Commit graph

514 commits

Author SHA1 Message Date
Michael Fabian 'Xaymar' Dirks
e2c83f546e ffmpeg/tools: Allow overriding option context 2020-03-07 01:48:06 +01:00
Michael Fabian 'Xaymar' Dirks
5223d3980f ffmpeg/tools: Also log default values 2020-03-07 00:33:55 +01:00
Michael Fabian 'Xaymar' Dirks
087845de49 source-mirror: Reimplement audio mirroring using thread pool
The new logic drastically simplifies Source Mirror and reduces the attack surface for bugs introduced by humans. Additionally the new layout detection should help with improved audio mirroring which hopefully will not crash libobs as often.

Fixes #61.
2020-03-03 02:17:26 +01:00
Michael Fabian 'Xaymar' Dirks
08024049c2 util-threadpool: Implement global thread pool
This thread pool can take large or small tasks and as such alleviates the burden of having a thread per source. Particularly for large setups, this drastically reduces the number of threads running in the background waiting for work.
2020-03-03 01:52:54 +01:00
Michael Fabian 'Xaymar' Dirks
d91042fe2a source-mirror: Fix OBS_SOURCE_CUSTOM_DRAW support & more
Fixes support for OBS_SOURCE_CUSTOM_DRAW sources and refactors the class onto better isolated and wrapped classes to deal with specific tasks. This drastically improves stability without causing code complexity to increase, and makes the code vastly easier to read too.

Related: #99
2020-02-14 07:55:18 +01:00
Michael Fabian 'Xaymar' Dirks
4baa2360c5 obs-source: Disallow copy constructor 2020-02-14 07:52:28 +01:00
Michael Fabian 'Xaymar' Dirks
681a586ae9 util-event: Rest of fb5041a69d 2020-02-14 07:52:15 +01:00
Michael Fabian 'Xaymar' Dirks
baf265fd5b obs-signal-handler: Fix possible crash 2020-02-14 07:31:30 +01:00
Michael Fabian 'Xaymar' Dirks
326fa68d9f obs-signal-handler: Helper classes for signals and audio 2020-02-14 07:30:46 +01:00
Michael Fabian 'Xaymar' Dirks
42c9375333 obs-tools: Fix obs::tools::child_source not checking return value 2020-02-14 07:29:31 +01:00
Michael Fabian 'Xaymar' Dirks
fb5041a69d util-event: Ensure thread safety 2020-02-14 07:28:57 +01:00
Michael Fabian 'Xaymar' Dirks
5d38ca8a74 ffmpeg-encoder/nvenc: Various additional default states 2020-02-13 11:19:30 +01:00
Michael Fabian 'Xaymar' Dirks
40369bf72d obs-tools: Add child_source helper class 2020-02-13 10:34:26 +01:00
Michael Fabian 'Xaymar' Dirks
53d4ad31e6 source-mirror: Remove useless group 2020-02-13 05:18:28 +01:00
Michael Fabian 'Xaymar' Dirks
a47dbaefc8 source-mirror: Remove scaling and caching
Scaling shouldn't be part of the Source and instead should be done as a filter. Not only does supporting it drastically increase code complexity, it also doesn't add anything that is really necessary as you can do everything it did better in an actual transform.

Caching wasn't actually used except for scaling and was mostly broken too, causing flickering.
2020-02-13 05:17:06 +01:00
Michael Fabian 'Xaymar' Dirks
c6a1edf46f util-event: Fix and cleanup 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
f8ee95d71c obs-*: Cleanup 2020-02-13 05:09:14 +01:00
Michael Fabian 'Xaymar' Dirks
5956a6f7a9 ffmpeg-encoder/nvenc: Add AUD and DPB Size options 2020-01-15 13:43:33 +01:00
Michael Fabian 'Xaymar' Dirks
98c7a2e379 ffmpeg-encoder/nvenc: Fix typo 2020-01-15 05:53:54 +01:00
Michael Fabian 'Xaymar' Dirks
34b2859dac ffmpeg-encoder/nvenc: Add minimum bitrate, fix target quality and more
Adds support for specifying Minimum Bitrate directly in the UI instead of requiring custom settings to do so. Additionally Adaptive I/B-Frames are now only shown if Look-Ahead is a value greater than 0 frames.

Quality Minimum can also now be left at a default value of -1, the Quality group is no longer toggleable and Quality Target moved into the group. Settings options on the context is now searching children too (if there are any).

Finally, some C++17 formatting was done.

