage.h",
"src/pc/mods/mod_storage.c.h",
"src/pc/utils/misc.h",
"src/game/level_update.h",
"src/game/area.h",

View file

@ -4775,6 +4775,12 @@ MARIO_HAND_HOLDING_WING_CAP = 4
--- @type MarioHandGSCId
MARIO_HAND_RIGHT_OPEN = 5
--- @type integer
MAX_KEYS = 512
--- @type integer
MAX_KEY_VALUE_LENGTH = 64
--- @type integer
PACKET_LENGTH = 3000

View file

@ -5667,12 +5667,29 @@ function update_all_mario_stars()
-- ...
end
--- @return boolean
function mod_storage_clear()
-- ...
end
--- @param key string
--- @return string
function mod_storage_load(key)
-- ...
end
--- @param key string
--- @return boolean
function mod_storage_load_bool(key)
-- ...
end
--- @param key string
--- @return number
function mod_storage_load_number(key)
-- ...
end
--- @param key string
--- @param value string
--- @return boolean
@ -5680,6 +5697,20 @@ function mod_storage_save(key, value)
-- ...
end
--- @param key string
--- @param value boolean
--- @return boolean
function mod_storage_save_bool(key, value)
-- ...
end
--- @param key string
--- @param value number
--- @return boolean
function mod_storage_save_number(key, value)
-- ...
end
--- @param courseNum integer
--- @param actNum integer
--- @param levelNum integer

View file

@ -35,6 +35,7 @@
- [enum MarioEyesGSCId](#enum-MarioEyesGSCId)
- [enum MarioGrabPosGSCId](#enum-MarioGrabPosGSCId)
- [enum MarioHandGSCId](#enum-MarioHandGSCId)
- [mod_storage.cpp.h](#mod_storagecpph)
- [network.h](#networkh)
- [enum NetworkSystemType](#enum-NetworkSystemType)
- [enum PlayerInteractions](#enum-PlayerInteractions)
@ -1692,6 +1693,14 @@
<br />
## [mod_storage.cpp.h](#mod_storage.cpp.h)
- MAX_KEYS
- MAX_KEY_VALUE_LENGTH
[:arrow_up_small:](#)
<br />
## [network.h](#network.h)
- PACKET_LENGTH
- SYNC_DISTANCE_INFINITE

View file

@ -8348,11 +8348,29 @@
<br />
---
# functions from mod_storage.h
# functions from mod_storage.c.h
<br />
## [mod_storage_clear](#mod_storage_clear)
### Lua Example
`local booleanValue = mod_storage_clear()`
### Parameters
- None
### Returns
- `boolean`
### C Prototype
`bool mod_storage_clear(void);`
[:arrow_up_small:](#)
<br />
## [mod_storage_load](#mod_storage_load)
### Lua Example
@ -8373,6 +8391,46 @@
<br />
## [mod_storage_load_bool](#mod_storage_load_bool)
### Lua Example
`local booleanValue = mod_storage_load_bool(key)`
### Parameters
| Field | Type |
| ----- | ---- |
| key | `string` |
### Returns
- `boolean`
### C Prototype
`bool mod_storage_load_bool(const char *key);`
[:arrow_up_small:](#)
<br />
## [mod_storage_load_number](#mod_storage_load_number)
### Lua Example
`local numberValue = mod_storage_load_number(key)`
### Parameters
| Field | Type |
| ----- | ---- |
| key | `string` |
### Returns
- `number`
### C Prototype
`double mod_storage_load_number(const char *key);`
[:arrow_up_small:](#)
<br />
## [mod_storage_save](#mod_storage_save)
### Lua Example
@ -8394,6 +8452,48 @@
<br />
## [mod_storage_save_bool](#mod_storage_save_bool)
### Lua Example
`local booleanValue = mod_storage_save_bool(key, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| key | `string` |
| value | `boolean` |
### Returns
- `boolean`
### C Prototype
`bool mod_storage_save_bool(const char *key, bool value);`
[:arrow_up_small:](#)
<br />
## [mod_storage_save_number](#mod_storage_save_number)
### Lua Example
`local booleanValue = mod_storage_save_number(key, value)`
### Parameters
| Field | Type |
| ----- | ---- |
| key | `string` |
| value | `number` |
### Returns
- `boolean`
### C Prototype
`bool mod_storage_save_number(const char *key, double value);`
[:arrow_up_small:](#)
<br />
---
# functions from network_player.h

View file

@ -1096,9 +1096,14 @@
<br />
- mod_storage.h
- mod_storage.c.h
- [mod_storage_clear](functions-3.md#mod_storage_clear)
- [mod_storage_load](functions-3.md#mod_storage_load)
- [mod_storage_load_bool](functions-3.md#mod_storage_load_bool)
- [mod_storage_load_number](functions-3.md#mod_storage_load_number)
- [mod_storage_save](functions-3.md#mod_storage_save)
- [mod_storage_save_bool](functions-3.md#mod_storage_save_bool)
- [mod_storage_save_number](functions-3.md#mod_storage_save_number)
<br />

View file

@ -249,7 +249,7 @@ void smlua_init(void) {
luaL_requiref(L, "debug", luaopen_debug, 1);
luaL_requiref(L, "io", luaopen_io, 1);
luaL_requiref(L, "os", luaopen_os, 1);
luaL_requiref(L, "package ", luaopen_package, 1);
luaL_requiref(L, "package", luaopen_package, 1);
#endif
luaL_requiref(L, "math", luaopen_math, 1);
luaL_requiref(L, "string", luaopen_string, 1);

