tildearrow
909c553be3
whoops!
2022-12-20 17:55:05 -05:00
tildearrow
7a92811fd9
rename some DIV_SYSTEM_ items
...
OPN -> YM2203
PC98 -> YM2608
FRAC -> DUALPCM
2022-12-20 17:49:53 -05:00
tildearrow
34f6a303a6
prepare for more CSM
2022-12-20 17:40:45 -05:00
tildearrow
b7302e0d98
POKEY: VGM export
2022-12-20 14:54:55 -05:00
tildearrow
f781d63ac2
POKEY: bass period mapping
...
and effect to change AUDCTL
2022-12-20 02:39:34 -05:00
cam900
d7c35f0748
Add VGM support
2022-12-15 21:36:51 +09:00
tildearrow
301c473413
Square -> Pulse
2022-12-15 00:48:11 -05:00
tildearrow
b619580b4b
add ins type for Pokémon Mini and GA20
2022-12-15 00:47:46 -05:00
cam900
2bb0815938
ID conflict
2022-12-11 17:11:44 +09:00
cam900
ed779f443a
Addressing comments
2022-12-11 16:37:20 +09:00
cam900
4cb9cf7939
Minor formatting
2022-12-09 11:02:40 +09:00
cam900
76cdc3a6a5
(Partially) K007232 support
...
Chip ID is placeholder.
2022-12-08 14:18:22 +09:00
tildearrow
e296b30172
it didn't happen
2022-11-28 13:35:55 -05:00
tildearrow
fbacfd421c
prepare for new preset format
2022-11-13 15:41:49 -05:00
tildearrow
9a1447e392
NES: envelope and length counter effects
2022-10-25 00:43:03 -05:00
tildearrow
4acb6ccc09
fine, here's your Pong
2022-10-24 03:19:42 -05:00
tildearrow
684b5a928b
VGM export: prepare for "direct stream mode"
...
this will eventually allow for DualPCM and MSM6258 export
DO NOT USE YET
2022-10-17 04:17:00 -05:00
tildearrow
285d81c716
T6W28: VGM export
2022-10-16 01:27:39 -05:00
tildearrow
489f56b913
update several things - including an Amiga fix
2022-10-15 22:41:50 -05:00
tildearrow
b4b7ab86fb
T6W28: honor poll
2022-10-13 03:41:40 -05:00
tildearrow
843d18290d
T6W28: finish it up (mostly)
2022-10-12 04:05:09 -05:00
tildearrow
88444e6f59
raise shields
2022-10-12 03:50:13 -05:00
tildearrow
a3fdf171f3
T6W28: separate instrument type
2022-10-12 00:46:33 -05:00
tildearrow
b23939a124
Virtual Boy: early modulation work
2022-10-10 22:10:23 -05:00
tildearrow
22dcc610fa
Virtual Boy: how does this work?
2022-10-10 18:48:36 -05:00
tildearrow
b53319354c
Virtual Boy: VGM export
2022-10-09 00:00:00 -05:00
tildearrow
f76e4044c7
prepare for Virtual Boy
2022-10-08 19:37:22 -05:00
tildearrow
19cd491e5f
MSM5232: effects
2022-10-02 02:30:22 -05:00
tildearrow
5e18edb229
early MSM5232 work
2022-10-01 03:15:40 -05:00
tildearrow
f0b3f614e1
prepare for MSM5232
2022-09-30 23:22:26 -05:00
tildearrow
468f434b66
chip flags rewrite, part 5 - DO NOT USE
...
after fixing the GUI the last thing to do is upgrade all the presets to
the new format
but that will be SO boring
2022-09-30 00:26:54 -05:00
tildearrow
0acca7458d
chip flags rewrite, part 2
...
move systemFlags to legacy status
2022-09-29 03:29:24 -05:00
tildearrow
6f1a41de1e
SNES: implement more effects
2022-09-28 18:28:01 -05:00
tildearrow
9cf9a9c14d
it happened
...
fixes #691
2022-09-26 11:59:44 -05:00
tildearrow
656de800cf
renderSamples optimization
...
only render sample types which are used
stability remains to be tested
2022-09-25 17:18:04 -05:00
tildearrow
01a592100f
SNES: define effects (they don't work yet)
2022-09-25 04:02:06 -05:00
tildearrow
d2a417e1d5
OPM/NES ins type split, part 3
2022-09-24 01:46:44 -05:00
cam900
26d3e02dd8
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-29 11:47:36 +09:00
Lunathir
6041b8f14f
Change references to some chips ( #658 )
...
* Update sysDef.cpp
* Update sysDef.cpp
* Update sysDef.cpp
* Update sysDef.cpp
2022-08-28 15:54:05 -05:00
Lunathir
1d5390c0e9
More in-program text corrections
2022-08-27 22:53:47 -07:00
cam900
e3aee980c5
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
2022-08-28 10:02:52 +09:00
tildearrow
58853ce5d5
OPNB-B -> OPNB2
2022-08-27 16:12:00 -05:00
cam900
f73d1bd82c
Add ADPCM-B instrument support for Y8950 w/drums
2022-08-28 01:04:27 +09:00
cam900
54dbd0690c
Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
...
# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/lynx.cpp
# src/engine/platform/rf5c68.cpp
# src/engine/platform/su.cpp
# src/engine/platform/x1_010.h
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610.h
# src/engine/platform/ym2610b.cpp
# src/engine/platform/ym2610b.h
# src/engine/sysDef.cpp
# src/gui/insEdit.cpp
Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900
4cc79fb49d
Prepare for split sample chip instrument
...
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.
different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow
daf176e197
GUI: prepare for new chip picker
2022-08-26 19:30:13 -05:00
tildearrow
fc5b26c49a
SoundUnit: fix 4xxx not working
2022-08-25 01:34:21 -05:00
tildearrow
d406380773
SoundUnit: fix some effect definitions
2022-08-22 14:20:47 -05:00
Natt Akuma
7c42453422
Rewrite per-system effect handling ( #548 )
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* Rewrite per-system effect handling
* fix build
* C64: fix fine cutoff regression
* fix some more crashes
Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow
779fc889c0
fix system definition for ES5506 - again
2022-08-14 23:34:57 -05:00