Fixes #101
2020-01-15 05:50:31 +01:00
Michael Fabian 'Xaymar' Dirks
5d5a104819 ffmpeg-encoder: Improve UI, fix acceleration encode, etc 2020-01-15 03:59:03 +01:00
Michael Fabian 'Xaymar' Dirks
96ac0bd11b ffmpeg-encoder: Fix weird bug with std::map crashing in constructor 2020-01-14 10:36:04 +01:00
Michael Fabian 'Xaymar' Dirks
109b1c9b0f ffmpeg-encoder: Fix incorrect call 2020-01-14 10:03:42 +01:00
Michael Fabian 'Xaymar' Dirks
a72eba6ded ci: Remove Node.JS requirement 2020-01-14 09:31:41 +01:00
Michael Fabian 'Xaymar' Dirks
8df90dfda8 ffmpeg-encoder: Fix handler detection 2020-01-14 02:15:05 +01:00
Michael Fabian 'Xaymar' Dirks
14d05ccdac plugin: Enable FFmpeg Encoders 2020-01-14 01:55:31 +01:00
Michael Fabian 'Xaymar' Dirks
b306cebd6b project: More warnings fixed 2020-01-14 01:39:13 +01:00
Michael Fabian 'Xaymar' Dirks
ebc50dcefe utility: Merge util-math and util-memory 2020-01-14 01:11:08 +01:00
Michael Fabian 'Xaymar' Dirks
1987bfb853 ffmpeg-encoder: Fix some warnings 2020-01-14 01:04:49 +01:00
Michael Fabian 'Xaymar' Dirks
a33dd83d72 project: Merged FFmpeg Encoders Step 3 2020-01-13 23:40:08 +01:00
Michael Fabian 'Xaymar' Dirks
0a16ce07dc project: Merged FFmpeg Encoders Step 2 2020-01-13 22:40:15 +01:00
Michael Fabian 'Xaymar' Dirks
3eea289679 project: Merged FFmpeg Encoders Step 1 2020-01-13 01:52:30 +01:00
Michael Fabian 'Xaymar' Dirks
3062d3b331 gfx-shader: Better logging, and ViewSize parameter 2020-01-01 04:21:02 +01:00
Michael Fabian 'Xaymar' Dirks
3e02857d39 gfx-shader-param: Initialize all variables 2020-01-01 02:59:02 +01:00
Michael Fabian 'Xaymar' Dirks
26a58645a7 gfx-shader-param-basic: Support for scaling and fix enumerations
Scaling is now fully supported for Floats and Integers, which allows much higher precision inputs, or upscaling to a different range. Complex functions for scaling are not supported as those would be a scripting thing and should be kept as that (OBS Studio has built in Lua scripting).

Additionally, enumerations are now correctly loaded with data.

Related #5
2020-01-01 02:58:45 +01:00
Michael Fabian 'Xaymar' Dirks
ce15bc6abc gfx-shader-param: Fix is_visible 2019-12-25 20:10:09 +01:00
Michael Fabian 'Xaymar' Dirks
f79502b9b0 gfx-shader: Deal with remaining compile errors 2019-12-25 19:18:44 +01:00
Michael Fabian 'Xaymar' Dirks
731a22e1ea gfx-shader-param-basic: Automatically resize min/max/step/scale buffers 2019-12-25 19:10:56 +01:00
Michael Fabian 'Xaymar' Dirks
975d2e293e gfx-shader-param-basic: Add Integers, Enumerations, Arrays 2019-12-25 19:10:01 +01:00
Michael Fabian 'Xaymar' Dirks
903d416607 gfx-shader-param: Fix get_parameter 2019-12-25 19:09:30 +01:00
Michael Fabian 'Xaymar' Dirks
17ee2d713c gs-effect-parameter: Implement copy and move 2019-12-25 19:09:13 +01:00
Michael Fabian 'Xaymar' Dirks
1902d005e9 gfx-shader-param: Add support for automatic parameters
Allows other parameters to be a seed to these parameters.
2019-12-25 10:14:04 +01:00
Michael Fabian 'Xaymar' Dirks
907216f143 gfx-shader: Don't show parameters that are invisible 2019-12-25 10:10:06 +01:00
Michael Fabian 'Xaymar' Dirks
4acbfedd40 gfx-shader-param: Support for input, slider, enum and more 2019-12-25 10:09:56 +01:00
Michael Fabian 'Xaymar' Dirks
777556f4f6 gfx-shader-param: Vastly improve parameter functionality
Allow for overriding type and size of an element, opening the path for `int#[]`, `float#[]`, `int#x#`, `float#x#`, `bool#x#`, `vector<type, #>` and `matrix<type, #, #>`. Also allows for specifying the exact type of texture instead of hoping the user gets it right, as well as samplers.

Parameters are also now created if they are invisible, which means that the properties() function must not be called, but they must still be used like any other. This is due to a problem with default values not being applied all the time, and sometimes just vanishing.

The code also now throws exceptions with reasonable text, which should be caught by the gfx::shader implementation and refuse a load of the effect. No other state should be modified at that point, so care must be taken that up until the moment the complete initialization is done no other state is modified.
2019-12-24 22:02:37 +01:00
Michael Fabian 'Xaymar' Dirks
eab3ae4fbc gfx-shader-param: Add support for order and overall name/desc 2019-12-24 08:38:01 +01:00
Michael Fabian 'Xaymar' Dirks
9696f836e0 gfx-shader: Fix startup and select crash if file is missing 2019-12-24 08:37:37 +01:00
Michael Fabian 'Xaymar' Dirks
3018c9b9ea project: Version 0.8.0a1 2019-12-22 08:31:00 +01:00
Michael Fabian 'Xaymar' Dirks
4c5a7018a3 gfx-shader: Add file watching and dynamic UI updates
Thanks to the workaround in obs::tools, gfx::shader::shader now supports dynamically rebuilding the properties with new properties without crashing OBS Studio. This effectively allows you to have an up to date view of the current parameters for the shader technique.

Additionally with file watching, live development of shaders is possible at very little cost. Currently only file times and size is looked at every 333ms, but in the future it is possible to also watch for file renames and more.
2019-12-22 06:14:26 +01:00
Michael Fabian 'Xaymar' Dirks
bd6b4f2d2a gfx-shader-param-basic: Add support for defaults function 2019-12-22 06:07:54 +01:00