tildearrow
a7b8f81da7
NES: prepare for DPCM
2022-05-02 02:12:14 -05:00
tildearrow
a0db8ab49a
OPZ: possibly fix fixed freq emulation
2022-05-02 01:22:49 -05:00
tildearrow
430d0329bd
per-channel oscilloscope, part 10
...
OPZ
2022-05-02 00:22:34 -05:00
tildearrow
de09073232
NES: NSFPlay per-channel osc
2022-05-02 00:05:28 -05:00
tildearrow
e1cec62af4
NES: now fix tri_mute
2022-05-01 23:48:35 -05:00
tildearrow
153e025cf8
NES: finally
2022-05-01 23:48:02 -05:00
tildearrow
cb7aa4aa05
NES: wire up NSFplay
...
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow
7b31f6a3e5
now fix it damn it
2022-05-01 22:52:22 -05:00
tildearrow
e873070d84
now move these files
2022-05-01 22:22:02 -05:00
tildearrow
58fe971a3c
Clang you are so arrogant
2022-05-01 05:18:30 -05:00
tildearrow
9f19b5dfc4
ok so screw you
2022-05-01 05:10:41 -05:00
tildearrow
3a4f120120
per-channel oscilloscope, part 8
...
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow
47f83c0472
per-channel oscilloscope, part 7
...
YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow
415e490025
per-channel oscilloscope, part 6
...
YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow
c0e9b48b5b
per-channel oscilloscope, part 5
...
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow
e1fd16637c
per-channel oscilloscope, part 4
...
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow
1c3dcae05e
per-channel oscilloscope, part 3
...
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow
c738ece374
per-channel oscilloscope, part 2
...
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow
f2b974acc5
SoundUnit: ring modulation
2022-04-27 22:57:36 -05:00
tildearrow
8db3831ab6
fix MSVC oh my
2022-04-27 05:02:18 -05:00
tildearrow
78bdd98e0b
improvements to sysDef and UX changes
...
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow
e8f29cf122
prepare for macroInt preview in instrument editor
2022-04-26 15:24:45 -05:00
tildearrow
397ab43ffd
C64: better muting strategy
...
now directly inside reSID rather than in the DivDispatch
fixes #285
2022-04-15 01:20:09 -05:00
cam900
e6d74766ca
Add support of N163 demultiplexed output
...
so, there's to way for reduce N163 noises: reduce channel limit and demultiplex
* channel limit is runtime changeable and it makes some usable effects with disable demultiplex
* demultiplex is used for "non-ear destroyable" emulators, but less hardware accurate. (when LPF and RF filter is not considered)
Furnace support both after this, You can choose output behavior via configuration flag.
2022-04-10 20:22:49 +09:00
tildearrow
38ca437190
DC offset improvements
2022-04-09 18:25:25 -05:00
OPNA2608
4c19a973ef
Fix for C4805: '|': unsafe mix of type 'unsigned char' and type 'bool' in operation
2022-04-09 10:54:06 +02:00
OPNA2608
82d893082c
Fix for C4005: '_CRT_SECURE_NO_WARNINGS': macro redefinition
2022-04-09 10:54:06 +02:00
tildearrow
dd6229a6b9
OPZ: more work
2022-04-07 01:44:27 -05:00
tildearrow
96d45dafb2
OPZ: same
2022-04-07 01:04:35 -05:00
tildearrow
e1b77d7e2b
OPM: if the LFO rate is 0, don't clock the counter
2022-04-07 01:03:16 -05:00
tildearrow
78cd99af32
update ymfm
2022-04-07 00:57:52 -05:00
tildearrow
530327383a
initial OPZ bring-up
...
even emulation is incomplete and one thing is making me tired...
2022-04-06 22:56:06 -05:00
Natt Akuma
ba8ee96069
VIC-20: Make noise state consistent across inits
2022-04-06 19:11:45 +07:00
tildearrow
9d653b58b3
hopefully fix MSVC build
2022-04-06 04:24:20 -05:00
tildearrow
2da96a7e76
initial MMC5 bring-up
2022-04-06 00:34:12 -05:00
tildearrow
ac3772c024
initial FDS bring-up
2022-04-03 22:37:16 -05:00
tildearrow
c26123e782
VIC-20: wait what?
2022-03-29 14:11:57 -05:00
cam900
5060c0c140
Merge branch 'tildearrow:master' into vrc6
2022-03-28 12:39:00 +09:00
cam900
7bd39603a9
Further fix
2022-03-28 12:31:42 +09:00
tildearrow
4422ff7695
Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6
2022-03-27 22:16:04 -05:00
cam900
5c922a090e
Fix enable bit correction
2022-03-28 01:43:43 +09:00
cam900
44b4c5c5aa
Spacing
2022-03-28 01:23:52 +09:00
cam900
5c5c9199c7
Channel enable bit is inverted
2022-03-28 01:22:24 +09:00
cam900
ef104ce0b0
Add VRC6 support
...
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.
Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).
VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.
Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900
73267444fc
Merge branch 'master' into n163
2022-03-23 03:26:09 +09:00
cam900
4ba65d3906
Fix spacing
2022-03-23 03:17:06 +09:00
cam900
5fdce33b11
Add Namco 163 Support
2022-03-23 01:48:45 +09:00
Natt Akuma
feb138cefc
Add VIC-20 support
2022-03-22 14:48:48 +07:00
Natt Akuma
6df3d1e0df
VERA: Implement PCM playback (again)
2022-03-19 20:59:17 +07:00
cam900
2c6267bd6b
Merge branch 'master' of https://github.com/tildearrow/furnace into scc
2022-03-14 19:22:31 +09:00