MysterD
b3ed387711
Added DynOS v1.1 without the dynamic options
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- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
MysterD
5e0981824a
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-03-08 21:42:15 -08:00
MysterD
f07353f94d
Fix warning on Linux
2022-03-08 20:06:45 -08:00
MysterD
180fe3a8a0
Fix problem where reliable packets were only reliable for one client instead of all
2022-03-08 18:17:24 -08:00
MysterD
7a5a91007c
Fixed crash when spawning a custom behavior that doesn't override fomr Lua
2022-03-08 00:50:15 -08:00
MysterD
379b51e384
Make debug binds harder to hit
2022-03-07 22:36:27 -08:00
MysterD
5fa3e27aa6
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-03-07 22:23:25 -08:00
MysterD
594202dde9
Allow network_init_object() to use fields that don't start with o
2022-03-07 22:20:53 -08:00
Prince Frizzy
3b35912305
Fix two crashes. ( #15 )
2022-03-06 19:14:22 -08:00
MysterD
b99c5f939f
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-03-05 18:10:35 -08:00
MysterD
7aab694743
Add more vec3f functions to Lua
2022-03-05 18:10:20 -08:00
Amy54Desu
b97834a03e
This should solve the problem where players can reset the drowning animation under water. ( #13 )
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This solves the issues where punching someone under water resets their drowning animation. This is done by setting their invincibility timer to 2. I chose 2 so they don't begin flashing since that would look weird.
2022-03-05 15:09:35 -08:00
PeachyPeach
d37ba32989
Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus ( #12 )
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* Added obj_has_behavior_id and obj_has_model_extended functions; break bhvBreakableBoxSmall objects without a wall collision by setting some flags in oInteractStatus
2022-03-05 14:39:55 -08:00
MysterD
369a7cd7e5
Better fix for crash in cur_obj_follow_path()
2022-03-05 14:38:17 -08:00
MysterD
202bd1964c
Revert "Fixed crash in cur_obj_follow_path()"
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This reverts commit 394d1970c5
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2022-03-05 14:25:17 -08:00
MysterD
c2177b4eec
Add collision_find_surface_on_ray()
2022-03-05 14:24:58 -08:00
MysterD
2d8715b330
Made adding to behaviors possible in Lua
2022-03-05 01:29:24 -08:00
MysterD
d3b9163507
Add missing AreaTimerType to documentation
2022-03-04 22:31:32 -08:00
MysterD
e740529776
Fixed how constants.md autogen'd links
2022-03-04 22:11:10 -08:00
MysterD
1fcf776e34
Enforce limits in player settings packet to prevent possible crash
2022-03-04 21:33:29 -08:00
MysterD
a924f7977b
Resynchronized platform_on_track to prevent crash
2022-03-04 21:25:45 -08:00
MysterD
394d1970c5
Fixed crash in cur_obj_follow_path()
2022-03-04 20:47:43 -08:00
MysterD
15d657a7be
Fix crash in set_anim_to_frame()
2022-03-04 20:40:57 -08:00
MysterD
29d9615f7b
More sanity checks in network_receive_area()
2022-03-04 20:29:05 -08:00
MysterD
77a06e15b3
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-03-04 20:09:13 -08:00
Prince Frizzy
6f911738cf
Adds some sanity checks to network_receive_area, And add LOG_DEBUG ( #10 )
2022-03-04 20:07:35 -08:00
MysterD
a87116a632
Add networking for custom behaviors
2022-03-04 20:03:00 -08:00
MysterD
9c7036afe3
Add define_custom_obj_fields() to Lua
2022-03-04 18:16:54 -08:00
MysterD
bac0879ee7
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-03-03 19:40:30 -08:00
MysterD
e27acaff99
Improvements to crash screen
2022-03-03 19:40:18 -08:00
MysterD
3bc80ad7be
Add object animations to Lua, add CPointer allowlist
2022-03-03 18:31:45 -08:00
PeachyPeach
b4507319b9
Added functions: find_ceil_height and obj_set_model_extended ( #9 )
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* Added functions: find_ceil_height and obj_set_model_extended
2022-03-03 16:46:01 -08:00
MysterD
3ad6c721dc
Initial custom behavior commit
2022-03-03 01:04:15 -08:00
MysterD
6783ef0b7f
Fix Discord activity display
2022-03-02 18:25:53 -08:00
MysterD
92b5893871
Raised Lua size limit from 64KB to 2MB
2022-03-02 00:40:53 -08:00
MysterD
822cc4a4a9
More adjustments
2022-03-02 00:11:34 -08:00
MysterD
7a4505e353
Spoofing adjustments
2022-03-02 00:07:41 -08:00
MysterD
8bfadc95f1
Add anti-spoofing
2022-03-02 00:01:41 -08:00
MysterD
a1dbd4b268
Switch behavior ID length from 16bit to 32bit
2022-03-01 22:55:40 -08:00
MysterD
07cbeb119c
Fixed more possible bugs pointed out by cppcheck
2022-03-01 21:13:00 -08:00
MysterD
637f17a8ac
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable
2022-03-01 20:32:39 -08:00
MysterD
d51c82e235
Fixed many bugs pointed out by cppcheck
2022-03-01 20:32:33 -08:00
Isaac
9fc838f6d3
Added init_mario_after_warp() to lua API if there is only 1 player ( #7 )
2022-03-01 18:54:42 -08:00
Prince Frizzy
f0c807f5b8
Fix Merry-Go-Round Boos not having their blue coins to drop. ( #8 )
2022-03-01 18:35:47 -08:00
MysterD
ecc33286ad
Ran autogen
2022-03-01 12:06:06 -08:00
MysterD
555d10433b
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-03-01 12:00:47 -08:00
MysterD
8d5ab43f66
Possible crash fix
2022-03-01 18:02:54 -08:00
PeachyPeachSM64
b8cdcf4795
Added obj_get_* functions; Added set_camera_mode
2022-03-01 12:00:01 -08:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks ( #5 )
2022-02-27 14:31:59 -08:00
MysterD
fdff27b8cd
Merge branch 'unstable' of github.com:sm64ex-coop-dev/sm64ex-coop into unstable-dev
2022-02-27 01:30:01 -08:00