Commit Graph

7 Commits

Author SHA1 Message Date
Michael Fabian Dirks fd5723d56b filter-transform: Fix perspective camera and more
* Fixed the perspective mesh not filling the entire frame with the default settings.
* Changed the maximum range of 'Field of View' to 179 degrees instead of 180 degrees.
* Changed the direction the perspective camera looks at to +Z instead of -Z. This should feel more natural for users of other 3D programs.
* Changed the 'Position (Z)' default to 0.
* Added translation strings for 'Field Of View', 'Position', 'Scale' and 'Rotation'.
2017-07-01 04:06:58 +02:00
Michael Fabian Dirks aacc4f99e6 filter-displacement: Cleanup data 2017-06-29 07:35:41 +02:00
Michael Fabian Dirks bffa1e704e filter-transform: Add Field Of View property 2017-06-29 07:12:41 +02:00
Michael Fabian Dirks b202303fe5 filter-transform: Fix perspective camera FOV
FOV for the perspective camera was previously set to 180° (or more) resulting in really small images. Also added proper rotation support with options to choose which axis to rotate first.
2017-06-29 06:13:50 +02:00
Michael Fabian Dirks 8a554e881b filter-transform: Attempts at fixing alpha rendering 2017-06-29 04:21:41 +02:00
Michael Fabian Dirks a56df967cd filter-transform: Fix orthographic camera
Perspective camera is still broken, not sure how to fix that one.
2017-06-29 04:01:32 +02:00
Michael Fabian Dirks 92c4438a55 filter-transform: Add 3D Transform filter 2017-06-29 03:41:32 +02:00