Isaac0-dev
a5c4e29d2f
allowed add_scroll_target to use behavior parameters for offset and size ( #20 )
2024-05-08 22:12:55 +10:00
Isaac0-dev
76b66e9b7d
give Lua mods some more control over dialog boxes ( #19 )
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exposed set_menu_mode, create_dialog_box, create_dialog_box_with_response, create_dialog_box_with_var, create_dialog_inverted_box, reset_dialog_render_state
added and exposed get_dialog_response
HOOK_ON_DIALOG can now take an extra return value as a string, which will be used instead of what ever was going to be in the textbox.
2024-05-06 17:51:28 +10:00
Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua ( #22 )
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Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Blockyyy
a7b2741aa7
added HOOK_ON_SEQ_LOAD ( #18 )
2024-04-24 22:39:34 +10:00
Agent X
b8c42f308f
Disallow function that shouldn't be in Lua
2024-04-09 17:40:52 -04:00
Isaac0-dev
974577f678
djui player menu custom camera cutscene ( #2 )
2024-03-28 18:53:46 -04:00
PeachyPeach
2a36b14dcd
Remove OMM Rebirth temporary fixes ( #542 )
2024-03-25 18:35:25 -04:00
Isaac0-dev
4473bfffe9
removed bass, replaced with miniaudio ( #8 )
2024-03-23 16:14:53 -04:00
Isaac0-dev
663e4549d8
extract assets from rom at runtime ( #4 )
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* Proof of concept for loading rom assets at runtime
* Added skybox textures
* Adjusted format
* Load all texture assets from rom
* Adjusted rom asset loading
* Load all Vtx lists from rom
* clean up toad, wario and his cap conflicts
* Load sound samples from rom
* fix toad sounds
* Loaded sequences from rom
* Load collisions from rom
* Object animations are now loaded from the rom
* Load player animations from rom
* Load goddard anims from rom
* whoops
* fix some compile errors
* drag and drop rom checker, everything works now.
* fix errors due to merge conflicts
* fix compile errors on windows, switch to md5
* fix vertex colors during load
Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>
* Load dialogs from rom
* Loaded course/act names from rom
* Loaded ingame text from rom
* rerun autogen & blacklist smlua_text_utils_init
* fix ttc_seg7_vertex_0700B238 colors
---------
Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
Agent X
33d710c821
Set VERSION_TEXT to "v"
2024-03-20 19:54:18 -04:00
Isaac0-dev
90331f8fe5
fix mod compatibility due to version constants
2024-03-19 20:47:18 +10:00
Agent X
5fba777c1c
Set version to 1.0 for now
2024-03-18 19:28:41 -04:00
Agent X
7dd02b5c4d
Massively improve "Global Player Models" option
2024-03-17 20:58:38 -04:00
Agent X
de1e24b7b9
Remove sm64ex-coop compatibility
2024-03-17 16:32:49 -04:00
Agent X
d2842becdb
Restore old versioning system
2024-03-17 15:02:03 -04:00
Agent X
58a3ed49f7
Revert "Add ability to set global note frequency scale"
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This reverts commit de9c3c35b2
.
2024-03-13 17:24:46 -04:00
Agent X
9b67a74d93
Bump version to 0.2
2024-03-09 21:07:18 -05:00
Agent X
74422d16a4
Fix Toadette palette
2024-03-09 14:18:30 -05:00
Agent X
edd29c0719
Remove set gfx adjust for aspect ratio function
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Too much power.
2024-03-08 19:47:46 -05:00
Agent X
91eb1966a0
[WIP] Update checker
2024-03-07 17:33:43 -05:00
Agent X
9870e18bf5
Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1
2024-03-04 20:09:53 -05:00
Agent X
55fe506b82
Add ENVFX_MODE_NO_OVERRIDE constant
2024-03-04 19:26:44 -05:00
Agent X
89e9bcdcec
Add "-- pausable" field for mods and function so mods can make themselves pausable in singleplayer
2024-03-04 19:25:09 -05:00
Agent X
87a83806a1
Restore vanilla pause camera zoom out as gLevelValues field
2024-03-03 17:30:20 -05:00
Agent X
65e913034f
Coop compatible object pool capacity increase
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Nvm it was fine with coop all along I'm just a dumbass.
2024-03-02 17:15:49 -05:00
Agent X
5fc381d616
Add DynOS global player models option
2024-03-02 16:36:28 -05:00
Agent X
23a217fd77
Revert object pool increase due to coop compatibility
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This reverts commit e467f6ed68
.
2024-02-29 17:57:46 -05:00
Agent X
e467f6ed68
Increase object list capacity from 960 to 1200
2024-02-29 16:33:15 -05:00
Agent X
d4fe80d4a6
Expose level_control_timer_running
2024-02-22 14:51:33 -05:00
Agent X
96e21e13a1
Add HUD_DISPLAY_CAMERA_STATUS
2024-02-22 14:34:43 -05:00
Agent X
815bbe0053
Add ability to get global timer and set HUD flash
2024-02-22 13:59:19 -05:00
Agent X
5c3ebadb8e
Add ability to change window title
2024-02-22 13:36:22 -05:00
Agent X
de9c3c35b2
Add ability to set global note frequency scale
2024-02-21 20:46:27 -05:00
Agent X
18a3b333e8
Add ability to disable aspect ratio adjustment
2024-02-21 19:26:30 -05:00
Agent X
b6a396b0cd
Document texture_override_set a little more
2024-02-21 14:59:31 -05:00
Agent X
64ebb88906
Add ability to not show star collection dialogs
2024-02-21 10:50:08 -05:00
Agent X
5fffa9e9d9
Add the ability to have global star IDs
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Set gLevelValues.useGlobalStarIds on init, this value not being the same for everyone will cause desyncs.
2024-02-20 22:06:40 -05:00
Agent X
d7bad7dcdd
HOOK_ON_PLAY_SOUND
2024-02-18 14:54:01 -05:00
xLuigiGamerx
962ff5932f
Added a custom hud font and a recolorable version and added dynos support to the aliased font
2024-01-22 00:06:18 +03:00
Agent X
bf9c9d5e75
Remove FONT_TINY and introduce legacy compatibility for it
2024-01-07 20:23:24 -05:00
Agent X
8939bdba3b
Fix potential mod storage crashes and increase max key/value length to 256
2024-01-06 09:47:28 -05:00
Agent X
084f62bc42
Bump version number
2024-01-01 15:27:40 -05:00
Agent X
6886f248f8
Add gControllers
2024-01-01 14:43:44 -05:00
Agent X
0345a873b7
Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on
2024-01-01 12:27:23 -05:00
Agent X
6a433c2ee7
Increment version number and add changelog
2023-12-23 13:06:13 -05:00
Agent X
c6bda4917c
v0.1.1 version change mirror
2023-12-18 17:29:05 -05:00
Agent X
4e96b49182
Revert "Rework First Person FOV"
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This reverts commit 2a0af8e216
.
2023-12-18 14:27:48 -05:00
Agent X
2a0af8e216
Rework First Person FOV
2023-12-17 23:29:31 -05:00
Agent X
bdb8f11eab
Bring back base FONT_NORMAL as FONT_ALIASED
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FONT_NORMAL is the same as FONT_TINY, except with a different scale to match mods that use FONT_NORMAL
2023-12-17 21:36:24 -05:00
Agent X
0a210993ae
Re-add 64 Memories palette
2023-12-15 20:25:23 -05:00