Commit graph

1585 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
624570b862 examples: Remove broken effects 2023-03-28 12:40:42 +02:00
Michael Fabian 'Xaymar' Dirks
a9bb56c5ee project: Optimize to use single fullscreen tri instead 2023-03-28 12:40:42 +02:00
Michael Fabian 'Xaymar' Dirks
775e27caff gs-helper: Only include debug markers if profiling is enabled 2023-03-28 12:40:42 +02:00
Michael Fabian 'Xaymar' Dirks
49f1cbc15e project: Improve performance profiling support
Adds a new CMake option "ENABLE_PROFILING" which enables all CPU and GPU performance profiling available in StreamFX for tracking what's actually causing things to be slow.
2023-03-28 12:40:41 +02:00
Michael Fabian 'Xaymar' Dirks
071760b867 ffmpeg-encoder/nvenc: Invert "no-scenecut" option for "Adaptive I-Frames"
Our "Adaptive I-Frames" is the inverse of the expected parameter to "no-scenecut" in FFmpegs NVENC.

Related #191
2023-03-28 12:40:41 +02:00
Michael Fabian 'Xaymar' Dirks
0966b61f76 ffmpeg-encoder/nvenc: Test for "h264_nvenc" in for "Adaptive B-Frames"
Fixes the bug where "Adaptive B-Frames" would not be applied in the way it was expected to be applied.

Related: #191
2023-03-28 12:40:41 +02:00
Michael Fabian 'Xaymar' Dirks
fb024cad73 gfx-blur-dual-filtering: Implement asynchronous rendering
Asynchronous rendering allows the GPU to perform work while the CPU performs other work, and is significantly faster than lockstep immediate rendering. By reusing existing render targets we can see a performance improvement of up to 500%, while still doing the same things.
2023-03-28 12:40:41 +02:00
Michael Fabian 'Xaymar' Dirks
9b13d64551 filter-blur: Add debug markers for performance tracking 2023-03-28 12:40:41 +02:00
Michael Fabian 'Xaymar' Dirks
6e8135dc98 gfx-blur-*: Add debug markers for performance tracking 2023-03-28 12:40:41 +02:00
Michael Fabian 'Xaymar' Dirks
4947d46aa1 gs-mipmapper: Update API usage, remove broken options and optimize
The new libOBS API allows us to directly access the underlying API instead of having to mess around in memory. By using it we can avoid crashing in case the compiler for it is different, or in case the actual back end structure changes.

Additionally the mostly unimplemented and unused options have also been removed, which streamlines the use of this class even further and reduces both shader and code complexity.

Finally by optimizing the use of the internal render target we can achieve a speed up of up to 3000% over the old way, allowing for many more mipmapped filters.
2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
47a22ce462 gs-vertexbuffer: Initialize memory to 0 2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
8b0cc92d10 ui: Fix incorrect namespace for Qt symbol
Q_INIT_RESOURCE and Q_CLEANUP_RESOURCE can't be called from within a namespace and instead have to be in outside of the namespace, so by moving them into small inline functions we can fulfill this restriction.

