mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-26 22:43:01 +00:00
Merge branch 'master' into es5506_alt
This commit is contained in:
commit
f3b9c6dde6
647 changed files with 4326 additions and 256 deletions
|
@ -95,6 +95,7 @@ else()
|
|||
if (WIN32 AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
set(WITH_OUR_MALLOC ON CACHE BOOL "aaa" FORCE)
|
||||
endif()
|
||||
set(BUILD_TESTS OFF CACHE BOOL "come on" FORCE)
|
||||
add_subdirectory(extern/fftw EXCLUDE_FROM_ALL)
|
||||
list(APPEND DEPENDENCIES_INCLUDE_DIRS extern/fftw/api)
|
||||
list(APPEND DEPENDENCIES_LIBRARIES fftw3)
|
||||
|
@ -458,6 +459,10 @@ src/engine/platform/rf5c68.cpp
|
|||
src/engine/platform/dummy.cpp
|
||||
)
|
||||
|
||||
if (USE_SNDFILE)
|
||||
list(APPEND ENGINE_SOURCES src/engine/sfWrapper.cpp)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND ENGINE_SOURCES src/utfutils.cpp)
|
||||
list(APPEND ENGINE_SOURCES src/engine/winStuff.cpp)
|
||||
|
|
190
README.md
190
README.md
|
@ -1,8 +1,8 @@
|
|||
# Furnace Tracker
|
||||
|
||||
![screenshot](papers/screenshot1.png)
|
||||
![screenshot](papers/screenshot2.png)
|
||||
|
||||
this is a multi-system chiptune tracker.
|
||||
the biggest multi-system chiptune tracker ever made!
|
||||
|
||||
[downloads](#downloads) | [discussion/help](#quick-references) | [developer info](#developer-info) | [unofficial packages](#unofficial-packages) | [FAQ](#frequently-asked-questions)
|
||||
|
||||
|
@ -15,34 +15,91 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
|
|||
|
||||
## features
|
||||
|
||||
- supports the following systems:
|
||||
- Sega Genesis
|
||||
- Sega Master System
|
||||
- over 50 sound chips - and counting:
|
||||
- Yamaha FM chips:
|
||||
- YM2151 (OPM)
|
||||
- YM2203 (OPN)
|
||||
- YM2413 (OPLL)
|
||||
- YM2414 (OPZ) used in Yamaha TX81Z
|
||||
- YM2608 (OPNA) used in PC-98
|
||||
- YM2610 (OPNB) used in Neo Geo
|
||||
- YM2610B (OPNB2)
|
||||
- YM2612 (OPN2) used in Sega Genesis and FM Towns
|
||||
- YM3526 (OPL) used in C64 Sound Expander
|
||||
- YM3812 (OPL2)
|
||||
- YMF262 (OPL3) with full 4-op support!
|
||||
- Y8950 (OPL with ADPCM)
|
||||
- square wave chips:
|
||||
- AY-3-8910/YM2149(F) used in several computers and game consoles
|
||||
- Commodore VIC used in the VIC-20
|
||||
- Microchip AY8930
|
||||
- TI SN76489 used in Sega Master System and BBC Micro
|
||||
- PC Speaker
|
||||
- Philips SAA1099 used in SAM Coupé
|
||||
- sample chips:
|
||||
- Amiga
|
||||
- SegaPCM - all 16 channels
|
||||
- Capcom QSound
|
||||
- Yamaha YMZ280B (PCMD8)
|
||||
- Ricoh RF5C68 used in Sega CD and FM Towns
|
||||
- OKI MSM6258 and MSM6295
|
||||
- wavetable chips:
|
||||
- HuC6280 used in PC Engine
|
||||
- Konami Bubble System WSG
|
||||
- Konami SCC/SCC+
|
||||
- Namco arcade chips (WSG/C15/C30)
|
||||
- WonderSwan
|
||||
- Seta/Allumer X1-010
|
||||
- NES (Ricoh 2A03/2A07), with additional expansion sound support:
|
||||
- Konami VRC6
|
||||
- Konami VRC7
|
||||
- MMC5
|
||||
- Famicom Disk System
|
||||
- Sunsoft 5B
|
||||
- Namco 163
|
||||
- Family Noraebang (OPLL)
|
||||
- SID (6581/8580) used in Commodore 64
|
||||
- Mikey used in Atari Lynx
|
||||
- ZX Spectrum beeper (SFX-like engine)
|
||||
- TIA used in Atari 2600
|
||||
- Game Boy
|
||||
- PC Engine
|
||||
- NES
|
||||
- Commodore 64
|
||||
- Yamaha YM2151 (plus PCM)
|
||||
- Neo Geo
|
||||
- AY-3-8910 (ZX Spectrum, Atari ST, etc.)
