Isaac0-dev
90b071acc0
exposed a bunch of interaction functions to Lua ( #22 )
...
Renamed the function interact_unknown_08 to interact_spiny_walking
and added the constant INTERACT_SPINY_WALKING, which has the same value of INTERACT_UNKNOWN_08
INTERACT_UNKNOWN_08 is kept for compatibility with smlua, and behavior dynos bins
2024-05-03 18:38:21 +10:00
Blockyyy
a7b2741aa7
added HOOK_ON_SEQ_LOAD ( #18 )
2024-04-24 22:39:34 +10:00
Agent X
a6b938df75
Shorten include paths by removing unnecessary "src/"
2024-04-17 17:28:38 -04:00
Agent X
b8c42f308f
Disallow function that shouldn't be in Lua
2024-04-09 17:40:52 -04:00
Isaac0-dev
974577f678
djui player menu custom camera cutscene ( #2 )
2024-03-28 18:53:46 -04:00
Emily♥
29b67a3ef0
Pass "interaction" to HOOK_ALLOW_PVP_ATTACK and HOOK_ON_PVP_ATTACK + Fix broken links ( #566 )
...
* Pass "interaction" to HOOK_ALLOW_PVP_ATTACK and HOOK_ON_PVP_ATTACK
This let's you test for the kind of attack in the hook; for example, you can do `interaction & INT_KICK ~= 0` to test if the attack is a kick.
* Fix broken links in wiki
Have to go up one directory
2024-03-25 18:47:27 -04:00
PeachyPeach
2a36b14dcd
Remove OMM Rebirth temporary fixes ( #542 )
2024-03-25 18:35:25 -04:00
Isaac0-dev
4473bfffe9
removed bass, replaced with miniaudio ( #8 )
2024-03-23 16:14:53 -04:00
Isaac0-dev
663e4549d8
extract assets from rom at runtime ( #4 )
...
* Proof of concept for loading rom assets at runtime
* Added skybox textures
* Adjusted format
* Load all texture assets from rom
* Adjusted rom asset loading
* Load all Vtx lists from rom
* clean up toad, wario and his cap conflicts
* Load sound samples from rom
* fix toad sounds
* Loaded sequences from rom
* Load collisions from rom
* Object animations are now loaded from the rom
* Load player animations from rom
* Load goddard anims from rom
* whoops
* fix some compile errors
* drag and drop rom checker, everything works now.
* fix errors due to merge conflicts
* fix compile errors on windows, switch to md5
* fix vertex colors during load
Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>
* Load dialogs from rom
* Loaded course/act names from rom
* Loaded ingame text from rom
* rerun autogen & blacklist smlua_text_utils_init
* fix ttc_seg7_vertex_0700B238 colors
---------
Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
Isaac0-dev
90331f8fe5
fix mod compatibility due to version constants
2024-03-19 20:47:18 +10:00
Agent X
7dd02b5c4d
Massively improve "Global Player Models" option
2024-03-17 20:58:38 -04:00
Agent X
de1e24b7b9
Remove sm64ex-coop compatibility
2024-03-17 16:32:49 -04:00
Agent X
d2842becdb
Restore old versioning system
2024-03-17 15:02:03 -04:00
Agent X
58a3ed49f7
Revert "Add ability to set global note frequency scale"
...
This reverts commit de9c3c35b2
.
2024-03-13 17:24:46 -04:00
Agent X
74422d16a4
Fix Toadette palette
2024-03-09 14:18:30 -05:00
Agent X
edd29c0719
Remove set gfx adjust for aspect ratio function
...
Too much power.