View file

@ -1,8 +1,6 @@
char gSmluaConstants[] = ""
"math.randomseed(get_time())\n"
"\n"
"_CObjectPool = {}\n"
"\n"
"_CObject = {\n"
" __index = function (t,k)\n"
" return _get_field(t['_lot'], t['_pointer'], k, t)\n"
@ -17,12 +15,10 @@ char gSmluaConstants[] = ""
" return a['_pointer'] == b['_pointer'] and a['_lot'] == b['_lot'] and a['_pointer'] ~= nil and a['_lot'] ~= nil\n"
" end\n"
"}\n"
"\n"
"function _NewCObject(lot, pointer)\n"
" if _CObjectPool[lot] == nil then\n"
" _CObjectPool[lot] = {}\n"
" end\n"
"\n"
" if _CObjectPool[lot][pointer] == nil then\n"
" local obj = {}\n"
" rawset(obj, '_pointer', pointer)\n"
@ -31,12 +27,9 @@ char gSmluaConstants[] = ""
" _CObjectPool[lot][pointer] = obj\n"
" return obj\n"
" end\n"
"\n"
" return _CObjectPool[lot][pointer]\n"
"end\n"
"\n"
"local _CPointerPool = {}\n"
"\n"
"_CPointer = {\n"
" __index = function (t,k)\n"
" return nil\n"
@ -50,12 +43,10 @@ char gSmluaConstants[] = ""
" return a['_pointer'] == b['_pointer'] and a['_pointer'] ~= nil and a['_lvt'] ~= nil\n"
" end\n"
"}\n"
"\n"
"function _NewCPointer(lvt, pointer)\n"
" if _CPointerPool[lvt] == nil then\n"
" _CPointerPool[lvt] = {}\n"
" end\n"
"\n"
" if _CPointerPool[lvt][pointer] == nil then\n"
" local obj = {}\n"
" rawset(obj, '_pointer', pointer)\n"
@ -64,10 +55,8 @@ char gSmluaConstants[] = ""
" _CPointerPool[lvt][pointer] = obj\n"
" return obj\n"
" end\n"
"\n"
" return _CPointerPool[lvt][pointer]\n"
"end\n"
"\n"
"_SyncTable = {\n"
" __index = function (t,k)\n"
" local _table = rawget(t, '_table')\n"
@ -79,7 +68,6 @@ char gSmluaConstants[] = ""
" _set_sync_table_field(t, k, v)\n"
" end\n"
"}\n"
"\n"
"_ReadOnlyTable = {\n"
" __index = function (t,k)\n"
" local _table = rawget(t, '_table')\n"
@ -88,7 +76,6 @@ char gSmluaConstants[] = ""
" __newindex = function (t,k,v)\n"
" end\n"
"}\n"
"\n"
"--- @param dest Vec3f\n"
"--- @param src Vec3f\n"
"--- @return Vec3f\n"
@ -98,7 +85,6 @@ char gSmluaConstants[] = ""
" dest.z = src.z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3f\n"
"--- @param x number\n"
"--- @param y number\n"
@ -110,7 +96,6 @@ char gSmluaConstants[] = ""
" dest.z = z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3f\n"
"--- @param a Vec3f\n"
"--- @return Vec3f\n"
@ -120,7 +105,6 @@ char gSmluaConstants[] = ""
" dest.z = dest.z + a.z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3f\n"
"--- @param a Vec3f\n"
"--- @param b Vec3f\n"
@ -131,7 +115,6 @@ char gSmluaConstants[] = ""
" dest.z = a.z + b.z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3f\n"
"--- @param a number\n"
"--- @return Vec3f\n"
@ -141,7 +124,6 @@ char gSmluaConstants[] = ""
" dest.z = dest.z * a\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3f\n"
"--- @return Vec3f\n"
"function vec3f_normalize(dest)\n"
@ -149,28 +131,23 @@ char gSmluaConstants[] = ""
" if divisor == 0 then\n"
" return dest\n"
" end\n"
"\n"
" local invsqrt = 1.0 / divisor\n"
" dest.x = dest.x * invsqrt\n"
" dest.y = dest.y * invsqrt\n"
" dest.z = dest.z * invsqrt\n"
"\n"
" return dest\n"
"end\n"
"\n"
"--- @param a Vec3f\n"
"--- @return number\n"
"function vec3f_length(a)\n"
" return math.sqrt(a.x * a.x + a.y * a.y + a.z * a.z)\n"
"end\n"
"\n"
"--- @param a Vec3f\n"
"--- @param b Vec3f\n"
"--- @return number\n"
"function vec3f_dot(a, b)\n"
" return a.x * b.x + a.y * b.y + a.z * b.z\n"
"end\n"
"\n"
"--- @param vec Vec3f\n"
"--- @param onto Vec3f\n"
"--- @return Vec3f\n"
@ -182,7 +159,6 @@ char gSmluaConstants[] = ""
" vec3f_mul(out, numerator / denominator)\n"
" return out\n"
"end\n"
"\n"
"--- @param v1 Vec3f\n"
"--- @param v2 Vec3f\n"
"--- @return number\n"
@ -192,7 +168,6 @@ char gSmluaConstants[] = ""
" dz = v1.z - v2.z\n"
" return math.sqrt(dx * dx + dy * dy + dz * dz)\n"
"end\n"
"\n"
"--- @param dest Vec3s\n"
"--- @param src Vec3s\n"
"--- @return Vec3s\n"
@ -202,7 +177,6 @@ char gSmluaConstants[] = ""
" dest.z = src.z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3s\n"
"--- @param x number\n"
"--- @param y number\n"
@ -214,7 +188,6 @@ char gSmluaConstants[] = ""
" dest.z = z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3s\n"
"--- @param a Vec3s\n"
"--- @return Vec3s\n"
@ -224,7 +197,6 @@ char gSmluaConstants[] = ""
" dest.z = dest.z + a.z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3s\n"
"--- @param a Vec3s\n"
"--- @param b Vec3s\n"
@ -235,7 +207,6 @@ char gSmluaConstants[] = ""
" dest.z = a.z + b.z\n"
" return dest\n"
"end\n"
"\n"
"--- @param dest Vec3s\n"
"--- @param a number\n"
"--- @return Vec3s\n"
@ -245,7 +216,6 @@ char gSmluaConstants[] = ""
" dest.z = dest.z * a\n"
" return dest\n"
"end\n"
"\n"
"--- @param v1 Vec3s\n"
"--- @param v2 Vec3s\n"
"--- @return number\n"
@ -255,7 +225,6 @@ char gSmluaConstants[] = ""
" dz = v1.z - v2.z\n"
" return math.sqrt(dx * dx + dy * dy + dz * dz)\n"
"end\n"
"\n"
"--- @param current number\n"
"--- @param target number\n"
"--- @param inc number\n"
@ -275,7 +244,6 @@ char gSmluaConstants[] = ""
" end\n"
" return current;\n"
"end\n"
"\n"
"--- @param current number\n"
"--- @param target number\n"
"--- @param inc number\n"
@ -293,7 +261,6 @@ char gSmluaConstants[] = ""
" current = target\n"
" end\n"
" end\n"
"\n"
" -- keep within 32 bits\n"
" if current > 2147483647 then\n"
" current = -2147483648 + (current - 2147483647)\n"
@ -302,7 +269,6 @@ char gSmluaConstants[] = ""
" end\n"
" return current;\n"
"end\n"
"\n"
"--- @param bank number\n"
"--- @param soundID number\n"
"--- @param priority number\n"
@ -312,11 +278,9 @@ char gSmluaConstants[] = ""
" if flags == nil then flags = 0 end\n"
" return (bank << 28) | (soundID << 16) | (priority << 8) | flags | SOUND_STATUS_WAITING\n"
"end\n"
"\n"
"-------------\n"
"-- courses --\n"
"-------------\n"
"\n"
"--- @type integer\n"
"COURSE_NONE = 0\n"
"--- @type integer\n"
@ -1831,6 +1795,8 @@ char gSmluaConstants[] = ""
"GRAB_POS_LIGHT_OBJ = 1\n"
"GRAB_POS_HEAVY_OBJ = 2\n"
"GRAB_POS_BOWSER = 3\n"
"MAX_KEYS = 512\n"
"MAX_KEY_VALUE_LENGTH = 64\n"
"SYNC_DISTANCE_INFINITE = 0\n"
"PACKET_LENGTH = 3000\n"
"NS_SOCKET = 0\n"