|
||||
- Microchip AY8930
|
||||
- Philips SAA1099
|
||||
- Amiga
|
||||
- TIA (Atari 2600/7800)
|
||||
- multiple sound chips in a single song!
|
||||
- DefleMask compatibility - loads .dmf modules, .dmp instruments and .dmw wavetables
|
||||
- clean-room design (guesswork and ABX tests only, no decompilation involved)
|
||||
- bug/quirk implementation for increased playback accuracy
|
||||
- VGM and audio file export
|
||||
- accurate emulation cores whether possible (Nuked, MAME, SameBoy, Mednafen PCE, puNES, reSID, Stella, SAASound and ymfm)
|
||||
- additional features on top:
|
||||
- modern/fantasy:
|
||||
- Commander X16 VERA
|
||||
- tildearrow Sound Unit
|
||||
- mix and match sound chips!
|
||||
- over 200 ready to use presets from computers, game consoles and arcade boards...
|
||||
- ...or create your own - up to 32 of them or a total of 128 channels!
|
||||
- DefleMask compatibility
|
||||
- loads .dmf modules from all versions (beta 1 to 1.1.3)
|
||||
- saves .dmf modules - both modern and legacy
|
||||
- Furnace doubles as a module downgrader
|
||||
- loads .dmp instruments and .dmw wavetables as well
|
||||
- clean-room design (guesswork and ABX tests only, no decompilation involved)
|
||||
- bug/quirk implementation for increased playback accuracy through compatibility flags
|
||||
- VGM export
|
||||
- modular layout that you may adapt to your needs
|
||||
- audio file export - entire song, per system or per channel
|
||||
- quality emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, NSFplay, puNES, reSID, Stella, SAASound, vgsound_emu and ymfm)
|
||||
- wavetable synthesizer
|
||||
- available on wavetable chips
|
||||
- create complex sounds with ease - provide up to two wavetables, select and effect and let go!
|
||||
- MIDI input support
|
||||
- [Fractal Sound](https://gitlab.com/Natsumi/Fractal-Sound) support!
|
||||
- the game-ready Sega Genesis/Mega Drive sound driver!
|
||||
- compose your songs in Furnace using the Fractal Sound presets and then use them in your games with Fractal!
|
||||
- additional features:
|
||||
- FM macros!
|
||||
- negative octaves
|
||||
- arbitrary pitch samples
|
||||
- sample loop points
|
||||
- SSG envelopes in Neo Geo
|
||||
- SSG envelopes and ADPCM-B in Neo Geo
|
||||
- full duty/cutoff range in C64
|
||||
- ability to change tempo mid-song with `Cxxx` effect (`xxx` between `000` and `3ff`)
|
||||
- ability to change tempo mid-song
|
||||
- multiple sub-songs in a module
|
||||
- per-channel oscilloscope with waveform centering
|
||||
- built-in sample editor
|
||||
- chip mixing settings
|
||||
- built-in visualizer in pattern view
|
||||
- open-source under GPLv2 or later.
|
||||
|
||||
***
|
||||
|
@ -59,7 +116,7 @@ some people have provided packages for Unix/Unix-like distributions. here's a li
|
|||
- **Arch Linux**: [furnace-git is in the AUR.](https://aur.archlinux.org/packages/furnace-git) thank you Essem!
|
||||
- **FreeBSD**: [a package in ports](https://www.freshports.org/audio/furnace/) is available courtesy of ehaupt.
|
||||
- **Nix**: [package](https://search.nixos.org/packages?channel=unstable&show=furnace&from=0&size=50&sort=relevance&type=packages&query=furnace) thanks to OPNA2608.
|
||||
- **OpenSUSE**: [a package](https://software.opensuse.org/package/furnace) is available, courtesy of fpesari.
|
||||
- **openSUSE**: [a package](https://software.opensuse.org/package/furnace) is available, courtesy of fpesari.
|
||||
|
||||
***
|
||||
# developer info
|
||||
|
@ -73,11 +130,17 @@ if you can't download these artifacts (because GitHub requires you to be logged
|
|||
## dependencies
|
||||
|
||||
- CMake
|
||||
- SDL2
|
||||
- zlib
|
||||
- JACK (optional)
|
||||
- JACK (optional, macOS/Linux only)
|
||||
|
||||
SDL2 and zlib are included as submodules.
|
||||
if building under Windows or macOS, no additional dependencies are required.
|
||||
otherwise, you may also need the following:
|
||||
|
||||
- libpulse
|
||||
- libx11
|
||||
- libasound
|
||||
- libGL
|
||||
|
||||
some Linux distributions (e.g. Ubuntu or openSUSE) will require you to install the `-dev` versions of these.