2024-03-08 19:47:46 -05:00
Agent X
9870e18bf5
Add OBJ_LIST_EXT in place of OBJ_LIST_UNUSED_1
2024-03-04 20:09:53 -05:00
Agent X
55fe506b82
Add ENVFX_MODE_NO_OVERRIDE constant
2024-03-04 19:26:44 -05:00
Agent X
89e9bcdcec
Add "-- pausable" field for mods and function so mods can make themselves pausable in singleplayer
2024-03-04 19:25:09 -05:00
Agent X
87a83806a1
Restore vanilla pause camera zoom out as gLevelValues field
2024-03-03 17:30:20 -05:00
Agent X
5fc381d616
Add DynOS global player models option
2024-03-02 16:36:28 -05:00
Agent X
d4fe80d4a6
Expose level_control_timer_running
2024-02-22 14:51:33 -05:00
Agent X
96e21e13a1
Add HUD_DISPLAY_CAMERA_STATUS
2024-02-22 14:34:43 -05:00
Agent X
815bbe0053
Add ability to get global timer and set HUD flash
2024-02-22 13:59:19 -05:00
Agent X
5c3ebadb8e
Add ability to change window title
2024-02-22 13:36:22 -05:00
Agent X
de9c3c35b2
Add ability to set global note frequency scale
2024-02-21 20:46:27 -05:00
Agent X
18a3b333e8
Add ability to disable aspect ratio adjustment
2024-02-21 19:26:30 -05:00
Agent X
015f5920d6
Fix texture override example
...
The tex files were corrupted it seems, probably a remnant from the chaos of the CRLF and LF file ending days.
2024-02-21 14:57:28 -05:00
Agent X
64ebb88906
Add ability to not show star collection dialogs
2024-02-21 10:50:08 -05:00
Agent X
5fffa9e9d9
Add the ability to have global star IDs
...
Set gLevelValues.useGlobalStarIds on init, this value not being the same for everyone will cause desyncs.
2024-02-20 22:06:40 -05:00
Agent X
d7bad7dcdd
HOOK_ON_PLAY_SOUND
2024-02-18 14:54:01 -05:00
xLuigiGamerx
962ff5932f
Added a custom hud font and a recolorable version and added dynos support to the aliased font
2024-01-22 00:06:18 +03:00
Jack
4c0546c686
updated the introductory lua doc to mention the --console launch parameter
2024-01-09 00:43:06 +00:00
Agent X
bf9c9d5e75
Remove FONT_TINY and introduce legacy compatibility for it
2024-01-07 20:23:24 -05:00
Agent X
6886f248f8
Add gControllers
2024-01-01 14:43:44 -05:00
Agent X
0345a873b7
Add get_coop_compatibility_enabled and undefine SM64COOPDX_VERSION if it's on
2024-01-01 12:27:23 -05:00
Agent X
4e96b49182
Revert "Rework First Person FOV"
...
This reverts commit 2a0af8e216
.
2023-12-18 14:27:48 -05:00
Agent X
2a0af8e216
Rework First Person FOV
2023-12-17 23:29:31 -05:00
Agent X
bdb8f11eab
Bring back base FONT_NORMAL as FONT_ALIASED
...
FONT_NORMAL is the same as FONT_TINY, except with a different scale to match mods that use FONT_NORMAL
2023-12-17 21:36:24 -05:00
Agent X
0a210993ae
Re-add 64 Memories palette
2023-12-15 20:25:23 -05:00
Agent X
fff0c83866
Add option to disable first person centering with L
2023-12-15 17:21:06 -05:00
Agent X
b04dc23aa5
Fix texture override example
2023-12-14 21:21:49 -05:00
Agent X
741d742bab
Add HOOK_ON_OBJECT_LOAD
2023-12-14 19:33:17 -05:00
Agent X
db2d2a20fa
Allow floats to be constants
2023-12-14 15:27:01 -05:00
Agent X
b1c8caa3ee
Add offset to gFirstPersonCamera
2023-12-13 17:50:11 -05:00
Agent X
c2e85a0bcf
Add HOOK_OVERRIDE_PHYS_STEP_DEFACTO_SPEED
2023-12-13 16:57:38 -05:00
Agent X
2343cf04f3
Adjust palettes and add palette constants to Lua
2023-12-12 18:14:37 -05:00
Agent X
ba4ad874f4
Add first person mario head Y constants
2023-12-05 23:06:57 -05:00
Agent X
c32cf2054a
Add mario_is_crouching(m)
2023-12-05 21:24:42 -05:00
Agent X
0481de1222
Add forceRoll field to first person camera
2023-12-02 19:54:40 -05:00