View file

@ -35,7 +35,7 @@
#include "src/game/object_list_processor.h"
#include "src/game/behavior_actions.h"
#include "src/game/mario_misc.h"
#include "src/pc/mods/mod_storage.h"
#include "src/pc/mods/mod_storage.c.h"
#include "src/pc/utils/misc.h"
#include "src/game/level_update.h"
#include "src/game/area.h"
@ -19353,9 +19353,24 @@ int smlua_func_update_all_mario_stars(UNUSED lua_State* L) {
return 1;
}
///////////////////
// mod_storage.h //
///////////////////
/////////////////////
// mod_storage.c.h //
/////////////////////
int smlua_func_mod_storage_clear(UNUSED lua_State* L) {
if (L == NULL) { return 0; }
int top = lua_gettop(L);
if (top != 0) {
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "mod_storage_clear", 0, top);
return 0;
}
lua_pushboolean(L, mod_storage_clear());
return 1;
}
int smlua_func_mod_storage_load(lua_State* L) {
if (L == NULL) { return 0; }
@ -19374,6 +19389,40 @@ int smlua_func_mod_storage_load(lua_State* L) {
return 1;
}
int smlua_func_mod_storage_load_bool(lua_State* L) {
if (L == NULL) { return 0; }
int top = lua_gettop(L);
if (top != 1) {
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "mod_storage_load_bool", 1, top);
return 0;
}
const char* key = smlua_to_string(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "mod_storage_load_bool"); return 0; }
lua_pushboolean(L, mod_storage_load_bool(key));
return 1;
}
int smlua_func_mod_storage_load_number(lua_State* L) {
if (L == NULL) { return 0; }
int top = lua_gettop(L);
if (top != 1) {
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "mod_storage_load_number", 1, top);
return 0;
}
const char* key = smlua_to_string(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "mod_storage_load_number"); return 0; }
lua_pushnumber(L, mod_storage_load_number(key));
return 1;
}
int smlua_func_mod_storage_save(lua_State* L) {
if (L == NULL) { return 0; }
@ -19393,6 +19442,44 @@ int smlua_func_mod_storage_save(lua_State* L) {
return 1;
}
int smlua_func_mod_storage_save_bool(lua_State* L) {
if (L == NULL) { return 0; }
int top = lua_gettop(L);
if (top != 2) {
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "mod_storage_save_bool", 2, top);
return 0;
}
const char* key = smlua_to_string(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "mod_storage_save_bool"); return 0; }
bool value = smlua_to_boolean(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "mod_storage_save_bool"); return 0; }
lua_pushboolean(L, mod_storage_save_bool(key, value));
return 1;
}
int smlua_func_mod_storage_save_number(lua_State* L) {
if (L == NULL) { return 0; }
int top = lua_gettop(L);
if (top != 2) {
LOG_LUA_LINE("Improper param count for '%s': Expected %u, Received %u", "mod_storage_save_number", 2, top);
return 0;
}
const char* key = smlua_to_string(L, 1);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 1, "mod_storage_save_number"); return 0; }
double value = smlua_to_number(L, 2);
if (!gSmLuaConvertSuccess) { LOG_LUA("Failed to convert parameter %u for function '%s'", 2, "mod_storage_save_number"); return 0; }
lua_pushboolean(L, mod_storage_save_number(key, value));
return 1;
}
//////////////////////
// network_player.h //
//////////////////////
@ -31523,9 +31610,14 @@ void smlua_bind_functions_autogen(void) {
// misc.h
smlua_bind_function(L, "update_all_mario_stars", smlua_func_update_all_mario_stars);
// mod_storage.h
// mod_storage.c.h
smlua_bind_function(L, "mod_storage_clear", smlua_func_mod_storage_clear);
smlua_bind_function(L, "mod_storage_load", smlua_func_mod_storage_load);
smlua_bind_function(L, "mod_storage_load_bool", smlua_func_mod_storage_load_bool);
smlua_bind_function(L, "mod_storage_load_number", smlua_func_mod_storage_load_number);
smlua_bind_function(L, "mod_storage_save", smlua_func_mod_storage_save);
smlua_bind_function(L, "mod_storage_save_bool", smlua_func_mod_storage_save_bool);
smlua_bind_function(L, "mod_storage_save_number", smlua_func_mod_storage_save_number);
// network_player.h
smlua_bind_function(L, "get_network_player_from_area", smlua_func_get_network_player_from_area);

