Commit graph

366 commits

Author SHA1 Message Date
fgsfds
9825b02f50 add option to load textures from external files
this stores the null terminated texture name instead of the texture data

activated with EXTERNAL_TEXTURES=1
2020-05-25 04:22:03 +03:00
fgsfds
87d6f30a08 fix skyconv --write-tiles --type sky 2020-05-25 02:25:13 +03:00
fgsfds
eeca3b0ec0 remove debug print in Makefile 2020-05-25 00:58:43 +03:00
fgsfds
4bbde37464 this ain't const anymore 2020-05-22 01:42:07 +03:00
fgsfds
686ea5be7b separate options menu strings and add JP strings 2020-05-22 01:36:49 +03:00
fgsfds
a9d16ea76a unfuck BSWAP16 macro, replace it with BE_TO_HOST16() in audio 2020-05-22 01:36:49 +03:00
fgsfds
aaf6eab582 fix text rendering on JP and (maybe) EU
also cache converted IA1 characters so it wouldn't reconvert them every goddamn time they're rendered
2020-05-22 01:36:49 +03:00
IvanDSM
1298cd6017 Add commit hash to window title for nightly builds.
This also adds a flag for detecting nightly builds in the code.
2020-05-21 14:19:20 -03:00
fgsfds
a23aa77b57
Merge pull request #245 from coltongit/patch-30
Hotfix to bettercamera
2020-05-21 19:51:20 +03:00
Colton G. Rushton
d139e23177
Unrevert the bettercamera update but this time actually fix it 2020-05-21 13:40:02 -03:00
Colton G. Rushton
4cc5ffff32
Undo the bettercamera update
This screwed up the bettercamera for whatever reason. Urgent hotfix. Please test
2020-05-21 12:52:40 -03:00
V. R. Miguel
4e7ce3ffba
Merge pull request #226 from coltongit/puppycam-fixes
Updating Bettercamera (also fixes cannons)
Thanks for the contribution, @coltongit, @porcino  :)
2020-05-20 23:18:43 -03:00
IvanDSM
5071b82150 Merge branch 'nightly' of github.com:sm64pc/sm64pc into nightly 2020-05-20 22:39:27 -03:00
IvanDSM
a6f7cefe96 Quick fix for NODRAWINGDISTANCE=1 hanging fix 2020-05-20 22:39:07 -03:00
IvanDSM
66c9755258
Merge pull request #236 from coltongit/sparkle-texture-fix
Add minor sparkle texture fixes
2020-05-20 21:34:06 -03:00
fgsfds
0724f0ed09 add fog to GL1.3 renderer
uses two different methods, with the first one taking priority if it's available:

a) use the fog factor supplied in the fog colors as a GL_FOG_COORD; GL_FOG_COORD is only available in GL1.4+ or when GL_EXT_fog_coord is present