Related: #192 #155
2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
50671c7f69 project: Version 0.8.0b2hf2 2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
4cfa0ed4d4 ci: Ensure that tags are also built 2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
23db0de84c ci: Fix names for 19.10 packages 2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
a553b39a6d gfx-shader: Actually fix the thing 93207d was supposed to fix 2023-03-28 12:40:40 +02:00
Michael Fabian 'Xaymar' Dirks
7e192f3f17 project: Version 0.8.0b2hf1
* #186 Write alpha channel to render target in shaders.
2023-03-28 12:40:39 +02:00
Michael Fabian 'Xaymar' Dirks
16463ac41b ci: Also trigger on tag creation 2023-03-28 12:40:39 +02:00
Michael Fabian 'Xaymar' Dirks
c2c5afd763 gfx-shader: Actually write alpha channel to render target 2023-03-28 12:40:39 +02:00
Michael Fabian 'Xaymar' Dirks
685ed27efc project: Version 0.8.0b2
* #153 #167 #178 Update localization.
* #157 Fix a few example shaders and add some new ones.
* #160 Fix Look Ahead setting
* #162 Increase Direct3D11 texture eviction priority.
* #163 Asynchronous Nvidia Face Tracking.
* #164 Add clang-tidy support to CMake.
* #165 Fix some clang-10 errors.
* #168 Updated StreamFX logo.
* #169 Redesigned version string generation.
* #170 Fix compiler error with C++17 when using libobs.
* #171 Add global configuration handler.
* #172 Move Windows exclusive library handler into its own file.
* #174 Refactor everything into the streamfx:: namespace.
* #176 Implement a new UI/UX experience for StreamFX users.
* #177 Link to stdc++fs on GNU and Clang.
* #179 Fix incorrect render sizes and performance with gfx::shader.
* #181 #183 Fix locale strings missing info or no longer being used.
* #182 Add a default path for gfx::shader based on the selected file or the examples directory.
2023-03-28 12:40:39 +02:00
Michael Fabian Dirks
0d9b627c1d locale: New Crowdin translations (#178) 2023-03-28 12:40:39 +02:00
Michael Fabian 'Xaymar' Dirks
bb21d940bf project: Fix virtual overrides not using the correct type 2023-03-28 12:40:39 +02:00
Michael Fabian 'Xaymar' Dirks
a5518388ec util-profiler: Specify type for template 2023-03-28 12:40:38 +02:00
Michael Fabian 'Xaymar' Dirks
d0569a2b4d ci: Add clang-10 to Ubuntu builds
Disables caching as it didn't work and fixes the weird new jpeg issue.
2023-03-28 12:40:38 +02:00
Michael Fabian 'Xaymar' Dirks
3aa467f93a ci: Add caching of dependencies 2023-03-28 12:40:38 +02:00
Michael Fabian 'Xaymar' Dirks
3a3cfd4776 ci: Ignore l10n_master from Crowdin
Crowding commits each language in its own commit, instead of merging multiple into one commit. This results in very spammy builds, to the point of several hundred being spawned in the same second.
2023-03-28 12:40:38 +02:00
Michael Fabian 'Xaymar' Dirks
1e10bd3839 ci: Automatically try to build with clang-9 on 19.10 2023-03-28 12:40:38 +02:00
Michael Fabian 'Xaymar' Dirks
544b67d55e util-profiler: Fix typo with in reparent() 2023-03-28 12:40:38 +02:00
Michael Fabian 'Xaymar' Dirks
ad4d00e0ea util-event: Fix unknown type 2023-03-28 12:40:37 +02:00
Michael Fabian 'Xaymar' Dirks
910ebd91cc cmake: Link to stdc++fs on GNU compatible and Clang 2023-03-28 12:40:37 +02:00
Michael Fabian 'Xaymar' Dirks
a19e8d1e00 gfx-shader: Add default path for file selection 2023-03-28 12:40:37 +02:00
Michael Fabian 'Xaymar' Dirks
6c603795db locale: Fix missing '[Alpha]' 2023-03-28 12:40:37 +02:00
Michael Fabian 'Xaymar' Dirks
d42d26db3d filter-shader: Add 'semiline' effect
The 'semiline' effect blanks out horizontal lines of increasing size, with some configuration options. Example: https://cdn.xaymar.com/private/2020-04-23/2020-04-23T08-00-37_obs64_HeartyNavyblueAtlanticridleyturtle.png
2020-04-24 01:13:34 +02:00
Michael Fabian 'Xaymar' Dirks
7a929d6af4 locale: Add missing and remove unused strings 2020-04-23 09:14:31 +02:00
Michael Fabian 'Xaymar' Dirks
