Commit Graph

127 Commits

Author SHA1 Message Date
tildearrow a7b8f81da7 NES: prepare for DPCM 2022-05-02 02:12:14 -05:00
tildearrow a0db8ab49a OPZ: possibly fix fixed freq emulation 2022-05-02 01:22:49 -05:00
tildearrow 430d0329bd per-channel oscilloscope, part 10
OPZ
2022-05-02 00:22:34 -05:00
tildearrow de09073232 NES: NSFPlay per-channel osc 2022-05-02 00:05:28 -05:00
tildearrow e1cec62af4 NES: now fix tri_mute 2022-05-01 23:48:35 -05:00
tildearrow 153e025cf8 NES: finally 2022-05-01 23:48:02 -05:00
tildearrow cb7aa4aa05 NES: wire up NSFplay
no muting supported for now
see #27
2022-05-01 23:20:20 -05:00
tildearrow 7b31f6a3e5 now fix it damn it 2022-05-01 22:52:22 -05:00
tildearrow e873070d84 now move these files 2022-05-01 22:22:02 -05:00
tildearrow 58fe971a3c Clang you are so arrogant 2022-05-01 05:18:30 -05:00
tildearrow 9f19b5dfc4 ok so screw you 2022-05-01 05:10:41 -05:00
tildearrow 3a4f120120 per-channel oscilloscope, part 8
TIA is done
2022-05-01 04:01:25 -05:00
tildearrow 47f83c0472 per-channel oscilloscope, part 7
YM2610 and YM2610B
only TIA is left
2022-05-01 03:47:04 -05:00
tildearrow 415e490025 per-channel oscilloscope, part 6
YM2612 and OPM (ymfm)!
2022-05-01 03:12:32 -05:00
tildearrow c0e9b48b5b per-channel oscilloscope, part 5
SAA1099 (SAASound and MAME), Lynx, MMC5, N163, PC Engine, PC Speaker,
PET, QSound, WonderSwan, VERA, VIC-20, VRC6 and X1-010!
2022-05-01 02:40:03 -05:00
tildearrow e1fd16637c per-channel oscilloscope, part 4
OPM, OPN2, OPLL and SN
plus hide unimplemented channels
2022-04-30 22:59:26 -05:00
tildearrow 1c3dcae05e per-channel oscilloscope, part 3
K00/C64/NES fixed
FDS, Game Boy and Sound Unit
2022-04-30 18:33:12 -05:00
tildearrow c738ece374 per-channel oscilloscope, part 2
AY8930, K00, C64 and NES
2022-04-30 14:36:12 -05:00
tildearrow f2b974acc5 SoundUnit: ring modulation 2022-04-27 22:57:36 -05:00
tildearrow 8db3831ab6 fix MSVC oh my 2022-04-27 05:02:18 -05:00
tildearrow 78bdd98e0b improvements to sysDef and UX changes
- "no undo" in clear option
- only display instrument types depending on current systems
2022-04-27 04:48:56 -05:00
tildearrow e8f29cf122 prepare for macroInt preview in instrument editor 2022-04-26 15:24:45 -05:00
tildearrow 397ab43ffd C64: better muting strategy
now directly inside reSID rather than in the DivDispatch
fixes #285
2022-04-15 01:20:09 -05:00
cam900 e6d74766ca Add support of N163 demultiplexed output
so, there's to way for reduce N163 noises: reduce channel limit and demultiplex
* channel limit is runtime changeable and it makes some usable effects with disable demultiplex
* demultiplex is used for "non-ear destroyable" emulators, but less hardware accurate. (when LPF and RF filter is not considered)
Furnace support both after this, You can choose output behavior via configuration flag.
2022-04-10 20:22:49 +09:00
tildearrow 38ca437190 DC offset improvements 2022-04-09 18:25:25 -05:00
OPNA2608 4c19a973ef Fix for C4805: '|': unsafe mix of type 'unsigned char' and type 'bool' in operation 2022-04-09 10:54:06 +02:00
OPNA2608 82d893082c Fix for C4005: '_CRT_SECURE_NO_WARNINGS': macro redefinition 2022-04-09 10:54:06 +02:00
tildearrow dd6229a6b9 OPZ: more work 2022-04-07 01:44:27 -05:00
tildearrow 96d45dafb2 OPZ: same 2022-04-07 01:04:35 -05:00
tildearrow e1b77d7e2b OPM: if the LFO rate is 0, don't clock the counter 2022-04-07 01:03:16 -05:00
tildearrow 78cd99af32 update ymfm 2022-04-07 00:57:52 -05:00
tildearrow 530327383a initial OPZ bring-up
even emulation is incomplete and one thing is making me tired...
2022-04-06 22:56:06 -05:00
Natt Akuma ba8ee96069 VIC-20: Make noise state consistent across inits 2022-04-06 19:11:45 +07:00
tildearrow 9d653b58b3 hopefully fix MSVC build 2022-04-06 04:24:20 -05:00
tildearrow 2da96a7e76 initial MMC5 bring-up 2022-04-06 00:34:12 -05:00
tildearrow ac3772c024 initial FDS bring-up 2022-04-03 22:37:16 -05:00
tildearrow c26123e782 VIC-20: wait what? 2022-03-29 14:11:57 -05:00
cam900 5060c0c140
Merge branch 'tildearrow:master' into vrc6 2022-03-28 12:39:00 +09:00
cam900 7bd39603a9 Further fix 2022-03-28 12:31:42 +09:00
tildearrow 4422ff7695 Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6 2022-03-27 22:16:04 -05:00
cam900 5c922a090e Fix enable bit correction 2022-03-28 01:43:43 +09:00
cam900 44b4c5c5aa Spacing 2022-03-28 01:23:52 +09:00
cam900 5c5c9199c7 Channel enable bit is inverted 2022-03-28 01:22:24 +09:00
cam900 ef104ce0b0 Add VRC6 support
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.

Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).

VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.

Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900 73267444fc
Merge branch 'master' into n163 2022-03-23 03:26:09 +09:00
cam900 4ba65d3906 Fix spacing 2022-03-23 03:17:06 +09:00
cam900 5fdce33b11 Add Namco 163 Support 2022-03-23 01:48:45 +09:00
Natt Akuma feb138cefc Add VIC-20 support 2022-03-22 14:48:48 +07:00
Natt Akuma 6df3d1e0df VERA: Implement PCM playback (again) 2022-03-19 20:59:17 +07:00
cam900 2c6267bd6b Merge branch 'master' of https://github.com/tildearrow/furnace into scc 2022-03-14 19:22:31 +09:00