just blend the same triangles a second time, but replace the color with fog color and multiply the alpha by fog alpha
2020-05-21 03:12:51 +03:00
Colton Rushton
9805dcab32 Minor fix to updated bettercamera 2020-05-20 21:10:00 -03:00
Colton G. Rushton
ba8345377e
Added info that sparkle texture 5 was fixed 2020-05-20 20:59:16 -03:00
Colton G. Rushton
f7355b91ab
Add minor sparkle texture fixes
Controlled by TEXTURE_FIX as mandated by the Koopa shorts issues/PRs
2020-05-20 20:54:25 -03:00
Colton Rushton
6e936174b0 Resolve a few errors with the new additions. 2020-05-20 16:52:52 -03:00
fgsfds
2714708ca9 avoid redefining CLOCK_MONOTONIC and shit 2020-05-20 17:56:35 +03:00
fgsfds
5e17e23393
Merge pull request #232 from Tarnadas/nightly
fix non mingw builds
2020-05-20 17:53:21 +03:00
Mario Reder
f99298943c fix non mingw builds
resolves #230
2020-05-20 16:50:05 +02:00
fgsfds
c540712154 add GL1.3 (or 1.2 with some extensions) rendering backend
there are still some graphical glitches and no fog
2020-05-20 07:00:04 +03:00
Colton Rushton
560800e97a Formatting fixes. 2020-05-19 22:10:47 -03:00
Colton Rushton
f9d798c321 Another minor fix 2020-05-19 22:08:45 -03:00
Colton Rushton
68374ca330 Minor fix 2020-05-19 22:05:35 -03:00
Colton Rushton
26095da73c Updating Bettercamera 2020-05-19 21:58:15 -03:00
IvanDSM
fb706c42f6 CLI improvements 2020-05-19 21:22:05 -03:00
fgsfds
c57bacdfd7 clean up some toolchain compatibility fixes
also rename the abs() macro to not cause any fucking conflicts ever again
2020-05-19 22:22:52 +03:00
fgsfds
06f02dc210 separate text saves; fix build without TEXTSAVE 2020-05-19 21:56:23 +03:00
fgsfds
725567873a
Merge pull request #216 from Leon422/patch-1
Cheats can be enabled by pressing "L" 3 times while in the options menu.
2020-05-19 21:26:09 +03:00
Leon422
c0a79af79c
Fixed spacing, added brackets. Ready to merge 2020-05-19 19:15:20 +01:00
Leon422
1590976046
Cheats can be enabled by pressing the L trigger 3 times while in the options menu.
Also plays a sound to confirm the user that it worked.
2020-05-19 18:31:01 +01:00
zerocloude
b75dba9020
Merge pull request #213 from coltongit/patch-27
Update the README
2020-05-20 00:28:38 +09:00
Colton G. Rushton
fee577cedd
Update to add text-save support mention 2020-05-19 12:27:15 -03:00
zerocloude
4c483cdfd5
Merge pull request #178 from zerocloude/nightly
Added support text-based savefile support. Added new parsing library for toml-life files.
2020-05-20 00:14:39 +09:00
Zerocker
6a628322ba Merge remote-tracking branch 'upstream/nightly' into nightly 2020-05-20 00:02:29 +09:00
Colton G. Rushton
f0c45a772e
Update the README 2020-05-19 12:00:33 -03:00
zerocloude
f1698b9081
Merge pull request #205 from porcino/nightly
Option to hide the hud
2020-05-19 23:46:19 +09:00
zerocloude
0c03280516
Merge pull request #93 from yksoft1/mingw.org-compatible
Making code MinGW.org and MSYS1 compatible
2020-05-19 23:45:44 +09:00
zerocloude
d604711468
Merge pull request #153 from coltongit/patch-23
TARGET_N64 removal
2020-05-19 23:37:51 +09:00
zerocloude
2b2572db4b
Merge pull request #150 from coltongit/patch-21
Fix unused code
2020-05-19 23:26:40 +09:00
zerocloude
fb537f409e
Merge pull request #211 from coltongit/msys2-build-simplification
Add MSYS2 build fix/simplification
2020-05-19 23:26:03 +09:00
zerocloude
1d4d92fe6d
Merge pull request #210 from coltongit/controller-axis-fix
Fix to controller axis invert issue
2020-05-19 23:25:33 +09:00
zerocloude
da295dd349
Merge pull request #209 from coltongit/mxe-build-fix
Yet another MXE build fix
2020-05-19 23:25:15 +09:00
zerocloude
5889f837be
Merge pull request #207 from coltongit/webgl-build-fix 2020-05-19 23:24:53 +09:00
Colton G. Rushton
2904658341
Add MSYS2 build fix/simplification
Adds the CFLAG normally added during building in MSYS2 to make MSYS2 builds easier to perform.
2020-05-19 11:04:46 -03:00
Colton Rushton
08ad740b1c Refactor PR #176 2020-05-19 10:51:49 -03:00
Colton Rushton
41828987f2 Made the game even easier to compile in MXE. 2020-05-19 10:38:08 -03:00