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https://github.com/Xaymar/obs-StreamFX
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filter-transform: Add Field Of View property
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parent
b202303fe5
commit
bffa1e704e
2 changed files with 40 additions and 6 deletions
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@ -61,6 +61,7 @@ const char* Filter::Transform::get_name(void *) {
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void Filter::Transform::get_defaults(obs_data_t *data) {
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obs_data_set_default_int(data, P_FILTER_TRANSFORM_CAMERA, 0);
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obs_data_set_default_double(data, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW, 90.0);
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obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_X, 0);
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obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_Y, 0);
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obs_data_set_default_double(data, P_FILTER_TRANSFORM_POSITION_Z, -100.0);
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@ -82,6 +83,10 @@ obs_properties_t * Filter::Transform::get_properties(void *) {
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obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_TRANSFORM_CAMERA_ORTHOGRAPHIC), 0);
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obs_property_list_add_int(p, P_TRANSLATE(P_FILTER_TRANSFORM_CAMERA_PERSPECTIVE), 1);
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p = obs_properties_add_float_slider(pr, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW, P_TRANSLATE(P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW),
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1.0, 180.0, 0.01);
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obs_property_set_long_description(p, P_TRANSLATE(P_DESC(P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW)));
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{
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std::pair<const char*, const char*> entries[] = {
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std::make_pair(P_FILTER_TRANSFORM_POSITION_X, P_DESC(P_FILTER_TRANSFORM_POSITION_X)),
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@ -123,6 +128,21 @@ obs_properties_t * Filter::Transform::get_properties(void *) {
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return pr;
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}
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bool Filter::Transform::modified_properties(obs_properties_t *pr, obs_property_t *, obs_data_t *d) {
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switch (obs_data_get_int(d, P_FILTER_TRANSFORM_CAMERA)) {
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case 0:
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), false);
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_POSITION_Z), false);
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break;
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case 1:
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW), true);
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obs_property_set_visible(obs_properties_get(pr, P_FILTER_TRANSFORM_POSITION_Z), true);
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break;
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}
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return false;
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}
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void * Filter::Transform::create(obs_data_t *data, obs_source_t *source) {
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return new Instance(data, source);
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}
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@ -171,7 +191,7 @@ Filter::Transform::Instance::Instance(obs_data_t *data, obs_source_t *context)
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: context(context) {
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obs_enter_graphics();
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m_texRender = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
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m_shapeRender = gs_texrender_create(GS_RGBA, GS_Z32F);
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m_shapeRender = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
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m_vertexHelper = new Helper::VertexBuffer(4);
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m_vertexHelper->set_uv_layers(1);
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m_vertexHelper->resize(4);
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@ -199,6 +219,7 @@ void Filter::Transform::Instance::update(obs_data_t *data) {
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scale.y = (float)obs_data_get_double(data, P_FILTER_TRANSFORM_SCALE_Y) / 100.0f;
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scale.z = 1.0;
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m_isOrthographic = obs_data_get_int(data, P_FILTER_TRANSFORM_CAMERA) == 0;
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fov = (float)obs_data_get_double(data, P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW);
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// Matrix
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matrix4 ident;
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@ -302,7 +323,7 @@ void Filter::Transform::Instance::hide() {}
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void Filter::Transform::Instance::video_tick(float) {}
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void Filter::Transform::Instance::video_render(gs_effect_t *) {
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void Filter::Transform::Instance::video_render(gs_effect_t *paramEffect) {
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obs_source_t *parent = obs_filter_get_parent(context);
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obs_source_t *target = obs_filter_get_target(context);
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@ -327,14 +348,19 @@ void Filter::Transform::Instance::video_render(gs_effect_t *) {
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vec4_zero(&black);
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gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH, &black, 0, 0);
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gs_set_cull_mode(GS_NEITHER);
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gs_enable_blending(false);
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gs_reset_blend_state();
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gs_blend_function_separate(
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gs_blend_type::GS_BLEND_ONE,
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gs_blend_type::GS_BLEND_ZERO,
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gs_blend_type::GS_BLEND_ONE,
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gs_blend_type::GS_BLEND_ZERO);
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gs_enable_depth_test(false);
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gs_enable_stencil_test(false);
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gs_enable_stencil_write(false);
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gs_enable_color(true, true, true, true);
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if (obs_source_process_filter_begin(context, GS_RGBA, OBS_NO_DIRECT_RENDERING)) {
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obs_source_process_filter_end(context, alphaEffect, baseW, baseH);
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obs_source_process_filter_end(context, paramEffect ? paramEffect : alphaEffect, baseW, baseH);
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} else {
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obs_source_skip_video_filter(context);
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}
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@ -354,8 +380,14 @@ void Filter::Transform::Instance::video_render(gs_effect_t *) {
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-0.5, 0.5,
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-farZ, farZ);
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} else {
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gs_perspective(PI * (90.0f / 180.0f),
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(float)baseW / (float)baseH, nearZ, farZ);
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float aspect = (float)baseW / (float)baseH;
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gs_perspective(fov, aspect, nearZ, farZ);
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//if (baseW > baseH) {
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// gs_matrix_scale3f(1.0, (float)baseH / (float)baseW, 1.0);
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//} else if (baseH > baseW) {
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// gs_matrix_scale3f((float)baseW / (float)baseH, 1.0, 1.0);
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//}
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}
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// Rendering
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@ -25,6 +25,7 @@
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#define P_FILTER_TRANSFORM_CAMERA "Filter.Transform.Camera"
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#define P_FILTER_TRANSFORM_CAMERA_ORTHOGRAPHIC "Filter.Transform.Camera.Orthographic"
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#define P_FILTER_TRANSFORM_CAMERA_PERSPECTIVE "Filter.Transform.Camera.Perspective"
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#define P_FILTER_TRANSFORM_CAMERA_FIELDOFVIEW "Filter.Transform.Camera.FieldOfView"
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#define P_FILTER_TRANSFORM_POSITION "Filter.Transform.Position"
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#define P_FILTER_TRANSFORM_POSITION_X "Filter.Transform.Position.X"
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#define P_FILTER_TRANSFORM_POSITION_Y "Filter.Transform.Position.Y"
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@ -53,6 +54,7 @@ namespace Filter {
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static const char *get_name(void *);
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static void get_defaults(obs_data_t *);
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static obs_properties_t *get_properties(void *);
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static bool modified_properties(obs_properties_t *, obs_property_t *, obs_data_t *);
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static void *create(obs_data_t *, obs_source_t *);
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static void destroy(void *);
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