MysterD
78bda75e45
Massive DynOS refactor for performance/organization
2022-04-19 21:06:18 -07:00
Prince Frizzy
f51f1d6c4a
Merge in small changes. ( #63 )
2022-04-16 19:12:12 -07:00
MysterD
bf435d5aa9
Fixed knockback direction
2022-04-14 18:25:42 -07:00
MysterD
8085f53e5a
Added support for SM76's JUMP_AREA, added missing lvl geos, reordered parsing
2022-04-07 18:34:44 -07:00
MysterD
4956f0dd95
Fixed token corruption in DynOS, added support for runtime LOAD_MODEL_FROM_GEO
2022-04-07 08:21:19 -07:00
MysterD
4aff26cf27
Added support for known models and unknown behaviors for level gen
2022-04-06 23:10:39 -07:00
MysterD
a58130b9f6
Added extended bounds
2022-04-06 08:40:22 -07:00
MysterD
78a2e17d7c
Added support for custom skyboxes in DynOS level gen
2022-04-05 22:56:03 -07:00
MysterD
abce3b3afd
Added ability for DynOS levels to call into lua for custom objects
2022-04-04 18:16:36 -07:00
MysterD
03b0520504
More DynOS custom level progress - BOB can now compile
2022-04-03 03:30:47 -07:00
MysterD
046c595f92
More progress toward custom DynOS levels
2022-04-02 15:14:04 -07:00
MysterD
2f56594e45
DynOS level parsing - phase 1
2022-04-01 17:19:26 -07:00
MysterD
77fc64c55e
Start parsing level scripts in DynOS
2022-04-01 01:43:50 -07:00
MysterD
8a7097b802
Refactor coop-specific DynOS code
2022-03-30 23:05:53 -07:00
MysterD
0a5d4cd215
Fix softlock when player is grabbed by enemy
2022-03-28 18:57:52 -07:00
MysterD
d74f5cfe61
Add custom collisions to DynOS/Lua
2022-03-28 01:02:33 -07:00
Prince Frizzy
0fdd721241
Cleanup ( #43 )
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* Rewrite a bit of get_level_name() and a bunch of cleanup.
2022-03-26 22:13:57 -07:00
MysterD
c0b6590fcd
Separate ptrData from rawData on all platforms
2022-03-25 23:05:58 -07:00
MysterD
5b45e44b81
Improve sanity check for torsoPos (fixes PVP when using non-player-models)
2022-03-25 21:36:46 -07:00
Prince Frizzy
a89aa6ced8
A load of fixes and cleanup.. ( #39 )
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Red Coins will now properly play the cutscene for who collected the last red coin.
Secrets will now properly play the cutscene for who collected the last secret.
Treasure Chests will now only play the star cutscene for the person who opened the last chest.
Properly named some unknown Treasure Chest fields.
The Chain Chomp Chain should now properly be despawned for late joiners.
Improved the Big Boo's Haunt Merry-Go-Round checks for Mario.
2022-03-22 19:50:13 -07:00
MysterD
0cd2a91e9c
Added allocate_mario_action()
2022-03-17 01:17:34 -07:00
MysterD
469e4ac4e4
Load Super Keeberghrh's ERROR model when DynOS can't find the model
2022-03-16 01:34:18 -07:00
Prince Frizzy
bb8ead8681
Fix star cutscene playing for everybody with Klepto plus some cleanup. ( #32 )
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* Fix star cutscene playing for everybody with Klepto plus some cleanup.
* Fix compile error.
* Fix pyramid elevator syncing, Hopefully fix pyramid top syncing, Grand Star partial working sync.
* Fix up the Grand Star code.
2022-03-16 00:05:28 -07:00
Prince Frizzy
84aa5ad890
Fixes for multiple players getting a star cutscene, Even if they didn't spawn it. ( #22 )
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* Fix up star cutscene issues.
2022-03-13 00:22:48 -08:00
Prince Frizzy
75bb9b7912
Update to Refresh 13 ( #19 )
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* Refresh 13
Co-authored-by: n64 <n64>
2022-03-13 00:17:10 -08:00
MysterD
bc0868e80e
Implemented dynos model packs into configfile
2022-03-10 19:23:38 -08:00
MysterD
e81808c314
Merge branch 'dynos' into unstable
2022-03-10 18:17:59 -08:00
MysterD
f92857704d
Ported the rest of DynOS, but left the options menu disabled
2022-03-10 01:18:53 -08:00
MysterD
4638ff6f22
Added the ability to set surface collisions on custom behaviors
2022-03-09 23:02:20 -08:00
MysterD
d03aacc144
Added ability for Lua to spawn non-synchronized objects
2022-03-09 21:25:34 -08:00
MysterD
b3ed387711
Added DynOS v1.1 without the dynamic options
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- Added support for coop-specific actors
- Added support for coop-specific geo functions
- Added support for coop-specific model functions
2022-03-09 18:01:03 -08:00
MysterD
3ad6c721dc
Initial custom behavior commit
2022-03-03 01:04:15 -08:00
MysterD
07cbeb119c
Fixed more possible bugs pointed out by cppcheck
2022-03-01 21:13:00 -08:00
PeachyPeach
0c42836b81
Added support for X and Y buttons; Re-mapped B button to the actual B button for controllers; Moved particleFlags code so lua scripts can spawn Mario particles with 'before Mario update' and 'after Mario update' hooks ( #5 )
2022-02-27 14:31:59 -08:00
MysterD
1131fb02db
Prevented SM64 hang on object count overflow
2022-02-22 01:10:17 -08:00
MysterD
94bc7940cc
Initial Lua support for spawning objects
2022-02-21 22:46:39 -08:00
Prince Frizzy
32b0c91935
Fixes for Refresh 12
2022-02-19 01:39:38 -05:00
MysterD
29599a82ec
Created TextureInfo struct
2022-02-15 22:13:10 -08:00
Prince Frizzy
f565e89c68
sound: Add extended channel mode for sequences.
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Provided by theclashingfritz
2022-02-15 01:36:44 -08:00
MysterD
3319b048c2
Updated Andrat's Luigi sound pack
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Provided by FluffaLuigi
2022-02-15 01:00:09 -08:00
MysterD
502bf08393
Fixed Wario sounds pitch/speed
2022-02-15 00:51:19 -08:00
MysterD
c818b7930a
Added wario sounds
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Have yet to pitch correct them.
Huge thanks to theclashingfritz and anzz1
2022-02-14 23:36:53 -08:00
MysterD
6f8714c764
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
MysterD
6fcc60a791
Changed autogeneration of Lua constants to pull directly from src
2022-02-03 00:43:17 -08:00
MysterD
ec161c9c09
Reimplemented how Lua reads/writes to C Objects
2022-01-17 20:50:39 -08:00
MysterD
1c29a2b47f
Second iteration of Lua IO
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Started working on third
2022-01-17 19:23:52 -08:00
MysterD
4cebce4864
Added Waluigi - model provided by Super Keeberghrh
2021-09-05 14:23:47 -07:00
MysterD
cae6ef02fc
Lowered priority of snoring sounds so they don't cut off other sounds
2021-08-23 21:19:13 -07:00
MysterD
04d01667c3
Added a callback for area timer objects to only run certain things once per frame
2021-08-19 00:31:20 -07:00
MysterD
4688ffe1f0
Added toad player character
2021-08-18 22:55:31 -07:00