|
||||
|
||||
## getting the source
|
||||
|
||||
|
@ -127,14 +190,20 @@ Available options:
|
|||
| Name | Default | Description |
|
||||
| :--: | :-----: | ----------- |
|
||||
| `BUILD_GUI` | `ON` | Build the tracker (disable to build only a headless player) |
|
||||
| `USE_RTMIDI` | `ON` | Build with MIDI support using RtMidi |
|
||||
| `USE_SDL2` | `ON` | Build with SDL2 (required to build with GUI) |
|
||||
| `USE_SNDFILE` | `ON` | Build with libsndfile (required in order to work with audio files) |
|
||||
| `USE_BACKWARD` | `ON` | Use backward-cpp to print a backtrace on crash/abort |
|
||||
| `WITH_JACK` | `ON` if system-installed JACK detected, otherwise `OFF` | Whether to build with JACK support. Auto-detects if JACK is available |
|
||||
| `SYSTEM_FFTW` | `OFF` | Use a system-installed version of FFTW instead of the vendored one |
|
||||
| `SYSTEM_FMT` | `OFF` | Use a system-installed version of fmt instead of the vendored one |
|
||||
| `SYSTEM_LIBSNDFILE` | `OFF` | Use a system-installed version of libsndfile instead of the vendored one |
|
||||
| `SYSTEM_RTMIDI` | `OFF` | Use a system-installed version of RtMidi instead of the vendored one |
|
||||
| `SYSTEM_ZLIB` | `OFF` | Use a system-installed version of zlib instead of the vendored one |
|
||||
| `SYSTEM_SDL2` | `OFF` | Use a system-installed version of SDL2 instead of the vendored one |
|
||||
| `WARNINGS_ARE_ERRORS` | `OFF` (but consider enabling this & reporting any errors that arise from it!) | Whether warnings in furnace's C++ code should be treated as errors |
|
||||
|
||||
## usage
|
||||
## console usage
|
||||
|
||||
```
|
||||
./furnace
|
||||
|
@ -156,36 +225,21 @@ this will play a compatible file and enable the commands view.
|
|||
|
||||
**note that these commands only actually work in Linux environments. on other command lines, such as Windows' Command Prompt, or MacOS Terminal, it may not work correctly.**
|
||||
|
||||
***
|
||||
# notes
|
||||
|
||||
> how do I use Neo Geo SSG envelopes?
|
||||
|
||||
the following effects are provided:
|
||||
|
||||
- `22xy`: set envelope mode.
|
||||
- `x` sets the envelope shape, which may be one of the following:
|
||||
- `0: \___` decay
|
||||
- `4: /___` attack once
|
||||
- `8: \\\\` saw
|
||||
- `9: \___` decay
|
||||
- `A: \/\/` inverse obelisco
|
||||
- `B: \¯¯¯` decay once
|
||||
- `C: ////` inverse saw
|
||||
- `D: /¯¯¯` attack
|
||||
- `E: /\/\` obelisco
|
||||
- `F: /___` attack once
|
||||
- if `y` is 1 then the envelope will affect this channel.
|
||||
- `23xx`: set envelope period low byte.
|
||||
- `24xx`: set envelope period high byte.
|
||||
- `25xx`: slide envelope period up.
|
||||
- `26xx`: slide envelope period down.
|
||||
|
||||
a lower envelope period will make the envelope run faster.
|
||||
|
||||
***
|
||||
# frequently asked questions
|
||||
|
||||
> woah! 50 sound chips?! I can't believe it!
|
||||
|
||||
yup, it's real.
|
||||
|
||||
> where's the manual?
|
||||
|
||||
see [papers/](papers/doc/README.md). it's kind of incomplete, but at least the systems (sound chips) section is there.
|
||||
|
||||
> it doesn't open under macOS!
|
||||
|
||||
this is due to Apple's application signing policy. a workaround is to right click on the Furnace app icon and select Open.
|
||||
|
||||
> how do I use C64 absolute filter/duty?
|
||||
|
||||
on Instrument Editor in the C64 tab there are two options to toggle these.
|
||||
|
@ -195,25 +249,27 @@ also provided are two effects:
|
|||
- `4xxx`: set fine cutoff. `xxx` range is 000-7ff.
|
||||
additionally, you can change the cutoff and/or duty as a macro inside an instrument by clicking the `absolute cutoff macro` and/or `absolute duty macro` checkbox at the bottom of the instrument. (for the filter, you also need to click the checkbox that says `volume macro is cutoff macro`.)
|
||||
|
||||
> Q: how do I use PCM on a PCM-capable system?
|
||||
> how do I use PCM on a PCM-capable system?
|
||||
|
||||
A: Two possibilities: the recommended way is via creating the "Amiga/Sample" type instrument and assigning sample to it, or via old, Deflemask-compatible method, using `17xx` effect
|
||||
two possibilities:
|
||||
- the recommended way is by creating the "Sample" type instrument and assigning a sample to it.