789
src/pc/mini.h Normal file
View file

@ -0,0 +1,789 @@
/*
* The MIT License (MIT)
* Copyright (c) 2018 Danijel Durakovic
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is furnished to do
* so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
///////////////////////////////////////////////////////////////////////////////
//
// /mINI/ v0.9.14
// An INI file reader and writer for the modern age.
//
///////////////////////////////////////////////////////////////////////////////
//
// A tiny utility library for manipulating INI files with a straightforward
// API and a minimal footprint. It conforms to the (somewhat) standard INI
// format - sections and keys are case insensitive and all leading and
// trailing whitespace is ignored. Comments are lines that begin with a
// semicolon. Trailing comments are allowed on section lines.
//
// Files are read on demand, upon which data is kept in memory and the file
// is closed. This utility supports lazy writing, which only writes changes
// and updates to a file and preserves custom formatting and comments. A lazy
// write invoked by a write() call will read the output file, find what
// changes have been made and update the file accordingly. If you only need to
// generate files, use generate() instead. Section and key order is preserved
// on read, write and insert.
//
///////////////////////////////////////////////////////////////////////////////
//
// /* BASIC USAGE EXAMPLE: */
//
// /* read from file */
// mINI::INIFile file("myfile.ini");
// mINI::INIStructure ini;
// file.read(ini);
//
// /* read value; gets a reference to actual value in the structure.
// if key or section don't exist, a new empty value will be created */
// std::string& value = ini["section"]["key"];
//
// /* read value safely; gets a copy of value in the structure.
// does not alter the structure */
// std::string value = ini.get("section").get("key");
//
// /* set or update values */
// ini["section"]["key"] = "value";
//
// /* set multiple values */
// ini["section2"].set({
// {"key1", "value1"},
// {"key2", "value2"}
// });
//
// /* write updates back to file, preserving comments and formatting */
// file.write(ini);
//
// /* or generate a file (overwrites the original) */
// file.generate(ini);
//
///////////////////////////////////////////////////////////////////////////////
//
// Long live the INI file!!!
//
///////////////////////////////////////////////////////////////////////////////
#ifndef MINI_INI_H_
#define MINI_INI_H_
#include <string>
#include <sstream>
#include <algorithm>
#include <utility>
#include <unordered_map>
#include <vector>
#include <memory>
#include <fstream>
#include <sys/stat.h>
#include <cctype>
namespace mINI
{
namespace INIStringUtil
{
const char* const whitespaceDelimiters = " \t\n\r\f\v";
inline void trim(std::string& str)
{
str.erase(str.find_last_not_of(whitespaceDelimiters) + 1);
str.erase(0, str.find_first_not_of(whitespaceDelimiters));
}
#ifndef MINI_CASE_SENSITIVE
inline void toLower(std::string& str)
{
std::transform(str.begin(), str.end(), str.begin(), [](const char c) {
return static_cast<char>(std::tolower(c));
});
}
#endif
inline void replace(std::string& str, std::string const& a, std::string const& b)
{
if (!a.empty())
{
std::size_t pos = 0;
while ((pos = str.find(a, pos)) != std::string::npos)
{
str.replace(pos, a.size(), b);
pos += b.size();
}
}
}
#ifdef _WIN32
const char* const endl = "\r\n";
#else
const char* const endl = "\n";
#endif
}
template<typename T>
class INIMap
{
private:
using T_DataIndexMap = std::unordered_map<std::string, std::size_t>;
using T_DataItem = std::pair<std::string, T>;
using T_DataContainer = std::vector<T_DataItem>;
using T_MultiArgs = typename std::vector<std::pair<std::string, T>>;
T_DataIndexMap dataIndexMap;
T_DataContainer data;
inline std::size_t setEmpty(std::string& key)
{
std::size_t index = data.size();
dataIndexMap[key] = index;
data.emplace_back(key, T());
return index;
}
public:
using const_iterator = typename T_DataContainer::const_iterator;
INIMap() { }
INIMap(INIMap const& other)
{
std::size_t data_size = other.data.size();
for (std::size_t i = 0; i < data_size; ++i)
{
auto const& key = other.data[i].first;
auto const& obj = other.data[i].second;
data.emplace_back(key, obj);
}
dataIndexMap = T_DataIndexMap(other.dataIndexMap);
}
T& operator[](std::string key)
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
bool hasIt = (it != dataIndexMap.end());
std::size_t index = (hasIt) ? it->second : setEmpty(key);
return data[index].second;
}
T get(std::string key) const
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
if (it == dataIndexMap.end())
{
return T();
}
return T(data[it->second].second);
}
bool has(std::string key) const
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
return (dataIndexMap.count(key) == 1);
}
void set(std::string key, T obj)
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
if (it != dataIndexMap.end())
{
data[it->second].second = obj;
}
else
{
dataIndexMap[key] = data.size();
data.emplace_back(key, obj);
}
}
void set(T_MultiArgs const& multiArgs)
{
for (auto const& it : multiArgs)
{
auto const& key = it.first;
auto const& obj = it.second;
set(key, obj);
}
}