5291b193e2 gfx-shader: Fix rendering at unexpected sizes and fix performance
Fixes rendering at unexpected sizes by first rendering to a render target and then rendering the contents of that render target to the frame buffer instead. This also prevent rendering twice or more, which might cause severe FPS impact.
2020-04-23 08:10:01 +02:00
Michael Fabian 'Xaymar' Dirks
f58ce9f421 project: Implement a brand new UI with fancy windows
Implements support for various new UI features that weren't possible up until now, such as an 'About StreamFX' window with a thank you to everyone that supported the project up until now.
2020-04-23 01:09:02 +02:00
Michael Fabian 'Xaymar' Dirks
d0941895ad project: Refactor into namespace streamfx 2020-04-23 00:50:39 +02:00
Michael Fabian 'Xaymar' Dirks
0feaeb1afc project: Remove the usage of Visual Studio 2017
Visual Studio 2017 is now 3 years out of date, and newer options are available - and also produce better and faster binaries.
2020-04-23 00:43:16 +02:00
Michael Fabian 'Xaymar' Dirks
2ab8949ba5 cmake: Place Windows exclusive functionality into own file 2020-04-22 23:32:22 +02:00
Michael Fabian 'Xaymar' Dirks
9ddc9051c7 configuration: Add global configuration handler 2020-04-22 23:15:32 +02:00
Michael Fabian 'Xaymar' Dirks
6cbfee4579 obs-tools: Add OBS data deleter 2020-04-22 23:15:32 +02:00
Michael Fabian Dirks
fec55909ef
locale: New Crowdin translations (#167) 2020-04-22 23:15:16 +02:00
Michael Fabian 'Xaymar' Dirks
ce74d2f7cd common: Undefine the unsafe 'strtoll' define from libobs 2020-04-22 23:11:30 +02:00
Michael Fabian 'Xaymar' Dirks
c93789f6dc cmake: Slightly redesign version string generation 2020-04-22 23:11:01 +02:00
Michael Fabian 'Xaymar' Dirks
4f789a0214 project: Add new logo 2020-04-19 23:00:47 +02:00
Michael Fabian 'Xaymar' Dirks
92fc2b3ccb cmake: Add support for running clang-tidy
Adds supports for running clang-tidy from within CMake, if the Clang toolset was found. This feature is experimental, but should work on many compilers, as it relies on generated compile_commands.json which are fully generated by the clang subproject. Using clang-tidy we can find hidden bugs that other static analyzers do not detect, or compilers don't even bother throwing an error for.
2020-04-18 19:11:53 +02:00
Michael Fabian 'Xaymar' Dirks
04ac0a640f filter-nv-face-tracking: Improve performance with asynchronous tracking
Through converting the code to a threaded asynchronous approach, the libOBS video renderer no longer has to wait on our tracking code to run, and we can enjoy a little bit of extra calculation time before we actually have to do anything.

However due to the remaining synchronization with the Direct3D11/OpenGL context, it is not entirely safe to spend a full frame tracking as libOBS will then start skipped/dropping frames. Even though the priority of the stream is now increased, this still means that we can't just sit around and have to quickly finish all work.

Related #150
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
4d8ff417e7 nvidia-cuda: Improve usage of CUDA resources and functions
Load additional functions from CUDA and add new enumerations to support them:
* cuDevicePrimaryCtxSetFlags allows us to sched scheduling mode for the GPU.
* cuCtxgetStreamPriorityRange allows us to check which priority levels are supported.
* cuStreamCreateWithPriority allows us to create streams with non-default priority.

The scheduler mode is now set to yield so that other threads can do work when we hit an eventual stalling problem. Streams can also now be created with higher priority and different flags, if necessary. In most cases this should allow CUDA resources to execute even while the GPU is under heavy load.
2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
97e1846156 obs-tools: Add deleter for obs_weak_source_t 2020-04-17 11:44:37 +02:00
Michael Fabian 'Xaymar' Dirks
e4b4dc23e8 gs-helper: Define extra debug colors 2020-04-17 11:44:37 +02:00