|
||||
- otherwise you may employ the DefleMask-compatible method, using `17xx` effect.
|
||||
|
||||
> Q: my song sounds very odd at a certain point
|
||||
> my .dmf song sounds very odd at a certain point
|
||||
|
||||
A: file a bug report. use the Issues page. it's probably another playback inaccuracy.
|
||||
file a bug report. use the Issues page. it's probably another playback inaccuracy.
|
||||
|
||||
> Q: my song sounds correct, but it doesn't in DefleMask
|
||||
> my .dmf song sounds correct, but it doesn't in DefleMask
|
||||
|
||||
A: file a bug report **here**. it still is a playback inaccuracy.
|
||||
file a bug report **here**. it still is a playback inaccuracy.
|
||||
|
||||
> Q: my C64 song sounds terrible after saving as .dmf!
|
||||
> my song sounds terrible after saving as .dmf!
|
||||
|
||||
A: that's a limitation of the DefleMask format. save in Furnace song format instead (.fur).
|
||||
the DefleMask format has several limitations. save in Furnace song format instead (.fur).
|
||||
|
||||
> Q: how do I solo channels?
|
||||
> how do I solo channels?
|
||||
|
||||
A: right click on the channel name.
|
||||
right click on the channel name.
|
||||
|
||||
***
|
||||
# footnotes
|
||||
|
|
6
TODO.md
6
TODO.md
|
@ -4,11 +4,7 @@
|
|||
- reversed playing flag in instrument/macro/commands
|
||||
- transwave synthesizer (like ensoniq synths - 12 bit command and macro)
|
||||
|
||||
# to-do for 0.6pre1
|
||||
|
||||
- implement Defle slide bug when using E1xy/E2xy and repeating origin note (requires format change)
|
||||
|
||||
# to-do for 0.6pre2 (as this requires new data structures)
|
||||
# to-do for 0.6pre1.5-0.6pre2
|
||||
|
||||
- rewrite the system name detection function anyway
|
||||
- this involves the addition of a new "system" field in the song (which solves the problem)
|
||||
|
|
BIN
demos/Checknobankh.fur
Normal file
BIN
demos/Checknobankh.fur
Normal file
Binary file not shown.
BIN
demos/Contraduct Design OPL3 Cover.fur
Normal file
BIN
demos/Contraduct Design OPL3 Cover.fur
Normal file
Binary file not shown.
BIN
demos/the_king_of_crisp.fur
Normal file
BIN
demos/the_king_of_crisp.fur
Normal file
Binary file not shown.
BIN
demos/the_machines_are_socialising.fur
Normal file
BIN
demos/the_machines_are_socialising.fur
Normal file
Binary file not shown.
BIN
demos/the_serenity_of_lonliness.fur
Normal file
BIN
demos/the_serenity_of_lonliness.fur
Normal file
Binary file not shown.
4
extern/Nuked-OPLL/opll.c
vendored
4
extern/Nuked-OPLL/opll.c
vendored
|
@ -1019,6 +1019,10 @@ static void OPLL_Operator(opll_t *chip) {
|
|||
}
|
||||
|
||||
chip->ch_out = ismod1 ? routput : (output>>3);
|
||||
|
||||
if (!ismod1) {
|
||||
chip->output_ch[(chip->cycles+1)%9] = chip->ch_out;
|
||||
}
|
||||
}
|
||||
|
||||
static void OPLL_DoRhythm(opll_t *chip) {
|
||||
|
|
2
extern/Nuked-OPLL/opll.h
vendored
2
extern/Nuked-OPLL/opll.h
vendored
|
@ -191,6 +191,8 @@ typedef struct {
|
|||
int16_t output_m;
|
||||
int16_t output_r;
|
||||
|
||||
int16_t output_ch[9];
|
||||
|
||||
} opll_t;
|
||||
|
||||
const opll_patch_t* OPLL_GetPatchROM(uint32_t chip_type);
|
||||
|
|
62
extern/Nuked-PSG/ympsg.c
vendored
62
extern/Nuked-PSG/ympsg.c
vendored
|
@ -245,6 +245,11 @@ void YMPSG_Write(ympsg_t *chip, uint8_t data)
|
|||
chip->write_flag = 1;
|
||||
}
|
||||
|
||||
void YMPSG_WriteStereo(ympsg_t *chip, uint8_t data)
|
||||
{
|
||||
chip->stereo = data;
|
||||
}
|
||||
|
||||
uint16_t YMPSG_Read(ympsg_t *chip)
|
||||
{
|
||||
uint16_t data = 0;
|
||||
|
@ -265,6 +270,7 @@ void YMPSG_Init(ympsg_t *chip, uint8_t real_sn, uint8_t noise_tap1, uint8_t nois
|
|||
chip->noise_tap1 = noise_tap1;
|
||||
chip->noise_tap2 = noise_tap2;
|
||||
chip->noise_size = noise_size;
|
||||
chip->stereo = 0xff;
|
||||
for (i = 0; i < 17; i++)
|
||||
{
|
||||
chip->vol_table[i]=(real_sn?tipsg_vol[i]:ympsg_vol[i]) * 8192.0f;
|
||||
|
@ -316,32 +322,62 @@ void YMPSG_Clock(ympsg_t *chip)
|
|||
}
|
||||
}
|
||||
|
||||
int YMPSG_GetOutput(ympsg_t *chip)
|
||||
void YMPSG_GetOutput(ympsg_t *chip, int* left, int* right)
|
||||
{
|
||||
int sample = 0;
|
||||
int sample_left = 0;
|
||||
int sample_right = 0;
|
||||
uint32_t i;
|
||||
YMPSG_UpdateSample(chip);
|
||||
if (chip->test & 1)
|
||||
{
|
||||
sample += chip->vol_table[chip->volume_out[chip->test >> 1]];
|
||||
sample += chip->vol_table[16] * 3;
|
||||
sample_left += chip->vol_table[chip->volume_out[chip->test >> 1]];