bool remove(std::string key)
{
INIStringUtil::trim(key);
#ifndef MINI_CASE_SENSITIVE
INIStringUtil::toLower(key);
#endif
auto it = dataIndexMap.find(key);
if (it != dataIndexMap.end())
{
std::size_t index = it->second;
data.erase(data.begin() + index);
dataIndexMap.erase(it);
for (auto& it2 : dataIndexMap)
{
auto& vi = it2.second;
if (vi > index)
{
vi--;
}
}
return true;
}
return false;
}
void clear()
{
data.clear();
dataIndexMap.clear();
}
std::size_t size() const
{
return data.size();
}
const_iterator begin() const { return data.begin(); }
const_iterator end() const { return data.end(); }
};
using INIStructure = INIMap<INIMap<std::string>>;
namespace INIParser
{
using T_ParseValues = std::pair<std::string, std::string>;
enum class PDataType : char
{
PDATA_NONE,
PDATA_COMMENT,
PDATA_SECTION,
PDATA_KEYVALUE,
PDATA_UNKNOWN
};
inline PDataType parseLine(std::string line, T_ParseValues& parseData)
{
parseData.first.clear();
parseData.second.clear();
INIStringUtil::trim(line);
if (line.empty())
{
return PDataType::PDATA_NONE;
}
char firstCharacter = line[0];
if (firstCharacter == ';')
{
return PDataType::PDATA_COMMENT;
}
if (firstCharacter == '[')
{
auto commentAt = line.find_first_of(';');
if (commentAt != std::string::npos)
{
line = line.substr(0, commentAt);
}
auto closingBracketAt = line.find_last_of(']');
if (closingBracketAt != std::string::npos)
{
auto section = line.substr(1, closingBracketAt - 1);
INIStringUtil::trim(section);
parseData.first = section;
return PDataType::PDATA_SECTION;
}
}
auto lineNorm = line;
INIStringUtil::replace(lineNorm, "\\=", " ");
auto equalsAt = lineNorm.find_first_of('=');
if (equalsAt != std::string::npos)
{
auto key = line.substr(0, equalsAt);
INIStringUtil::trim(key);
INIStringUtil::replace(key, "\\=", "=");
auto value = line.substr(equalsAt + 1);
INIStringUtil::trim(value);
parseData.first = key;
parseData.second = value;
return PDataType::PDATA_KEYVALUE;
}
return PDataType::PDATA_UNKNOWN;
}
}
class INIReader
{
public:
using T_LineData = std::vector<std::string>;
using T_LineDataPtr = std::shared_ptr<T_LineData>;
bool isBOM = false;
private:
std::ifstream fileReadStream;
T_LineDataPtr lineData;
T_LineData readFile()
{
fileReadStream.seekg(0, std::ios::end);
const std::size_t fileSize = static_cast<std::size_t>(fileReadStream.tellg());
fileReadStream.seekg(0, std::ios::beg);
if (fileSize >= 3) {
const char header[3] = {
static_cast<char>(fileReadStream.get()),
static_cast<char>(fileReadStream.get()),
static_cast<char>(fileReadStream.get())
};
isBOM = (
header[0] == static_cast<char>(0xEF) &&
header[1] == static_cast<char>(0xBB) &&
header[2] == static_cast<char>(0xBF)
);
}
else {
isBOM = false;
}
std::string fileContents;
fileContents.resize(fileSize);
fileReadStream.seekg(isBOM ? 3 : 0, std::ios::beg);
fileReadStream.read(&fileContents[0], fileSize);
fileReadStream.close();
T_LineData output;
if (fileSize == 0)
{
return output;
}
std::string buffer;
buffer.reserve(50);
for (std::size_t i = 0; i < fileSize; ++i)
{
char& c = fileContents[i];
if (c == '\n')
{
output.emplace_back(buffer);
buffer.clear();
continue;
}
if (c != '\0' && c != '\r')
{
buffer += c;
}
}
output.emplace_back(buffer);
return output;
}
public:
INIReader(std::string const& filename, bool keepLineData = false)
{
fileReadStream.open(filename, std::ios::in | std::ios::binary);
if (keepLineData)
{
lineData = std::make_shared<T_LineData>();
}
}
~INIReader() { }
bool operator>>(INIStructure& data)
{
if (!fileReadStream.is_open())
{
return false;
}
T_LineData fileLines = readFile();
std::string section;
bool inSection = false;
INIParser::T_ParseValues parseData;
for (auto const& line : fileLines)
{
auto parseResult = INIParser::parseLine(line, parseData);
if (parseResult == INIParser::PDataType::PDATA_SECTION)
{
inSection = true;
data[section = parseData.first];
}
else if (inSection && parseResult == INIParser::PDataType::PDATA_KEYVALUE)
{
auto const& key = parseData.first;
auto const& value = parseData.second;
data[section][key] = value;
}
if (lineData && parseResult != INIParser::PDataType::PDATA_UNKNOWN)
{
if (parseResult == INIParser::PDataType::PDATA_KEYVALUE && !inSection)
{
continue;
}
lineData->emplace_back(line);
}
}
return true;
}
T_LineDataPtr getLines()
{
return lineData;
}
};
class INIGenerator
{
private:
std::ofstream fileWriteStream;
public:
bool prettyPrint = false;
INIGenerator(std::string const& filename)
{
fileWriteStream.open(filename, std::ios::out | std::ios::binary);
}
~INIGenerator() { }
bool operator<<(INIStructure const& data)
{
if (!fileWriteStream.is_open())
{
return false;
}
if (!data.size())
{
return true;
}
auto it = data.begin();
for (;;)
{
auto const& section = it->first;
auto const& collection = it->second;
fileWriteStream
<< "["
<< section
<< "]";
if (collection.size())
{
fileWriteStream << INIStringUtil::endl;
auto it2 = collection.begin();
for (;;)
{
auto key = it2->first;
INIStringUtil::replace(key, "=", "\\=");
auto value = it2->second;
INIStringUtil::trim(value);
fileWriteStream
<< key
<< ((prettyPrint) ? " = " : "=")
<< value;
if (++it2 == collection.end())
{
break;
}
fileWriteStream << INIStringUtil::endl;
}
}
if (++it == data.end())
{
break;
}
fileWriteStream << INIStringUtil::endl;
