sm64coopdx/docs/lua
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
examples extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
guides HOOK_ON_PLAY_SOUND 2024-02-18 14:54:01 -05:00
constants.md extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
functions-2.md Ran autogen 2023-10-26 17:15:01 -07:00
functions-3.md Expose level_control_timer_running 2024-02-22 14:51:33 -05:00
functions-4.md Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
functions-5.md Remove sm64ex-coop compatibility 2024-03-17 16:32:49 -04:00
functions.md Massively improve "Global Player Models" option 2024-03-17 20:58:38 -04:00
globals.md Add gControllers 2024-01-01 14:43:44 -05:00
lua.md updated the introductory lua doc to mention the --console launch parameter 2024-01-09 00:43:06 +00:00
structs.md Remove sm64ex-coop compatibility 2024-03-17 16:32:49 -04:00