|
||||
sample_left += chip->vol_table[16] * 3;
|
||||
sample_right += chip->vol_table[chip->volume_out[chip->test >> 1]];
|
||||
sample_right += chip->vol_table[16] * 3;
|
||||
}
|
||||
else if (!chip->mute)
|
||||
{
|
||||
sample += chip->vol_table[chip->volume_out[0]];
|
||||
sample += chip->vol_table[chip->volume_out[1]];
|
||||
sample += chip->vol_table[chip->volume_out[2]];
|
||||
sample += chip->vol_table[chip->volume_out[3]];
|
||||
if (chip->stereo&(0x10)) {
|
||||
sample_left += chip->vol_table[chip->volume_out[0]];
|
||||
}
|
||||
if (chip->stereo&(0x01)) {
|
||||
sample_right += chip->vol_table[chip->volume_out[0]];
|
||||
}
|
||||
if (chip->stereo&(0x20)) {
|
||||
sample_left += chip->vol_table[chip->volume_out[1]];
|
||||
}
|
||||
if (chip->stereo&(0x02)) {
|
||||
sample_right += chip->vol_table[chip->volume_out[1]];
|
||||
}
|
||||
if (chip->stereo&(0x40)) {
|
||||
sample_left += chip->vol_table[chip->volume_out[2]];
|
||||
}
|
||||
if (chip->stereo&(0x04)) {
|
||||
sample_right += chip->vol_table[chip->volume_out[2]];
|
||||
}
|
||||
if (chip->stereo&(0x80)) {
|
||||
sample_left += chip->vol_table[chip->volume_out[3]];
|
||||
}
|
||||
if (chip->stereo&(0x08)) {
|
||||
sample_right += chip->vol_table[chip->volume_out[3]];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (!((chip->mute>>i) & 1))
|
||||
sample += chip->vol_table[chip->volume_out[i]];
|
||||
if (!((chip->mute>>i) & 1)) {
|
||||
if (chip->stereo&(0x10<<i)) {
|
||||
sample_left += chip->vol_table[chip->volume_out[i]];
|
||||
}
|
||||
if (chip->stereo&(0x01<<i)) {
|
||||
sample_right += chip->vol_table[chip->volume_out[i]];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return sample;
|
||||
*left=sample_left;
|
||||
*right=sample_right;
|
||||
}
|
||||
|
||||
void YMPSG_Test(ympsg_t *chip, uint16_t test)
|
||||
|
@ -349,7 +385,7 @@ void YMPSG_Test(ympsg_t *chip, uint16_t test)
|
|||
chip->test = (test >> 9) & 7;
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
void YMPSG_Generate(ympsg_t *chip, int32_t *buf)
|
||||
{
|
||||
uint32_t i;
|
||||
|
@ -373,7 +409,7 @@ void YMPSG_Generate(ympsg_t *chip, int32_t *buf)
|
|||
}
|
||||
out = YMPSG_GetOutput(chip);
|
||||
*buf = (int32_t)(out * 8192.f);
|
||||
}
|
||||
}*/
|
||||
|
||||
void YMPSG_WriteBuffered(ympsg_t *chip, uint8_t data)
|
||||
{
|
||||
|
|
7
extern/Nuked-PSG/ympsg.h
vendored
7
extern/Nuked-PSG/ympsg.h
vendored
|
@ -52,6 +52,8 @@ typedef struct {
|
|||
uint8_t test;
|
||||
uint8_t volume_out[4];
|
||||
|
||||
uint8_t stereo;
|
||||
|
||||
//
|
||||
uint64_t writebuf_samplecnt;
|
||||
uint32_t writebuf_cur;
|
||||
|
@ -68,15 +70,16 @@ typedef struct {
|
|||
|
||||
|
||||
void YMPSG_Write(ympsg_t *chip, uint8_t data);
|
||||
void YMPSG_WriteStereo(ympsg_t *chip, uint8_t data);
|
||||
uint16_t YMPSG_Read(ympsg_t *chip);
|
||||
void YMPSG_Init(ympsg_t *chip, uint8_t real_sn, uint8_t noise_tap1, uint8_t noise_tap2, uint32_t noise_size);
|
||||
void YMPSG_SetIC(ympsg_t *chip, uint32_t ic);
|
||||
void YMPSG_Clock(ympsg_t *chip);
|
||||
int YMPSG_GetOutput(ympsg_t *chip);
|
||||
void YMPSG_GetOutput(ympsg_t *chip, int* left, int* right);
|
||||
void YMPSG_Test(ympsg_t *chip, uint16_t test);
|
||||
|
||||
|
||||
void YMPSG_Generate(ympsg_t *chip, int32_t *buf);
|
||||
//void YMPSG_Generate(ympsg_t *chip, int32_t *buf);
|
||||
void YMPSG_WriteBuffered(ympsg_t *chip, uint8_t data);
|
||||
|
||||
void YMPSG_SetMute(ympsg_t *chip, uint8_t mute);
|
||||
|
|
5
extern/nfd-modified/src/nfd_cocoa.mm
vendored
5
extern/nfd-modified/src/nfd_cocoa.mm
vendored
|
@ -23,7 +23,12 @@ static NSArray *BuildAllowedFileTypes( const std::vector<std::string>& filterLis
|
|||
NSMutableArray *buildFilterList = [[NSMutableArray alloc] init];
|
||||
|
||||
std::string typebuf;
|
||||
int index=-1;
|
||||
for (const std::string& i: filterList) {
|
||||
index++;
|
||||
if (!(index&1)) {
|
||||
continue;
|
||||
}
|
||||
typebuf="";
|
||||
for (const char& j: i) {
|
||||
if (j==' ' || j==',' || j ==';') {
|
||||
|
|
20
extern/nfd-modified/src/nfd_win.cpp
vendored
20
extern/nfd-modified/src/nfd_win.cpp
vendored
|
@ -211,7 +211,8 @@ static nfdresult_t AddFiltersToDialog( ::IFileDialog *fileOpenDialog, const std:
|
|||
// Count rows to alloc
|
||||
UINT filterCount = filterList.size()>>1; /* guaranteed to have one filter on a correct, non-empty parse */
|
||||
|
||||
assert(filterCount);
|
||||
if (filterCount==0) filterCount=1;
