Rewrote all of the ball-to-player interactions
Player collisions are better now
Attacks affect the ball in different ways
Centered camera during the countdown period
Players lose their velocity during the countdown period
* Mid-air Conk changes.
Added a visual when the Corkscrew Conk is executed mid-air and slightly nerfed it when executed in mid-air.
* Added a visual to mid-air conk and nerfed it.
* Update character-movesets.lua
This new version removes the dive for Luigi's Spin Pound and fixes the momentum glitch with Wario
* Spin Pound Dive removal and Wario bug fix
The Spin Pound Dive was easily removed by just removing the code that puts you into a dive when B is pressed. The Wario bug was also fixed by simply making it so if Wario is in the Water Jump Hold action the faster air speed from holding an item doesn't apply to him.
Luigi:
Added spin ground pound
Restored air movement
Prevented wing flutter and scuttle from stacking
Toad:
Prevented jump from sticking to platforms
Made side flip's height slightly higher
autogenerated functions for characters.h
Fixes in autogen:
improvements to LVT/LOT conversion
improvements to immutability status
Updates to character-movesets.lua, every character has a moveset now
Added .type to stuct Character
Prevented unimplemented actions from crashing the game
convert_functions.py no longer hardcodes acceptable LOT_ values
Added characters.h and surface_collision.h to convert_structs.py
Prevented mod filenames with a slash in it from being considered acceptable
Sanitized mod filenames when received from the server
Mods are now loaded into a table
Clients now request a mod list from the server, then download each file one at a time before joining
Embedded constants.lua into the program