if (prettyPrint)
{
fileWriteStream << INIStringUtil::endl;
}
}
return true;
}
};
class INIWriter
{
private:
using T_LineData = std::vector<std::string>;
using T_LineDataPtr = std::shared_ptr<T_LineData>;
std::string filename;
T_LineData getLazyOutput(T_LineDataPtr const& lineData, INIStructure& data, INIStructure& original)
{
T_LineData output;
INIParser::T_ParseValues parseData;
std::string sectionCurrent;
bool parsingSection = false;
bool continueToNextSection = false;
bool discardNextEmpty = false;
bool writeNewKeys = false;
std::size_t lastKeyLine = 0;
for (auto line = lineData->begin(); line != lineData->end(); ++line)
{
if (!writeNewKeys)
{
auto parseResult = INIParser::parseLine(*line, parseData);
if (parseResult == INIParser::PDataType::PDATA_SECTION)
{
if (parsingSection)
{
writeNewKeys = true;
parsingSection = false;
--line;
continue;
}
sectionCurrent = parseData.first;
if (data.has(sectionCurrent))
{
parsingSection = true;
continueToNextSection = false;
discardNextEmpty = false;
output.emplace_back(*line);
lastKeyLine = output.size();
}
else
{
continueToNextSection = true;
discardNextEmpty = true;
continue;
}
}
else if (parseResult == INIParser::PDataType::PDATA_KEYVALUE)
{
if (continueToNextSection)
{
continue;
}
if (data.has(sectionCurrent))
{
auto& collection = data[sectionCurrent];
auto const& key = parseData.first;
auto const& value = parseData.second;
if (collection.has(key))
{
auto outputValue = collection[key];
if (value == outputValue)
{
output.emplace_back(*line);
}
else
{
INIStringUtil::trim(outputValue);
auto lineNorm = *line;
INIStringUtil::replace(lineNorm, "\\=", " ");
auto equalsAt = lineNorm.find_first_of('=');
auto valueAt = lineNorm.find_first_not_of(
INIStringUtil::whitespaceDelimiters,
equalsAt + 1
);
std::string outputLine = line->substr(0, valueAt);
if (prettyPrint && equalsAt + 1 == valueAt)
{
outputLine += " ";
}
outputLine += outputValue;
output.emplace_back(outputLine);
}
lastKeyLine = output.size();
}
}
}
else
{
if (discardNextEmpty && line->empty())
{
discardNextEmpty = false;
}
else if (parseResult != INIParser::PDataType::PDATA_UNKNOWN)
{
output.emplace_back(*line);
}
}
}
if (writeNewKeys || std::next(line) == lineData->end())
{
T_LineData linesToAdd;
if (data.has(sectionCurrent) && original.has(sectionCurrent))
{
auto const& collection = data[sectionCurrent];
auto const& collectionOriginal = original[sectionCurrent];
for (auto const& it : collection)
{
auto key = it.first;
if (collectionOriginal.has(key))
{
continue;
}
auto value = it.second;
INIStringUtil::replace(key, "=", "\\=");
INIStringUtil::trim(value);
linesToAdd.emplace_back(
key + ((prettyPrint) ? " = " : "=") + value
);
}
}
if (!linesToAdd.empty())
{
output.insert(
output.begin() + lastKeyLine,
linesToAdd.begin(),
linesToAdd.end()
);
}
if (writeNewKeys)
{
writeNewKeys = false;
--line;
}
}
}
for (auto const& it : data)
{
auto const& section = it.first;
if (original.has(section))
{
continue;
}
if (prettyPrint && output.size() > 0 && !output.back().empty())
{
output.emplace_back();
}
output.emplace_back("[" + section + "]");
auto const& collection = it.second;
for (auto const& it2 : collection)
{
auto key = it2.first;
auto value = it2.second;
INIStringUtil::replace(key, "=", "\\=");
INIStringUtil::trim(value);
output.emplace_back(
key + ((prettyPrint) ? " = " : "=") + value
);
}
}
return output;
}
public:
bool prettyPrint = false;
INIWriter(std::string const& filename)
: filename(filename)
{
}
~INIWriter() { }
bool operator<<(INIStructure& data)
{
struct stat buf;
bool fileExists = (stat(filename.c_str(), &buf) == 0);
if (!fileExists)
{
INIGenerator generator(filename);
generator.prettyPrint = prettyPrint;
return generator << data;
}
INIStructure originalData;
T_LineDataPtr lineData;
bool readSuccess = false;
bool fileIsBOM = false;
{
INIReader reader(filename, true);
if ((readSuccess = reader >> originalData))
{
lineData = reader.getLines();
fileIsBOM = reader.isBOM;
}
}
if (!readSuccess)
{
return false;
}
T_LineData output = getLazyOutput(lineData, data, originalData);
std::ofstream fileWriteStream(filename, std::ios::out | std::ios::binary);
if (fileWriteStream.is_open())
{
if (fileIsBOM) {
const char utf8_BOM[3] = {
static_cast<char>(0xEF),
static_cast<char>(0xBB),
static_cast<char>(0xBF)
};
fileWriteStream.write(utf8_BOM, 3);
}
if (output.size())
{
auto line = output.begin();
for (;;)
{
fileWriteStream << *line;
if (++line == output.end())
{
break;
}
fileWriteStream << INIStringUtil::endl;
}
}
return true;
}
return false;
}
};
class INIFile
{
private:
std::string filename;
public:
INIFile(std::string const& filename)
: filename(filename)
{ }
~INIFile() { }
bool read(INIStructure& data) const
{
if (data.size())
{
data.clear();
}
if (filename.empty())
{
return false;
}
INIReader reader(filename);
return reader >> data;
}
bool generate(INIStructure const& data, bool pretty = false) const
{
if (filename.empty())
{
return false;
}
INIGenerator generator(filename);
generator.prettyPrint = pretty;
return generator << data;
}
bool write(INIStructure& data, bool pretty = false) const
{
if (filename.empty())
{
return false;
}
INIWriter writer(filename);
writer.prettyPrint = pretty;
return writer << data;
}
};
}
#endif // MINI_INI_H_