|
||||
|
||||
if ( !filterCount )
|
||||
{
|
||||
NFDi_SetError("Error parsing filters.");
|
||||
|
@ -219,12 +220,12 @@ static nfdresult_t AddFiltersToDialog( ::IFileDialog *fileOpenDialog, const std:
|
|||
}
|
||||
|
||||
/* filterCount plus 1 because we hardcode the *.* wildcard after the while loop */
|
||||
COMDLG_FILTERSPEC *specList = (COMDLG_FILTERSPEC*)NFDi_Malloc( sizeof(COMDLG_FILTERSPEC) * ((size_t)filterCount + 1) );
|
||||
COMDLG_FILTERSPEC *specList = (COMDLG_FILTERSPEC*)NFDi_Malloc( sizeof(COMDLG_FILTERSPEC) * ((size_t)filterCount) );
|
||||
if ( !specList )
|
||||
{
|
||||
return NFD_ERROR;
|
||||
}
|
||||
for (UINT i = 0; i < filterCount+1; ++i )
|
||||
for (UINT i = 0; i < filterCount; ++i )
|
||||
{
|
||||
specList[i].pszName = NULL;
|
||||
specList[i].pszSpec = NULL;
|
||||
|
@ -236,19 +237,22 @@ static nfdresult_t AddFiltersToDialog( ::IFileDialog *fileOpenDialog, const std:
|
|||
String name=filterList[i];
|
||||
String spec=filterList[i+1];
|
||||
for (char& i: spec) {
|
||||
if (i==' ') i=',';
|
||||
if (i==' ') i=';';
|
||||
}
|
||||
if (spec==".*") spec="*.*";
|
||||
|
||||
CopyNFDCharToWChar( name.c_str(), (wchar_t**)&specList[specIdx].pszName );
|
||||
CopyNFDCharToWChar( spec.c_str(), (wchar_t**)&specList[specIdx].pszSpec );
|
||||
++specIdx;
|
||||
}
|
||||
|
||||
/* Add wildcard */
|
||||
specList[specIdx].pszSpec = WILDCARD;
|
||||
specList[specIdx].pszName = WILDCARD;
|
||||
/* Add wildcard if specIdx is 0 */
|
||||
if (specIdx==0) {
|
||||
specList[specIdx].pszSpec = WILDCARD;
|
||||
specList[specIdx].pszName = WILDCARD;
|
||||
}
|
||||
|
||||
fileOpenDialog->SetFileTypes( filterCount+1, specList );
|
||||
fileOpenDialog->SetFileTypes( filterCount, specList );
|
||||
|
||||
/* free speclist */
|
||||
for ( size_t i = 0; i < filterCount; ++i )
|
||||
|
|
4
extern/rtmidi/RtMidi.cpp
vendored
4
extern/rtmidi/RtMidi.cpp
vendored
|
@ -40,6 +40,7 @@
|
|||
#include "RtMidi.h"
|
||||
#include <sstream>
|
||||
|
||||
#ifdef TARGET_OS_IPHONE
|
||||
#if (TARGET_OS_IPHONE == 1)
|
||||
|
||||
#define AudioGetCurrentHostTime CAHostTimeBase::GetCurrentTime
|
||||
|
@ -66,6 +67,7 @@
|
|||
#define EndianS32_BtoN(n) n
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Default for Windows is to add an identifier to the port names; this
|
||||
// flag can be defined (e.g. in your project file) to disable this behaviour.
|
||||
|
@ -814,7 +816,7 @@ MidiOutApi :: ~MidiOutApi( void )
|
|||
// time values.
|
||||
|
||||
// These are not available on iOS.
|
||||
#if (TARGET_OS_IPHONE == 0)
|
||||
#ifdef TARGET_OS_IPHONE
|
||||
#include <CoreAudio/HostTime.h>
|
||||
#include <CoreServices/CoreServices.h>
|
||||
#endif
|
||||
|
|
BIN
instruments/FM/accordion/Accordion.dmp
Normal file
BIN
instruments/FM/accordion/Accordion.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/accordion/Harmonium.dmp
Normal file
BIN
instruments/FM/accordion/Harmonium.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/accordion/brickblock369 Accordion.dmp
Normal file
BIN
instruments/FM/accordion/brickblock369 Accordion.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(CH3) Double Synth.dmp
Normal file
BIN
instruments/FM/bass/(CH3) Double Synth.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Bass Guitar 1.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Bass Guitar 1.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Bass Guitar 2.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Bass Guitar 2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Bass Guitar 3.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Bass Guitar 3.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Common Genesis Bass.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Common Genesis Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Electric Bass Guitar.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Electric Bass Guitar.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Growl Bass.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Growl Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Heavy Electric Bass.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Heavy Electric Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Low Piano.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Low Piano.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Low Sax.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Low Sax.