tildearrow
01d1556fb4
GUI: rename "system" to "chip"
...
"system" made sense when Furnace was a .dmf tracker and had
compound setups like Genesis (YM2612+SN)
however, it doesn't make too much sense now when compared to "chip"
2022-08-11 05:38:31 -05:00
tildearrow
0528f4e7bd
Game Boy: possibly fix wave soft env
2022-08-11 05:04:35 -05:00
tildearrow
81482c2f2b
QSound: SAMPLE LOOP BUG DEBUG BEGIN
2022-08-11 04:50:16 -05:00
tildearrow
762b3b2928
PCE: per-chan osc DAC mode overflow fix
2022-08-11 02:08:24 -05:00
tildearrow
ed98df91d2
turn on proper noise layout by default
2022-08-11 02:05:05 -05:00
tildearrow
7e7a5a8e30
Game Boy: software envelopes, part 4
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fixes
2022-08-11 01:34:18 -05:00
tildearrow
d30f9bc8a0
Game Boy: software envelopes, part 3
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zombie mode
2022-08-11 01:24:53 -05:00
tildearrow
340052cf0a
Game Boy: add chip revision flag
2022-08-11 00:46:15 -05:00
tildearrow
92f40774e4
Game Boy: I hate your artificial limitations
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fixes a DefleMask demo module
2022-08-10 23:56:25 -05:00
tildearrow
51db06298b
Game Boy: fix volume regression
2022-08-10 23:53:47 -05:00
tildearrow
4b18d0920b
Game Boy: software envelopes, part 2
2022-08-10 17:02:45 -05:00
tildearrow
bccecc4c07
Game Boy: software envelopes, part 1
2022-08-10 16:27:29 -05:00
tildearrow
6bcb3063a5
add OPZ disclaimer in docs
2022-08-10 15:41:52 -05:00
tildearrow
df10b6cc59
Game Boy: hardware sequences, part 3
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the previous commit was part 2
2022-08-10 14:16:26 -05:00
tildearrow
28698beaf3
dev106 - Game Boy: implement hw seq
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and prepare for software envelope maybe
2022-08-10 01:55:44 -05:00
tildearrow
da8f7dabd5
i guess
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to anybody who bothers reading the contents of this commit:
who cares? you promised me C163 would become the name
but nobody has bothered to call it C163 for an entire week.
there's no point on pushing a dead idea forward!
2022-08-09 14:53:31 -05:00
tildearrow
2af4992e9b
JACK: fix crash when changing buffer size
2022-08-08 00:25:05 -05:00
tildearrow
1c92d23d27
commands view now only displays useful commands
2022-08-07 17:40:01 -05:00
tildearrow
b8012344e7
fix possible crash when closing Furnace
2022-08-07 17:37:07 -05:00
tildearrow
f80488d9b0
minimize allocations in nextBuf
2022-08-07 17:32:39 -05:00
tildearrow
829db187df
Y8950: fix ADPCM per-chan osc I think
2022-08-07 06:24:48 -05:00
tildearrow
800f08b0fd
Game Boy: hardware sequences, part 1
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still not working! just the UI for it
2022-08-07 06:06:14 -05:00
tildearrow
45196daf95
Game Boy: fix serious typo
2022-08-07 01:32:28 -05:00
tildearrow
1721e1d03e
Game Boy: re-enable wave corruption bug emulation
2022-08-07 00:40:26 -05:00
tildearrow
7dad9098b6
Game Boy: fix wave channel
2022-08-07 00:37:35 -05:00
tildearrow
ab013291d4
Game Boy: make channel state independent of instru
2022-08-07 00:22:03 -05:00
tildearrow
9f8c96d45b
dev105 - prepare for Game Boy hardware sequences
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issue #27
2022-08-07 00:03:27 -05:00
tildearrow
47ea8132b2
QSound: limit max frequency to $EFFF
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it appears $F000 and beyond cause glitches (#256 )
2022-08-06 23:05:54 -05:00
tildearrow
17dba66fa0
MMC5: finally fix PCM linear pitch mode issues
2022-08-06 22:52:39 -05:00
tildearrow
42a0ee13b8
add two demo songs
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by psdominator and LVintageNerd
2022-08-06 22:26:18 -05:00
tildearrow
e2e0fd62a8
CI: Cross-Linux-armhf trial, part 9
2022-08-06 22:05:16 -05:00
tildearrow
29d84f0aff
CI: Cross-Linux-armhf trial, part 8
2022-08-06 22:01:14 -05:00
tildearrow
c4db8d5141
CI: Cross-Linux-armhf trial, part 7
2022-08-06 21:47:26 -05:00
tildearrow
2c1390c0a1
CI: Cross-Linux-armhf trial, part 6
2022-08-06 21:29:33 -05:00
tildearrow
3c82e0abd4
CI: Cross-Linux-armhf trial, part 5
2022-08-06 19:59:38 -05:00
tildearrow
8f03763107
CI: Cross-Linux-armhf trial, part 4
2022-08-06 19:53:29 -05:00
tildearrow
6594fe4123
CI: Cross-Linux-armhf trial, part 3
2022-08-06 19:39:07 -05:00
tildearrow
dc5fd54544
CI: Cross-Linux-armhf trial, part 2
2022-08-06 19:35:06 -05:00
tildearrow
f439bd2234
CI: Cross-Linux-armhf trial, part 1
2022-08-06 19:22:58 -05:00
tildearrow
6934a499c1
SoundUnit: actually finish it
2022-08-06 18:23:11 -05:00
tildearrow
e0c5029769
Merge branch 'master' of github.com:tildearrow/furnace
2022-08-06 16:24:11 -05:00
tildearrow
f03123fd75
SoundUnit: implement missing input line emulation
2022-08-06 16:22:57 -05:00
tildearrow
1b04a5afdc
Merge pull request #621 from brickblock369/master
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Two new OPL instruments
2022-08-06 15:01:43 -05:00
tildearrow
fa66fb1c9a
Merge pull request #622 from djtuBIG-MaliceX/hotfix/opm-loading-discrepancy
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Fix OPM load bug relating to AM-ENA values above 1
2022-08-06 14:57:34 -05:00
tildearrow
708af8c191
Merge pull request #607 from freq-mod/wave-edit-tooltip
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Update waveform editor height/width guide + fix MSX-AUDIO typo
2022-08-06 14:56:14 -05:00
freq-mod
a841296219
Y8950: PCM -> ADPCM
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also where the f is my write access
2022-08-06 17:50:15 +02:00
freq-mod
b5fa556a38
Merge branch 'tildearrow:master' into wave-edit-tooltip
2022-08-06 17:44:18 +02:00
tildearrow
5534f55f7a
dev104 - add "is sample" flag to Sound Unit ins
2022-08-06 04:04:18 -05:00
tildearrow
0946d23883
Game Boy: fix phase reset macro when anti-click is
2022-08-06 00:39:09 -05:00
tildearrow
8a7d352ec6
PCE: fix phase reset macro when anti-click is on
2022-08-06 00:38:24 -05:00