yksoft1
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1b03e251bb
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Better way to detect mingw-w64; fix bettercamera for mingw.org; close
.assets-local.txt before deleting it.
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2020-05-15 00:26:56 +08:00 |
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yksoft1
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fa9af3227e
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Make the code buildable on MinGW.org (not mingw-w64) and MSYS1.
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2020-05-14 23:47:00 +08:00 |
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uwabami
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8d2e0f5ffd
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fix Fwoosh in Tall, Tall Mountain
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2020-05-14 17:07:14 +02:00 |
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uwabami
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a773e68c15
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fix Lakitu's cloud not appearing from a distance
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2020-05-14 16:24:00 +02:00 |
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uwabami
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87dac5d916
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fix bugged Heave-Ho in Wet-Dry World
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2020-05-14 16:11:59 +02:00 |
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uwabami
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24b672df33
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Merge branch 'master' of https://github.com/sm64pc/sm64pc
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2020-05-14 14:35:15 +02:00 |
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Hyenadae
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829c1f29a8
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Fixed more border-related code and fixes to N64 build removal
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2020-05-14 05:18:12 -04:00 |
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Vinícius R. Miguel
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d2cff2838f
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Fix black edge caused by UB
Seems to affect certain targets such as `aarch64`. This fix originally by @Emill.
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2020-05-13 21:18:22 -03:00 |
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Vinícius R. Miguel
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47c4b7b41b
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Show the console on Windows setting WINDOWS_CONSOLE=1
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2020-05-13 13:23:52 -03:00 |
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Vinícius R. Miguel
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94a0dad150
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Merge pull request #77 from Jan200101/sdlmake
extend cross compilation support
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2020-05-13 13:19:47 -03:00 |
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Vinícius R. Miguel
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1f1b27e08c
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Merge pull request #87 from Hyenadae/patch-1
Update to pisetup.sh
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2020-05-13 12:08:55 -03:00 |
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Hy!
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cfeb310d70
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Update to pisetup.sh
Fixed current-directory asset placement hints and some minor text changes
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2020-05-13 11:35:22 -03:00 |
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Vinícius R. Miguel
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d5d151f322
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Fix some overflow issues
As found out by @fgsfdsfgs, increase the GFX pool size as to eliminate current overflow-related crashes.
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2020-05-13 11:25:22 -03:00 |
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Hyenadae
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31f0d68ca2
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
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uwabami
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bea82c00bc
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Increase GFX_POOL_SIZE to fix overflow in 32bit version - thanks fgsfds
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2020-05-13 09:25:45 +02:00 |
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Vinícius R. Miguel
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2e2e616821
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Add nodrawdistance.patch
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2020-05-13 03:52:34 -03:00 |
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Jan200101
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5f99e21592
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extend cross compilation support
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2020-05-12 16:08:34 +02:00 |
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uwabami
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c98a263cf4
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adding option to disable draw distance
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2020-05-12 09:26:16 +02:00 |
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Vinícius R. Miguel
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0ec63e46ac
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Merge pull request #59 from Hyenadae/master
Add Pi Script + WIP Addition of in-game menu quit -- Good job! Superb contribution :- )
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2020-05-12 01:42:15 -03:00 |
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Hyenadae
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1dddd51fc9
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Added script to prep Raspbian / RPi and compile SDL2 / SM64
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2020-05-11 23:28:12 -04:00 |
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Vinícius R. Miguel
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cdcea5c0f8
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Add what's skipintro is about
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2020-05-11 18:31:59 -03:00 |
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HengiFettlich
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9feb67d8f3
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Merge pull request #66 from vanfanel/master
Hide mouse cursor when in fullscreen mode.
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2020-05-11 13:40:20 +02:00 |
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vanfanel
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d59c081905
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Hide mouse cursor when in fullscreen mode.
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2020-05-11 13:37:48 +02:00 |
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Hyenadae
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691d6f382b
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WIP In-Game Exit via pause+save menus w/ Localizations
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2020-05-11 06:58:33 -04:00 |
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IvanDSM
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bd93878c56
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Add option in the configfile for skipping the intro
Now it's possible to either provide the --skip-intro command line argument or have skip_intro set to 1 on the config file.