View file

@ -1,165 +0,0 @@
#include "mod_storage.h"
#include <stdio.h>
#include "pc/platform.h"
#include "pc/configini.h" // for writing
#include "pc/ini.h" // for parsing
#include "pc/lua/smlua.h"
#include "pc/mods/mods_utils.h"
#include "pc/debuglog.h"
void strdelete(char string[], char substr[]) {
// i is used to loop through the string
u16 i = 0;
// store the lengths of the string and substr
u16 string_length = strlen(string);
u16 substr_length = strlen(substr);
// loop through starting at the first index
while (i < string_length) {
// if we find the substr at the current index, delete it
if (strstr(&string[i], substr) == &string[i]) {
// determine the string's new length after removing the substr occurrence
string_length -= substr_length;
// shift forward the remaining characters in the string after the substr
// occurrence by the length of substr, effectively removing it!
for (u16 j = i; j < string_length; j++) {
string[j] = string[j + substr_length];
}
} else {
i++;
}
}
string[i] = '\0';
}
bool char_valid(char* buffer) {
if (buffer[0] == '\0') { return false; }
while (*buffer != '\0') {
if ((*buffer >= 'a' && *buffer <= 'z') || (*buffer >= 'A' && *buffer <= 'Z') || (*buffer >= '0' && *buffer <= '9') || *buffer == '_' || *buffer == '.' || *buffer == '-') {
buffer++;
continue;
}
return false;
}
return true;
}
u32 key_count(char* filename) {
FILE *file;
file = fopen(filename, "r");
if (file == NULL) { return 0; }
u32 lines = 1;
char c;
do {
c = fgetc(file);
if (c == '\n') { lines++; }
} while (c != EOF);
fclose(file);
return lines - 4;
}
void mod_storage_get_filename(char* dest) {
const char *path = sys_user_path(); // get base sm64ex-coop appdata dir
snprintf(dest, SYS_MAX_PATH - 1, "%s/sav/%s", path, gLuaActiveMod->relativePath); // append sav folder
strdelete(dest, ".lua"); // delete ".lua" from sav name
strcat(dest, SAVE_EXTENSION); // append SAVE_EXTENSION
normalize_path(dest); // fix any out of place slashes
}
bool mod_storage_save(const char *key, const char *value) {
if (strlen(key) > MAX_KEY_VALUE_LENGTH || strlen(value) > MAX_KEY_VALUE_LENGTH) {
LOG_LUA_LINE("Too long of a key and or value for mod_storage_save()");
return false;
}
if (!char_valid((char *)key) || !char_valid((char *)value)) {
LOG_LUA_LINE("Invalid key and or value passed to mod_storage_save()");
return false;
}
FILE *file;
Config *cfg = NULL;
char *filename;
filename = (char *)malloc((SYS_MAX_PATH - 1) * sizeof(char));
mod_storage_get_filename(filename);
// ensure savPath exists
char savPath[SYS_MAX_PATH] = { 0 };
if (snprintf(savPath, SYS_MAX_PATH - 1, "%s", fs_get_write_path(SAVE_DIRECTORY)) < 0) {
LOG_ERROR("Failed to concat sav path");
free(filename);
return false;
}
if (!fs_sys_dir_exists(savPath)) { fs_sys_mkdir(savPath); }
bool exists = path_exists(filename);
file = fopen(filename, exists ? "r+" : "w");
cfg = ConfigNew();
if (exists) {
if (ConfigReadFile(filename, &cfg) != CONFIG_OK) {
ConfigFree(cfg);
fclose(file);
free(filename);
return false;
}
if (key_count(filename) > MAX_KEYS) {
LOG_LUA_LINE("Tried to save more than MAX_KEYS with mod_storage_save()");
ConfigFree(cfg);
fclose(file);
free(filename);
return false;
}
}
ConfigRemoveKey(cfg, "storage", key);
ConfigAddString(cfg, "storage", key, value);
ConfigPrint(cfg, file);
ConfigFree(cfg);
fclose(file);
free(filename);
return true;
}
const char *mod_storage_load(const char *key) {
if (strlen(key) > MAX_KEY_VALUE_LENGTH) {
LOG_LUA_LINE("Too long of a key for mod_storage_load()");
return NULL;
}
if (!char_valid((char *)key)) {
LOG_LUA_LINE("Invalid key passed to mod_storage_save()");
return NULL;
}
char *filename;
filename = (char *)malloc((SYS_MAX_PATH - 1) * sizeof(char));
mod_storage_get_filename(filename);
static char value[MAX_KEY_VALUE_LENGTH];
ini_t *storage;
if (!path_exists(filename)) {
free(filename);
return NULL;
}
storage = ini_load(filename);
if (storage == NULL) {
ini_free(storage);
free(filename);
return NULL;
}
snprintf(value, MAX_KEY_VALUE_LENGTH, "%s", ini_get(storage, "storage", key));
ini_free(storage);
free(filename);
if (strstr(value, "(null)") != NULL) { return NULL; }
return value;
}

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@ -0,0 +1,14 @@
#ifndef MOD_STORAGE_C_H
#define MOD_STORAGE_C_H
bool mod_storage_save(const char *key, const char *value);
bool mod_storage_save_number(const char *key, double value);
bool mod_storage_save_bool(const char *key, bool value);
const char *mod_storage_load(const char *key);
double mod_storage_load_number(const char *key);
bool mod_storage_load_bool(const char *key);
bool mod_storage_clear(void);
#endif

