Merge pull request #245 from coltongit/patch-30

Hotfix to bettercamera
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fgsfds 2020-05-21 19:51:20 +03:00 committed by GitHub
commit a23aa77b57
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@ -74,9 +74,9 @@ struct newcam_hardpos newcam_fixedcam[] =
#endif // noaccel
s16 newcam_yaw; //Z axis rotation
f32 newcam_yaw_acc;
s16 newcam_yaw_acc;
s16 newcam_tilt = 1500; //Y axis rotation
f32 newcam_tilt_acc;
s16 newcam_tilt_acc;
u16 newcam_distance = 750; //The distance the camera stays from the player
u16 newcam_distance_target = 750; //The distance the player camera tries to reach.
f32 newcam_pos_target[3]; //The position the camera is basing calculations off. *usually* Mario.
@ -187,7 +187,7 @@ void newcam_diagnostics(void)
print_text_fmt_int(32,32,"DISTANCE %d",newcam_distance);
}
static s16 newcam_adjust_value(s16 var, s16 val, s8 max)
static s16 newcam_adjust_value(s16 var, s16 val, s16 max)
{
if (val > 0)
{