* Don't apply Wayland videodriver workaround on Haiku
* dirent.d_type-less type detecting in IGFD
The Dumb Way(tm). `stat`'s `st_mode` should be nicer?
* CMake check for dirent.d_type, stat-based fallback
* Move config dir setup to separate function
Nicer to work with than macro kerfuffle.
* Default sysFileDialog to off on Haiku
* Logging stuff
* Honour CMAKE_INSTALL_BINDIR
* Use find_directory on Haiku
Includes forgotten configPath line when home==NULL.
* Address PR review notes
* 'master' of https://github.com/tildearrow/furnace: (55 commits)
GUI: get rid of these stupid icons
update to-do list
MSM6258: the final bits
MSM6258: clock/rate selection
MSM6258: prepare for rate changing
Update n163.md
YM2612: DualPCM per-channel osc
YM2612: more DualPCM muting fixes
YM2612: fix DualPCM muting
GUI: finish the blank ins up
GUI: add "blank new instrument" option
GUI: add mono/poly note preview button
PC speaker: don't use printf/perror
YM2612: CSM arpeggio and slides
YM2612: - C S M -
YM2612: half-working CSM
YM2612: earliest completely untested CSM work
delay collapse/expand pattern/song feature :<
GUI: much more stable osc view
YM2612: fix DAC output not visible in per-chan osc
...
# Conflicts:
# src/engine/platform/genesis.cpp
# src/engine/platform/genesis.h
# src/ta-utils.h
* 'master' of https://github.com/tildearrow/furnace: (46 commits)
PCE: fix two issues
SegaPCM: fix samples bigger than 64KB
SCC: implement VGM soft reset
GUI: add option to clear orders
GUI: implement "clear all subsongs"
GUI: fix crash when deleting current subsong
CI: only 1 core for MinGW
Fix AY8910 envelope hangs
OPL: fix fixed frequency drums
pick nits: the sequel
pick nits
AY: fix possible hang
hide .ftm format
Add x2 icon variations as well
Install more size variations on Linux
OPLL: fix fixed drums freq
GUI: make backupTimer atomic
Have OPN* platforms set the correct YM2149 chip type.
update to-do list
ZX beeper: clarify effects (will be done later)
...
# Conflicts:
# src/engine/platform/segapcm.cpp
* 'master' of https://github.com/tildearrow/furnace: (70 commits)
whoops
GUI: AY8930 credits
GUI: fix inability to close subsongs
BANK
OPN: wire up ExtCh system
fix build failure
dev95 - multiple songs in a single file (READ)
DO NOT USE - THIS FAILS - WORK IN PROGRESS
enforce asset limits
old .dmf loading improvements
add AICA and YMZ ADPCM formats
allocate ID for YMZ280B
harden .fur file saver
Fix AY VGM output, Fix presets
preparations for UI improvements
GUI: add more presets
prepare for ExtCh OPN/OPNA
GUI: clarify that lock layout doesn't work yet
GUI: remember last state of order edit mode
GUI: store edit/followOrders/followPattern state
...
# Conflicts:
# src/engine/fileOps.cpp
# src/engine/platform/ym2610.cpp
# src/engine/platform/ym2610b.cpp
# src/engine/sample.cpp
# src/engine/sample.h
# src/engine/sysDef.cpp
# src/gui/doAction.cpp
# src/gui/sysConf.cpp
* 'master' of https://github.com/tildearrow/furnace:
full linear pitch is now the default
add a full linear pitch mode, part 7
X1-010: implement linear pitch (part 6)
VERA: implement full linear pitch (part 5)
YM2610(B): implement full linear pitch (part 4)
add a full linear pitch mode, part 3
YM2612: implement full linear pitch (part 2)
update readme
re-enable warnings are errors on MSVC
YM2612: early full linear pitch experiment
GUI: window movement only by clicking on title bar
Fix GCC errors 2
Fix GCC errors
Remove SCC from TODO.md
SCC has no config flags currently
Add SCC and SCC+ support
# Conflicts:
# CMakeLists.txt
# src/engine/dispatchContainer.cpp
# src/gui/guiConst.cpp
experimental feature! proceed with caution.
if you experience song corruption or crashes, report issue immediately!
files with multiple songs will be readable in older versions of Furnace,
but only the first song will be read in those versions.
issue #199
* 'master' of https://github.com/tildearrow/furnace:
dev94 - add a full linear pitch mode, part 1
YM2610(B): use f-num/block baseFreq calculation
GUI: remove insLoadAlwaysReplace setting
GUI: right click menu for open instrument
GUI: add a threshold for macro right click
OPZ: remove debug printf
GUI: add macro right click menu
GUI: prepare for macro right click menu
update gitignore
add something
prepare for something
did i fix macOS build?
