Fix UNSTABLE_BRANCH checking

This commit is contained in:
MysterD 2020-10-16 03:56:37 -07:00
parent bc7ec31c02
commit 05fd683c64
2 changed files with 10 additions and 4 deletions

View file

@ -7,6 +7,7 @@
#include <ultra64.h>
#include "macros.h"
#include "src/game/characters.h"
#include "pc/network/version.h"
// Certain functions are marked as having return values, but do not
// actually return a value. This causes undefined behavior, which we'd rather

View file

@ -5,6 +5,7 @@
#include "discord_network.h"
#include "pc/debuglog.h"
#include "menu/custom_menu_system.h"
#include "pc/network/version.h"
#if defined(_WIN32) || defined(_WIN64)
#include <windows.h>
@ -128,6 +129,14 @@ static bool ns_discord_initialize(enum NetworkType networkType) {
#ifdef DEBUG
set_instance_env_variable();
#endif
#ifdef UNSTABLE_BRANCH
if (networkType != NT_NONE) {
// refuse to host on discord for unstable branch
exit(1);
}
#endif
if (!gDiscordInitialized) {
// set up discord params
struct DiscordCreateParams params;
@ -142,10 +151,6 @@ static bool ns_discord_initialize(enum NetworkType networkType) {
int rc = DiscordCreate(DISCORD_VERSION, &params, &app.core);
gDiscordFailed = false;
if (networkType != NT_NONE) {
#ifdef UNSTABLE_BRANCH
// refuse to host on discord for unstable branch
exit(1);
#endif
DISCORD_REQUIRE(rc);
} else if (rc) {
LOG_ERROR("DiscordCreate failed: %d", rc);