Michael Fabian 'Xaymar' Dirks
668b8af213
project: Version 0.11.0a3
2023-04-05 18:51:12 +02:00
Xaymar
db554c7fea
locale: New translations ( #594 )
2023-04-05 18:51:12 +02:00
Michael Fabian 'Xaymar' Dirks
4943b697bc
encoder/ffmpeg: Fix incorrect translations
2023-04-05 18:51:12 +02:00
Michael Fabian 'Xaymar' Dirks
4b36c91fe8
plugin: Don't leak CUDA load exceptions
2023-04-05 18:51:12 +02:00
Carlos Baraza
d166a26d4c
examples: Add rounded-rect Shader
...
Adapted from (https://github.com/Oncorporation/obs-shaderfilter/blob/master/data/examples/rounded_rect.shader ) by @carlosbaraza.
2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
2c4e001751
nvidia/vfx/superresolution: Use resize instead of reallocate
2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
cfc463ec0d
nvidia/cv/image: Store alignment for later use
2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
faf85138fe
nvidia/cv: NvCVImage_Dealloc returns void
2023-04-05 18:51:11 +02:00
Michael Fabian 'Xaymar' Dirks
3dd65e8815
cmake: Check for provider instead of feature
2023-04-05 18:51:10 +02:00
Xaymar
32ce289148
locale: New Crowdin updates ( #590 )
2023-04-05 18:51:10 +02:00
Michael Fabian 'Xaymar' Dirks
da339e6e26
project: Version 0.11.0a2
2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
673f406539
ci: Don't run CodeQL on translation changes
2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
bb03864664
filter/video-superresolution: Add Video Super-Resolution filter
2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
cb88682f7c
nvidia/vfx/superresolution: Add wrapper for Super-Resolution effect
2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
02c6156f2e
nvidia/vfx: Add wrapper for NVIDIA Video Effects SDK
2023-04-05 18:51:09 +02:00
Michael Fabian 'Xaymar' Dirks
04c3b88d5d
nvidia/cv/texture: Wrapper for gs::texture Images
2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
8784c91ec6
nvidia/cv/image: Wrapper for Images
2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
84a7685d7b
nvidia/cv: Add NVIDIA Computer Vision wrapper
2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
4f9f3bb145
third-party: Add NVIDIA Maxine Video Effects SDK
2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
7a94007283
nvidia/cuda: Don't be so extremely spammy
2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
6fc18faab0
util/profiler: Adjust to match coding guidelines
2023-04-05 18:51:08 +02:00
Michael Fabian 'Xaymar' Dirks
61c143a0c8
util: Add is_close function
2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
5279993f4b
plugin: If CUDA is requested, ensure it is loaded first
2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
0f92a4b499
nvidia/cuda/obs: Release stream before context
2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
0f56f822c3
nvidia/cuda/context: Don't try to destroy device contexts
2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
6ba51efceb
nvidia/cuda/context: Log the current device name, UUId und LUId
2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
1a5dad8d97
nvidia/cuda: Add functions to get device name, UUId and LUId
2023-04-05 18:51:07 +02:00
Michael Fabian 'Xaymar' Dirks
b4c7d5f91c
util/library: Convert paths to native format
2023-04-05 18:51:06 +02:00
Michael Fabian 'Xaymar' Dirks
57f15b64f7
util/platform: Add Path and String conversion utility functions
2023-04-05 18:51:06 +02:00
Michael Fabian 'Xaymar' Dirks
8d7f2ffec7
filter/nv-face-tracking: Adjust to match coding guidelines
2023-04-05 18:51:05 +02:00
Michael Fabian 'Xaymar' Dirks
7f5916dd72
nvidia/ar: Adjust to match coding guidelines
2023-04-05 18:51:05 +02:00
Michael Fabian 'Xaymar' Dirks
cd8abac142
nvidia/cuda: Adjust to match coding guidelines
2023-04-05 18:51:05 +02:00
Xaymar
a52fe1a7e7
ci: Add CodeQL analysis
2023-04-05 18:51:04 +02:00
Michael Fabian 'Xaymar' Dirks
9563754bfb
examples: Add 'Colorize' Filter Shader
2023-04-05 18:51:04 +02:00
Michael Fabian 'Xaymar' Dirks
85cd74a0a2
examples: Add 'Vignette' Filter Shader
2023-04-05 18:51:04 +02:00
Michael Fabian 'Xaymar' Dirks
e0f896c02a
examples: Add 'Repeat' Filter Shader
2023-04-05 18:51:04 +02:00
Michael Fabian 'Xaymar' Dirks
9f2035cb20
examples: Add 'Posterize' Filter Shader
2023-04-05 18:51:04 +02:00
Michael Fabian 'Xaymar' Dirks
a7b9e3d28f
examples: Add 'Spin Blur' Transition Shader
2023-04-05 18:51:03 +02:00
Michael Fabian 'Xaymar' Dirks
2b62d9a587
examples: Add 'Gaussian Blur' Filter Shader
2023-04-05 18:51:03 +02:00
Michael Fabian 'Xaymar' Dirks
6d9e729dd9
project: Fix pull request template
2023-04-05 18:51:03 +02:00
Xaymar
5d53246c1a
locale: New Crowdin updates ( #575 )
2023-04-05 18:51:03 +02:00
Michael Fabian 'Xaymar' Dirks
a517514d37
gfx/blur: Fix type mismatch in OpenGL shaders
2023-04-05 18:51:03 +02:00
Michael Fabian 'Xaymar' Dirks
9daee80594
project: More template improvements
2023-04-05 18:51:02 +02:00
Michael Fabian 'Xaymar' Dirks
6969079e9c
project: Improve issue and pr templates
2023-04-05 18:51:02 +02:00
Michael Fabian 'Xaymar' Dirks
8eef6ddd85
project: Version 0.11.0a1
2023-04-05 18:51:02 +02:00
Xaymar
c25231fcb3
locale: New Crowdin updates ( #558 )
2023-04-05 18:51:02 +02:00
Michael Fabian 'Xaymar' Dirks
733b325f98
gfx/blur/dual-filtering: Clean up code
...
Cleans up the code slightly, without affecting actual functionality
2023-04-05 18:51:02 +02:00
Michael Fabian 'Xaymar' Dirks
011bee032a
gfx/blur/gaussian: Fix Gaussian Kernel generation
...
While the previous method worked, it matches no other implementation including a reference implementation. The new implementation almost perfectly matches the reference implementation and uses oversampling to achieve the goal. This has the downside of limiting the blur size to just 64, but it is necessary in order to achieve correct results.
Fixes #573
2023-04-05 18:51:01 +02:00
Michael Fabian 'Xaymar' Dirks
8a10ca93e5
util: Add Pascal Triangle and integer power
2023-04-05 18:51:01 +02:00
Michael Fabian 'Xaymar' Dirks
5d4f88e614
gfx/blur: Reduce code duplication with shared file
...
A lot of the blur effects share quite a bit of code, which can be offloaded into a single include.
2023-04-05 18:51:01 +02:00