GUI: macro edit improvements
**SUBMODULES UPDATED** - Nuked-OPL3 is no longer a submodule as I
had to directly modify the core for this
if you mess up while removing Nuked-OPL3 from your repo, delete
everything and clone again
fixes#414
* 'master' of https://github.com/tildearrow/furnace:
maybe uninitialized
GUI: prepare for a per-channel oscilloscope?
GUI: add backdrop if system file picker is open
GUI: add ability to customize startup system
GUI: finally implement "don't scroll when moving c ursor" setting
new panning effects (80/81/82)
GUI: fix sample paste crash
GUI: implement sample scroll with mouse wheel
sysDef oopsie
# Conflicts:
# src/gui/guiConst.cpp
* 'master' of https://github.com/tildearrow/furnace:
fix MSVC oh my
improvements to sysDef and UX changes
# Conflicts:
# src/engine/dispatchContainer.cpp
# src/gui/insEdit.cpp
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
GUI: use pattern font for input latch
GUI: partially implement note input latch UI
GUI: transpose value does not transpose effect ID
GUI: prepare for note input latch UI
GUI: min ins selector width fix
GUI: separate operation masks
GUI: add missing FDS preset
GUI: prepare for separate operation mask
GUI: "none" instrument should not remove inscolumn
GUI: fix ins 0 being inserted on blank song
GUI: add a "none" option to instrument list
update to-do list
GUI: add "absorb" instrument input mode
use good default instrument when adding ins
better default instrument for OPL/OPLL
GUI: fix selection being visible in dummy row area
Further fix looped sample preview
GUI: fix about screen in power saving mode
VRC6: saw volume 63
GUI: add an effect list window
...
# Conflicts:
# src/engine/platform/amiga.cpp
# src/engine/vgmOps.cpp
# src/gui/dataList.cpp
# src/gui/guiConst.cpp
# src/gui/insEdit.cpp
# src/gui/sampleEdit.cpp
as of now I have added the Date library as a submodule in order to have
log messages in the correct time zone
please update your submodules by doing:
```
git submodule update --init --recursive
```
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.
Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).
VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.
Duty, PCM mode command and Duty macro affects for pulse channel only.
It means Custom wavetable sound generator logic on Bubble System.
It's wavetable select and volume is controlled by single AY-3-8910 IO for both channels, Another AY-3-8910 IO is used for reading sound status.
Schematics: http://pdf.textfiles.com/manuals/ARCADE/K-R/Nemesis%20[Schematics]%20[English].pdf (Nemesis, derivative of Bubble system)
Bubble System 2 channel Wavetable sound generator logic is configuration with K005289, 4 bit PROM and DAC.
K005289 controls pitch and 5 bit address generator per channel, Waveform select and Volume control is tied to AY-3-8910 ports. (each port for per channels)
these configuration is better known as K005289, the part of logic.
furnace emulates this configurations as single system, waveform format is 15 level and 32 width.
its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.
Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).
Chip id is temporary, it can be changed with to suggestions.
Allow 8 bit volume for YM2610 ADPCM-B
Remove sample mode macro in YM2610, it's always enabled and seperated channels.
TODO: ADPCM-B is still not implemented, FM Channel 2 is silenced in extended channel 3 configuration
this commit mostly rewrites the sample system.
as of now samples can be ADPCM, 8-bit, BRR or 16-bit
or something...
consider this VERY EXPERIMENTAL.
if you find any issues REPORT THEM immediately.
it's nearly 4am...
as of now compound systems (Genesis and Arcade) are translated to
separate chips.
this improves audio quality and makes things easier.
it also allows you to change the volume of each chip on a Genesis.
also adds SegaPCM system with 16 channels!