166
src/pc/mods/mod_storage.cpp Normal file
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@ -0,0 +1,166 @@
#include "mod_storage.cpp.h"
#include <iostream>
#include <fstream>
#include <string>
#include "pc/mini.h"
extern "C" {
#include "pc/platform.h"
#include "pc/mods/mod.h"
#include "pc/lua/smlua.h"
#include "pc/mods/mods_utils.h"
#include "pc/fs/fs.h"
#include "pc/debuglog.h"
}
void strdelete(char string[], char substr[]) {
// i is used to loop through the string
u16 i = 0;
// store the lengths of the string and substr
u16 string_length = strlen(string);
u16 substr_length = strlen(substr);
// loop through starting at the first index
while (i < string_length) {
// if we find the substr at the current index, delete it
if (strstr(&string[i], substr) == &string[i]) {
// determine the string's new length after removing the substr occurrence
string_length -= substr_length;
// shift forward the remaining characters in the string after the substr
// occurrence by the length of substr, effectively removing it!
for (u16 j = i; j < string_length; j++) {
string[j] = string[j + substr_length];
}
} else {
i++;
}
}
string[i] = '\0';
}
bool Char_Valid(char* buffer) {
if (buffer[0] == '\0') { return false; }
while (*buffer != '\0') {
if ((*buffer >= 'a' && *buffer <= 'z') || (*buffer >= 'A' && *buffer <= 'Z') || (*buffer >= '0' && *buffer <= '9') || *buffer == '_' || *buffer == '.' || *buffer == '-') {
buffer++;
continue;
}
return false;
}
return true;
}
void Mod_Storage_Get_Filename(char* dest) {
const char *path = sys_user_path(); // get base sm64ex-coop appdata dir
snprintf(dest, SYS_MAX_PATH - 1, "%s/sav/%s", path, gLuaActiveMod->relativePath); // append sav folder
strdelete(dest, (char *)".lua"); // delete ".lua" from sav name
strcat(dest, SAVE_EXTENSION); // append SAVE_EXTENSION
normalize_path(dest); // fix any out of place slashes
}
bool Mod_Storage_Save(const char *key, const char *value) {
if (strlen(key) > MAX_KEY_VALUE_LENGTH || strlen(value) > MAX_KEY_VALUE_LENGTH) {
return false;
}
if (!Char_Valid((char *)key) || !Char_Valid((char *)value)) {
return false;
}
char filename[SYS_MAX_PATH] = {0};
Mod_Storage_Get_Filename(filename);
// ensure savPath exists
char savPath[SYS_MAX_PATH] = { 0 };
if (snprintf(savPath, SYS_MAX_PATH - 1, "%s", fs_get_write_path(SAVE_DIRECTORY)) < 0) {
return false;
}
if (!fs_sys_dir_exists(savPath)) { fs_sys_mkdir(savPath); }
mINI::INIFile file(filename);
mINI::INIStructure ini;
file.read(ini);
if (ini["storage"].size() + 1 > MAX_KEYS) {
return false;
}
ini["storage"][key] = value;
file.write(ini);
file.generate(ini);
return true;
}
bool Mod_Storage_Save_Number(const char* key, double value) {
return Mod_Storage_Save(key, std::to_string(value).c_str());
}
bool Mod_Storage_Save_Bool(const char* key, bool value) {
return Mod_Storage_Save(key, value ? "true" : "false");
}
const char *Mod_Storage_Load(const char *key) {
if (strlen(key) > MAX_KEY_VALUE_LENGTH) {
return NULL;
}
if (!Char_Valid((char *)key)) {
return NULL;
}
char filename[SYS_MAX_PATH] = {0};
Mod_Storage_Get_Filename(filename);
if (!path_exists(filename)) {
return NULL;
}
mINI::INIFile file(filename);
mINI::INIStructure ini;
file.read(ini);
return const_cast<char*>(ini["storage"][key].c_str());
}
double Mod_Storage_Load_Number(const char *key) {
const char *value = Mod_Storage_Load(key);
if (value == NULL) { return 0; }
return std::strtod(value, nullptr);
}
bool Mod_Storage_Load_Bool(const char *key) {
const char *value = Mod_Storage_Load(key);
if (value == NULL) { return false; }
return !strcmp(value, "true");
}
bool Mod_Storage_Clear(void) {
char filename[SYS_MAX_PATH] = {0};
Mod_Storage_Get_Filename(filename);
if (!path_exists(filename)) {
return false;
}
mINI::INIFile file(filename);
mINI::INIStructure ini;
file.read(ini);
if (ini["storage"].size() == 0) {
return false;
}
ini["storage"].clear();
file.write(ini);
file.generate(ini);
return true;
}

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@ -0,0 +1,21 @@
#ifndef MOD_STORAGE_C_H
#define MOD_STORAGE_C_H
#ifdef __cplusplus
#define MAX_KEYS 512
#define MAX_KEY_VALUE_LENGTH 64
#define SAVE_DIRECTORY "sav"
#define SAVE_EXTENSION ".sav"
bool Mod_Storage_Save(const char *key, const char *value);
bool Mod_Storage_Save_Number(const char* key, double value);
bool Mod_Storage_Save_Bool(const char* key, bool value);
const char *Mod_Storage_Load(const char *key);
double Mod_Storage_Load_Number(const char *key);
bool Mod_Storage_Load_Bool(const char *key);
bool Mod_Storage_Clear(void);
#endif
#endif

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@ -1,14 +0,0 @@
#ifndef MOD_STORAGE_H
#define MOD_STORAGE_H
#include "mod.h"
#define MAX_KEYS 255
#define MAX_KEY_VALUE_LENGTH 64
#define SAVE_DIRECTORY "sav"
#define SAVE_EXTENSION ".sav"
bool mod_storage_save(const char *key, const char *value);
const char *mod_storage_load(const char *key);
#endif

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#include "mod_storage.cpp.h"
extern "C" {
bool mod_storage_save(const char *key, const char *value) {
return Mod_Storage_Save(key, value);
}
bool mod_storage_save_number(const char *key, double value) {
return Mod_Storage_Save_Number(key, value);
}
bool mod_storage_save_bool(const char *key, bool value) {
return Mod_Storage_Save_Bool(key, value);
}
const char *mod_storage_load(const char *key) {
return Mod_Storage_Load(key);
}
double mod_storage_load_number(const char *key) {
return Mod_Storage_Load_Number(key);
}
bool mod_storage_load_bool(const char *key) {
return Mod_Storage_Load_Bool(key);
}
bool mod_storage_clear(void) {
return Mod_Storage_Clear();
}
}