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2020-05-11 05:13:51 -03:00 |
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IvanDSM
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63c14d7086
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Merge pull request #65 from cblankpixel/master
Fix incorrect arguments for newcam_clamp(), min and max were swapped
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2020-05-11 04:55:24 -03:00 |
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BlankPixel
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5957be7bf6
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Fix incorrect arguments for newcam_clamp(), min and max were swapped; Simplified newcam_change_setting() with clamp function.
Also added a nice sound effect when closing the camera menu.
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2020-05-10 23:42:29 -07:00 |
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IvanDSM
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4cbe3af070
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Added CLI functionality with --skip-intro option.
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2020-05-11 02:42:22 -03:00 |
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IvanDSM
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ef3b0ba52d
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Fix hardcoded sensitivity (again?)
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2020-05-11 01:53:52 -03:00 |
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IvanDSM
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6080d8b78e
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Merge branch 'master' of github.com:sm64pc/sm64pc
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2020-05-11 01:51:34 -03:00 |
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IvanDSM
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595be623a0
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Fix analogue camera axis inversion, mouse now obeys inversion.
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2020-05-11 01:51:17 -03:00 |
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IvanDSM
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9fde94e80d
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Merge pull request #63 from aswgit/master
Fix emsdk install and PATH update
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2020-05-11 01:22:17 -03:00 |
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albertw
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368474b427
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Fix emsdk install and PATH update
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2020-05-10 20:18:04 -07:00 |
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albertw
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45b99dbd26
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Merge remote-tracking branch 'main/master'
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2020-05-10 20:17:02 -07:00 |
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IvanDSM
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501f54f383
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Even more clarification re: WINDOWS_BUILD
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2020-05-10 23:38:38 -03:00 |
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3dsgitasw@gmail.com
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fada94d93b
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Fix emsdk install and PATH update
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2020-05-10 19:24:09 -07:00 |
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Vinícius R. Miguel
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8258bac40a
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Update README.md
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2020-05-10 19:42:41 -03:00 |
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Vinícius R. Miguel
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ff2ec85f8c
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Adds credit to Emil.
For implementing n64-fast32-engine
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2020-05-10 17:47:10 -03:00 |
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IvanDSM
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1245f3c75e
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Windows build clarifications.
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2020-05-10 16:50:48 -03:00 |
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IvanDSM
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a73accc906
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Merge pull request #51 from fgsfdsfgs/patch-2
Move bettercamera settings out of EEPROM and into the config file (again)
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2020-05-10 16:41:04 -03:00 |
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fgsfds
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a0ba46eaf6
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move bettercamera settings to config file; cleanup
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2020-05-10 21:39:23 +03:00 |
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Vinícius R. Miguel
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acc0fd59c2
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Add BETTERCAMERA notice
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2020-05-10 15:09:40 -03:00 |
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IvanDSM
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5e2e510500
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Disable bettercamera by default.
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2020-05-10 15:08:59 -03:00 |
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Vinícius R. Miguel
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aa046c76d9
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Merge pull request #42 from vanfanel/master
Thanks!
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2020-05-10 14:02:27 -03:00 |
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IvanDSM
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a7922928ae
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Merge pull request #48 from fgsfdsfgs/patch-1
Allow changing controller button bindings in config file; add mouse buttons
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2020-05-10 13:37:32 -03:00 |
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vanfanel
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f24d44c9c7
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Remove redundant code. Make GLES and GL modes respect DESIRED_WIDTH and DESIRED_HEIGHT in windowed mode, but in fullscreen mode just use the system video mode.
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2020-05-10 18:23:34 +02:00 |
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fgsfds
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d0b85785fe
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might as well check for L while we're at it
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2020-05-10 19:15:13 +03:00 |
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fgsfds
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2234e28625
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rebind Z trigger back to L
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2020-05-10 19:14:59 +03:00 |
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IvanDSM
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6c7df61480
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Add warning about WINDOWS_BUILD
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2020-05-10 13:13:15 -03:00 |
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fgsfds
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d6820f6073
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whoops, this is supposed to be the Z button
|
2020-05-10 19:09:43 +03:00 |
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