Commit Graph

139 Commits

Author SHA1 Message Date
tildearrow f8d851cbc2 the Namco C163 trial 2022-05-23 16:01:35 -05:00
tildearrow 402a1d06cf more chip naming improvements 2022-05-23 15:28:38 -05:00
tildearrow 278979a2f2 change names of 15xx/CUS30 to C15 and C30 2022-05-23 15:08:29 -05:00
tildearrow 4bbcb2dd35 GUI: add Namco arcade presets 2022-05-21 16:03:54 -05:00
Natt Akuma 27a412c134 Merge branch 'master' of https://github.com/tildearrow/furnace into rf5c68 2022-05-21 03:02:08 +07:00
Natt Akuma b7a6bf5a0b Add RF5C68 and RF5C164 support 2022-05-21 01:45:26 +07:00
Natt Akuma 0ae0c6f703 Add YMZ280B support 2022-05-18 21:04:25 +07:00
cam900 028adf2c8e Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (70 commits)
  whoops
  GUI: AY8930 credits
  GUI: fix inability to close subsongs
  BANK
  OPN: wire up ExtCh system
  fix build failure
  dev95 - multiple songs in a single file (READ)
  DO NOT USE - THIS FAILS - WORK IN PROGRESS
  enforce asset limits
  old .dmf loading improvements
  add AICA and YMZ ADPCM formats
  allocate ID for YMZ280B
  harden .fur file saver
  Fix AY VGM output, Fix presets
  preparations for UI improvements
  GUI: add more presets
  prepare for ExtCh OPN/OPNA
  GUI: clarify that lock layout doesn't work yet
  GUI: remember last state of order edit mode
  GUI: store edit/followOrders/followPattern state
  ...

# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610b.cpp
#	src/engine/sample.cpp
#	src/engine/sample.h
#	src/engine/sysDef.cpp
#	src/gui/doAction.cpp
#	src/gui/sysConf.cpp
2022-05-18 03:09:55 +09:00
cam900 2a19834e14 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  full linear pitch is now the default
  add a full linear pitch mode, part 7
  X1-010: implement linear pitch (part 6)
  VERA: implement full linear pitch (part 5)
  YM2610(B): implement full linear pitch (part 4)
  add a full linear pitch mode, part 3
  YM2612: implement full linear pitch (part 2)
  update readme
  re-enable warnings are errors on MSVC
  YM2612: early full linear pitch experiment
  GUI: window movement only by clicking on title bar
  Fix GCC errors 2
  Fix GCC errors
  Remove SCC from TODO.md
  SCC has no config flags currently
  Add SCC and SCC+ support

# Conflicts:
#	CMakeLists.txt
#	src/engine/dispatchContainer.cpp
#	src/gui/guiConst.cpp
2022-05-16 00:37:07 +09:00
cam900 f62f6ed77b Fix AY VGM output, Fix presets 2022-05-15 00:58:00 +09:00
cam900 8e50ad8c90
Merge branch 'master' into ay_divider 2022-05-14 22:09:25 +09:00
tildearrow 6f8f8d21f3 preparations for UI improvements
mostly around the system add/change UI
2022-05-14 04:05:29 -05:00
tildearrow f7c56bb05f GUI: add more presets 2022-05-14 02:38:38 -05:00
tildearrow 7218710268 add Y8950 system 2022-05-13 16:52:44 -05:00
tildearrow c6bfc8178a
Merge pull request #444 from akumanatt/x16
VERA: halve output volume to match other PSGs
2022-05-11 16:08:16 -05:00
tildearrow ab969c1da0 add OPN chip
pretty much copy-paste from YM2610B code

next up: even more blatant copy-paste in 2608
2022-05-11 03:29:03 -05:00
Natt Akuma e48faa4114 VERA: halve output volume to match other PSGs
In terms of maximum single-channel output.
X16's mixing is kept by halving YM2151 part.
2022-05-11 15:22:17 +07:00
Natt Akuma a3fc76c984 Add SCC and SCC+ support 2022-05-10 11:25:10 +07:00
cam900 96f303ac9f Fix configuration description 2022-05-05 15:43:59 +09:00
cam900 4f1ebc3b6e Some AY-3-8910, AY8930 enhancements
Fix AY PSG clock divider function when exists, Update emulation core (MAME AY PSG and compatibles - includes noise routine updates)
Fix configuration flag, Add MSX Darky sound expander to preset