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Low Square.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Low Square.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Low Trumpet.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Low Trumpet.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Punch Packer.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Punch Packer.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Rounded Saw.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Rounded Saw.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Slap Bass 1.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Slap Bass 1.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Slap Bass 2.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Slap Bass 2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Slap Bass 3.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Slap Bass 3.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Space Synth.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Space Synth.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Sunsoft Slap Bass.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Sunsoft Slap Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Synth.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Synth.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Techno Bass 1.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Techno Bass 1.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Techno Bass 2.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Techno Bass 2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Thiel Bass.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Thiel Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Tuba 1.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Tuba 1.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Tuba 2.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Tuba 2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) Twang.dmp
Normal file
BIN
instruments/FM/bass/(GEN) Twang.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/(GEN) VRC7 Bass.dmp
Normal file
BIN
instruments/FM/bass/(GEN) VRC7 Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Algorithmic Bass.fui
Normal file
BIN
instruments/FM/bass/Algorithmic Bass.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Bass Guitar.dmp
Normal file
BIN
instruments/FM/bass/Bass Guitar.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/BassThing.dmp
Normal file
BIN
instruments/FM/bass/BassThing.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Double Bass.dmp
Normal file
BIN
instruments/FM/bass/Double Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/FM-Bass-2.dmp
Normal file
BIN
instruments/FM/bass/FM-Bass-2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/FM_Bass.dmp
Normal file
BIN
instruments/FM/bass/FM_Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/GEMSLike Bass.dmp
Normal file
BIN
instruments/FM/bass/GEMSLike Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Levin Bass.dmp
Normal file
BIN
instruments/FM/bass/Levin Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Passport Bass.dmp
Normal file
BIN
instruments/FM/bass/Passport Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Piano Bass.dmp
Normal file
BIN
instruments/FM/bass/Piano Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Power Bass.dmp
Normal file
BIN
instruments/FM/bass/Power Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Punch Bass.dmp
Normal file
BIN
instruments/FM/bass/Punch Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Radical Bass.dmp
Normal file
BIN
instruments/FM/bass/Radical Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Real Bass 1.dmp
Normal file
BIN
instruments/FM/bass/Real Bass 1.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Real Bass 2.dmp
Normal file
BIN
instruments/FM/bass/Real Bass 2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Resonant Bass.dmp
Normal file
BIN
instruments/FM/bass/Resonant Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Slap Bass.dmp
Normal file
BIN
instruments/FM/bass/Slap Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Spooky Bass.dmp
Normal file
BIN
instruments/FM/bass/Spooky Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Squire Bass.dmp
Normal file
BIN
instruments/FM/bass/Squire Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/Sublime Bass.dmp
Normal file
BIN
