Commit graph

1313 commits

Author SHA1 Message Date
MysterD
05fd683c64 Fix UNSTABLE_BRANCH checking 2020-10-16 03:56:37 -07:00
anzz1
bc7ec31c02
Enemy hat fixes (#83)
* Ukiki now steals Mario/Luigi hat correctly
* Klepto now steals Mario/Luigi hat correctly
* Mr. Blizzard now knocks off Mario/Luigi hat correctly
* Fwoosh now knocks off Mario/Luigi hat correctly

Co-authored-by: anzz1 <>
2020-10-16 03:03:25 -07:00
anzz1
7971dbfa3f
Makefile update (#80)
* build with TEXTURE_FIX=1 as default
* disallow building with jp,eu,sh rom versions
2020-10-16 03:00:48 -07:00
MegaMech
e447332cec
Added server settings: shared lives and skip intro
Adds button to the host menu to allow shared lives.
Resolves #37

Buttons are now resizeable. Use gButtonScale.<size> (large, medium, or small).
It could be argued that we don't need the small size. However, it may be beneficial for the future if the menu becomes more complex.

large is the normal default size. Or at least it was the size already being used by sm64ex-coop (0.11111111f)

Note: Buttons for changing menu's should be gButtonScale.large as the menu animation is made for large buttons. To keep consistency it's probably a good idea for buttons that transfer you to a new menu to always be set to large. As such, I didn't feel it necessary to extend this feature to these methods: bhv_menu_button_growing_from_custom and bhv_menu_button_shrinking_to_custom.

Resolves #60
2020-10-16 02:58:57 -07:00
MysterD
1a0b3ff79d Change MAX_PLAYERS check to unstable branch 2020-10-16 02:53:09 -07:00
MysterD
c49ba7cdd8 Change version to beta 2, prepare unstable branch 2020-10-16 01:04:07 -07:00
MysterD
fa5023dcd5 Moved developer scripts to developer folder 2020-10-15 18:10:49 -07:00
MysterD
9f158de95d Remove two-player hack for controlled warp 2020-10-15 18:04:53 -07:00
MysterD
48aee0c7be Enemies drop player when picked up 2020-10-14 23:52:07 -07:00
MysterD
66eb163339 Prevent playing star cutscene when in cutscene 2020-10-14 23:36:19 -07:00
MysterD
71bc444fa2 Desync fixes for hoot, piranha, spiny 2020-10-14 23:25:59 -07:00
MysterD
c50794773c Allow bubbled players to go through elevators 2020-10-14 23:20:43 -07:00
MysterD
196ac547ef Bubbled visual improvements (pitch to player) 2020-10-14 23:18:05 -07:00
MysterD
040aa92fd1 Prevent people from hosting a discord game when discord fails 2020-10-14 21:17:28 -07:00
MysterD
8750198750 Prevented vanish cap players from interacting with other players 2020-10-14 20:58:03 -07:00
MysterD
cfd559bc74 Sync riddenObj, prevent remote interaction with shell 2020-10-14 20:50:55 -07:00
MysterD
8fc8ca6ca7 Prevent players from interacting with a shell that someone else is riding 2020-10-14 20:42:04 -07:00
MysterD
cb902c519d Properly synchronize koopa shells spawned from boxes 2020-10-14 20:34:38 -07:00
MysterD
d882e8a039 Added a way to debug sync object tables through chat 2020-10-14 20:33:23 -07:00
MysterD
16b95fdbca Prevent cursor from going past array in course completion screen 2020-10-14 20:03:05 -07:00
MysterD
85c05e7d56 Removed two-player hacks for packet_spawn_objects 2020-10-14 00:15:56 -07:00
MysterD
28ad7f91ed Smooth over transition from sending raw enums 2020-10-13 23:04:08 -07:00
MysterD
55bbe8d4d9 Removed two-player hacks for heldObj and spawning offsets 2020-10-13 22:26:13 -07:00
MysterD
c8a45235ca Removed two-player hacks from cannon and object packets
Increased error checking of get_behavior_from_id
Made failure logging for packet_object a lot better
Changed debug logging to show global index instead of "Server/Client"
Changed debug keyboard binds to support more keyboard types
Made SyncObject's rxEventId de-duplication per-player instead of one-player
Removed sizeof(enum) from packet_read/packet_write
2020-10-13 21:44:27 -07:00
MysterD
aaa7e65b65 Created character struct for mario/luigi asset differences
Removed multiple two-player hacks in the process
2020-10-13 18:33:51 -07:00
MysterD
f230d4fe63 Removed two-player hack for held objects 2020-10-13 18:12:33 -07:00
MysterD
9f1d03d5b4 Remove two-player hack for packet_object 2020-10-13 18:11:40 -07:00
MysterD
66af03c41d Slight improvement to small breakable box sync 2020-10-12 18:10:40 -07:00
MysterD
c214800faf Standardized de-duplication of reliable packets 2020-10-12 18:40:38 -07:00
MysterD
5d9d5ed9d7 Added ability for client to send a packet to server, and for the server to broadcast to all clients 2020-10-12 18:23:48 -07:00
MysterD
3f798609be remove unused version call 2020-10-11 20:45:44 -07:00
MysterD
8b6bfc2369 Possible fix for big bully spawn 2020-10-11 19:16:21 -07:00
MysterD
d4f92ed209 Reset override_ownership to null (fixes crash in THI) 2020-10-11 18:54:05 -07:00
MysterD
7bf2ebd7e8 Made version mismatch screen more descriptive 2020-10-11 18:26:10 -07:00
MysterD
342a048e0e Display instructions on how to fix Discord error to user 2020-10-11 18:11:11 -07:00
MysterD
adb7fe86eb Fix how scancodes are read for text input
May fix issue where spanish keyboards are unable to press enter to chat
2020-10-11 17:20:47 -07:00
MysterD
feb9bead02 Synchronized the controller properly (fixes 64bit-to-32bit communication bug) 2020-10-11 17:20:08 -07:00
MysterD
c0a30c8de6 Establish new versioning system (beta 1) 2020-10-11 15:49:24 -07:00
MysterD
7791e03d6a Added all levels to support levels! 2020-10-11 14:55:08 -07:00
MysterD
1345b8d9d0 Synchronized Bowser 3 fight platforms 2020-10-11 14:54:16 -07:00
MysterD
b536fcfdb0 Added RR to supported levels 2020-10-11 14:42:04 -07:00
MysterD
13fdf6ceaf Added TTC to supported levels 2020-10-11 14:40:13 -07:00
MysterD
dbe1e21b87 Synchronized TTC treadmill 2020-10-11 14:39:41 -07:00
MysterD
f64e315c74 Synchronized TTC spinner 2020-10-11 14:39:32 -07:00
MysterD
7167c8537b Synchronized TTC rotating solid 2020-10-11 14:39:21 -07:00
MysterD
52510de84e Synchronized TTC pit block 2020-10-11 14:39:07 -07:00
MysterD
4cb089c428 Synchronized TTC pendulum 2020-10-11 14:38:56 -07:00
MysterD
788dc5310c Synchronized TTC moving bar 2020-10-11 14:38:44 -07:00
MysterD
63af39cd53 Synchronized TTC elevator 2020-10-11 14:38:30 -07:00
MysterD
83baf2eac6 Synchronized TTC cog 2020-10-11 14:38:19 -07:00