Clock divider isn't affected to expanded mode's tone and noise generator?
2022-05-04 23:04:20 +09:00
cam900 329048bf6c Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace:
  Clang you are so arrogant
  ok so screw you
  let's hope this works
  attempt to fix CI
  per-channel oscilloscope, part 8
  per-channel oscilloscope, part 7
  per-channel oscilloscope, part 6
  per-channel oscilloscope, part 5
  but PCE supports samples!
  per-channel oscilloscope, part 4
  YM2612: fix Furnace DAC mode glitching slides
  per-channel oscilloscope, part 3
  GUI: add missing actions to settings
  per-channel oscilloscope, part 2
  Revert PC speaker presets
  Have host sound chip appear before expansions
2022-05-01 19:59:03 +09:00
Natt Akuma 9f49504891
Revert PC speaker presets 2022-04-30 11:59:47 +07:00
Natt Akuma a9a01bad4a
Have host sound chip appear before expansions
So that they are consistent with NES expansions.
For X16, the VERA is more integral to the system and has lower I/O address than YM2151
and YM2151 was once an expansion chip during development.
2022-04-29 16:32:30 +07:00
cam900 49a41ff862 Merge branch 'master' of https://github.com/tildearrow/furnace into es5506_alt
* 'master' of https://github.com/tildearrow/furnace: (77 commits)
  GUI: use pattern font for input latch
  GUI: partially implement note input latch UI
  GUI: transpose value does not transpose effect ID
  GUI: prepare for note input latch UI
  GUI: min ins selector width fix
  GUI: separate operation masks
  GUI: add missing FDS preset
  GUI: prepare for separate operation mask
  GUI: "none" instrument should not remove inscolumn
  GUI: fix ins 0 being inserted on blank song
  GUI: add a "none" option to instrument list
  update to-do list
  GUI: add "absorb" instrument input mode
  use good default instrument when adding ins
  better default instrument for OPL/OPLL
  GUI: fix selection being visible in dummy row area
  Further fix looped sample preview
  GUI: fix about screen in power saving mode
  VRC6: saw volume 63
  GUI: add an effect list window
  ...

# Conflicts:
#	src/engine/platform/amiga.cpp
#	src/engine/vgmOps.cpp
#	src/gui/dataList.cpp
#	src/gui/guiConst.cpp
#	src/gui/insEdit.cpp
#	src/gui/sampleEdit.cpp
2022-04-26 12:04:23 +09:00
tildearrow 521bb9c16a GUI: add missing FDS preset 2022-04-21 16:01:46 -05:00
cam900 29ea6dc360 Partially ES5506 support (not working yet!)
Add sample related enums
Add support for backward/pingpong loop, loop end position
Structize Notemap in sample instrument
2022-04-21 01:52:37 +09:00
tildearrow 25c5c97c47 GUI: add YM2414 to system presets 2022-04-12 16:12:32 -05:00
tildearrow e5a162dbe6 GUI: add presets for FDS and MMC5 2022-04-04 00:48:08 -05:00
tildearrow ffb01dd19c Revert "release 0.6pre0"
This reverts commit f7566455c2.
2022-04-01 05:20:00 -05:00
tildearrow f7566455c2 release 0.6pre0 2022-04-01 04:45:06 -05:00
cam900 b11c840ed4
Merge branch 'master' into preset2 2022-03-28 12:46:52 +09:00
tildearrow 4422ff7695 Merge branch 'vrc6' of https://github.com/cam900/furnace into cam900-vrc6 2022-03-27 22:16:04 -05:00
cam900 ef104ce0b0 Add VRC6 support
2 Pulse channels:
- 8 level pulse duty cycle, DAC mode(just ignores duty cycle)/pulse wave mode, 4 bit volume.
- Furnace support PCM playback in pulse channels with duty cycle ignore mode.

Sawtooth:
- nothing but 6 bit volume (8 bit accumulator in technically) and 12 bit frequency (periodic).

VRC6 instrument:
- 6 bit Volume macro for finer sawtooth volume handling, also 3 bit Duty cycle macro for pulse channels.

Duty, PCM mode command and Duty macro affects for pulse channel only.
2022-03-28 01:06:56 +09:00
cam900 dc62c8610c SAA1099 in CMS/Game Blaster and Compatible isn't hard panned per chip
Info: http://hackipedia.org/browse.cgi/Computer/Platform/PC%2c%20IBM%20compatible/Sound%20and%20Music/Creative%20Labs/Game%20Blaster/C%e2%88%95MS%20Programming%20Information%20by%20Creative%20Labs%20%281990%29.pdf , VGMs recorded from CMS/Game Blaster
2022-03-26 02:24:58 +09:00
cam900 ae17f7e616 NES with Family Noraebang
An Karaoke unit connectable for NES cartridge slot.
And, sure. It is unlicensed.
2022-03-26 00:47:39 +09:00
cam900 168577e4b9
Revert preset 2022-03-24 13:49:41 +09:00
cam900 6f18be3ede Add presets:
Standalone OPLs

Sound Blaster Pro 1.0
Earliest Sound Blaster Pro has 2 OPL2s, it supports stereo like successor but with hardpanned OPL2: one for Left output and one for Right output.

PC-FXGA
PC-FX, SuperGrafx on steroids, Released at December 1994 in NEC.
PC-FXGA is PC add-on card version of PC-FX for IBM PC and PC-98. It's released at 1995 with 3D acceleration - it lacks at original PC-FX console.

SAAYM
Modern CMS/Game Blaster Compatible PC ISA sound card with YM2151 addon. Commander X16 will be use its configuration but SAA in X16 is finally replaced to VERA.

Seta 1 + FM Addon
X1-010 and YM3438, Both driven by Z80. Ultra Toukon Densetsu used this configuration.
2022-03-24 13:46:35 +09:00
cam900 2eaa6ed0ce Merge branch 'master' of https://github.com/tildearrow/furnace into n163
# Conflicts:
#	CMakeLists.txt
#	papers/doc/7-systems/README.md
#	src/engine/dispatchContainer.cpp
#	src/gui/gui.cpp
#	src/gui/insEdit.cpp
2022-03-23 02:44:13 +09:00
tildearrow 7e5c27c5b7 GUI: massive code split
gui.cpp now less than 3000 lines
2022-03-21 17:34:43 -05:00