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Merge pull request #209 from coltongit/mxe-build-fix
Yet another MXE build fix
This commit is contained in:
commit
da295dd349
2 changed files with 40 additions and 9 deletions
47
Makefile
47
Makefile
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@ -35,21 +35,46 @@ NODRAWINGDISTANCE ?= 0
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TEXTURE_FIX ?= 0
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# Enable extended options menu by default
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EXT_OPTIONS_MENU ?= 1
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# Disable no bzero/bcopy workaround by default
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# Enable by default for MXE builds
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ifeq ($(WINDOWS_BUILD),1)
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ifeq ($(CROSS),i686-w64-mingw32.static-)
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NO_BZERO_BCOPY := 1
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else ifeq ($(CROSS),x86_64-w64-mingw32.static-)
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NO_BZERO_BCOPY := 1
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else
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NO_BZERO_BCOPY ?= 0
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endif
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else
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NO_BZERO_BCOPY ?= 0
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endif
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# Build for Emscripten/WebGL
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TARGET_WEB ?= 0
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# Specify the target you are building for, 0 means native
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TARGET_ARCH ?= native
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ifeq ($(CROSS),i686-w64-mingw32.static-)
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TARGET_ARCH = i386pe
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else ifeq ($(CROSS),x86_64-w64-mingw32.static-)
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TARGET_ARCH = i386pe
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ifeq ($(WINDOWS_BUILD),1)
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ifeq ($(CROSS),i686-w64-mingw32.static-)
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TARGET_ARCH = i386pe
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else ifeq ($(CROSS),x86_64-w64-mingw32.static-)
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TARGET_ARCH = i386pe
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else
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TARGET_ARCH ?= native
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endif
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else
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TARGET_ARCH = native
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TARGET_ARCH ?= native
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endif
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TARGET_BITS ?= 0
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ifeq ($(WINDOWS_BUILD),1)
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ifeq ($(CROSS),i686-w64-mingw32.static-)
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TARGET_BITS = 32
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else ifeq ($(CROSS),x86_64-w64-mingw32.static-)
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TARGET_BITS = 64
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else
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TARGET_BITS ?= 0
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endif
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else
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TARGET_BITS ?= 0
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endif
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ifneq ($(TARGET_BITS),0)
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BITS := -m$(TARGET_BITS)
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@ -508,6 +533,12 @@ ifeq ($(EXT_OPTIONS_MENU),1)
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CFLAGS += -DEXT_OPTIONS_MENU
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endif
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# Check for no bzero/bcopy workaround option
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ifeq ($(NO_BZERO_BCOPY),1)
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CC_CHECK += -DNO_BZERO_BCOPY
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CFLAGS += -DNO_BZERO_BCOPY
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endif
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ASFLAGS := -I include -I $(BUILD_DIR) $(VERSION_ASFLAGS)
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ifeq ($(TARGET_WEB),1)
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@ -10,7 +10,7 @@
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// macOS libc has them
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#include <strings.h>
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#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200809L)
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#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200809L) || defined(NO_BZERO_BCOPY)
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// there's no way that shit's defined, use memcpy/memset
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#include <string.h>
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