instruments/FM/bass/Sublime Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/acoustic bass.dmp
Normal file
BIN
instruments/FM/bass/acoustic bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/algobass.dmp
Normal file
BIN
instruments/FM/bass/algobass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_acoustic_00.fui
Normal file
BIN
instruments/FM/bass/bass_acoustic_00.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_electric_00.fui
Normal file
BIN
instruments/FM/bass/bass_electric_00.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_electric_01.fui
Normal file
BIN
instruments/FM/bass/bass_electric_01.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_electric_02.fui
Normal file
BIN
instruments/FM/bass/bass_electric_02.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_electric_03_muffled.fui
Normal file
BIN
instruments/FM/bass/bass_electric_03_muffled.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_electric_04.fui
Normal file
BIN
instruments/FM/bass/bass_electric_04.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_electric_05_amp.fui
Normal file
BIN
instruments/FM/bass/bass_electric_05_amp.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_growl_00_wobbly.fui
Normal file
BIN
instruments/FM/bass/bass_growl_00_wobbly.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_growl_01_wobbly2.fui
Normal file
BIN
instruments/FM/bass/bass_growl_01_wobbly2.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_growl_02_wobbly3.fui
Normal file
BIN
instruments/FM/bass/bass_growl_02_wobbly3.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_picked_00.fui
Normal file
BIN
instruments/FM/bass/bass_picked_00.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_picked_01_snappy.fui
Normal file
BIN
instruments/FM/bass/bass_picked_01_snappy.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_picked_02.fui
Normal file
BIN
instruments/FM/bass/bass_picked_02.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_slap_00.fui
Normal file
BIN
instruments/FM/bass/bass_slap_00.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_slap_01.fui
Normal file
BIN
instruments/FM/bass/bass_slap_01.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/bass_slap_02.fui
Normal file
BIN
instruments/FM/bass/bass_slap_02.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/dxbass1.dmp
Normal file
BIN
instruments/FM/bass/dxbass1.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/dxbass2.dmp
Normal file
BIN
instruments/FM/bass/dxbass2.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/dxbass3.dmp
Normal file
BIN
instruments/FM/bass/dxbass3.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/dxbass4.dmp
Normal file
BIN
instruments/FM/bass/dxbass4.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/dxbass5.dmp
Normal file
BIN
instruments/FM/bass/dxbass5.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/dxbass5slap.dmp
Normal file
BIN
instruments/FM/bass/dxbass5slap.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/fm_bass1.fui
Normal file
BIN
instruments/FM/bass/fm_bass1.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/fm_bass2.fui
Normal file
BIN
instruments/FM/bass/fm_bass2.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/fm_bass3.fui
Normal file
BIN
instruments/FM/bass/fm_bass3.fui
Normal file
Binary file not shown.
BIN
instruments/FM/bass/generic alg 0 bass.dmp
Normal file
BIN
instruments/FM/bass/generic alg 0 bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/nicco1690 Slap Bass.dmp
Normal file
BIN
instruments/FM/bass/nicco1690 Slap Bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/sonic_modbass.dmp
Normal file
BIN
instruments/FM/bass/sonic_modbass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/bass/weird bass.dmp
Normal file
BIN
instruments/FM/bass/weird bass.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/drums/(GEN) Crash.dmp
Normal file
BIN
instruments/FM/drums/(GEN) Crash.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/drums/(GEN) Double Tom.dmp
Normal file
BIN
instruments/FM/drums/(GEN) Double Tom.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/drums/(GEN) Hi-Hat Closed.dmp
Normal file
BIN
instruments/FM/drums/(GEN) Hi-Hat Closed.dmp
Normal file
Binary file not shown.
BIN
instruments/FM/drums/(GEN) Hi-Hat Open.dmp
Normal file
BIN
instruments/FM/drums/(GEN) Hi-Hat Open.dmp
Normal file
Binary file not shown.
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Reference in a new issue