change names of 15xx/CUS30 to C15 and C30

This commit is contained in:
tildearrow 2022-05-23 15:08:29 -05:00
parent ff1263aadf
commit 278979a2f2
2 changed files with 5 additions and 5 deletions

View file

@ -2001,7 +2001,7 @@ void DivEngine::registerSystems() {
);
sysDefs[DIV_SYSTEM_NAMCO_15XX]=new DivSysDef(
"Namco 15XX WSG", NULL, 0xba, 0, 8, false, true, 0, false,
"Namco C15 WSG", NULL, 0xba, 0, 8, false, true, 0, false,
"successor of the original Namco WSG chip, used in later Namco arcade games.",
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8"},
{"CH1", "CH2", "CH3", "CH4", "CH5", "CH6", "CH7", "CH8"},
@ -2012,8 +2012,8 @@ void DivEngine::registerSystems() {
);
sysDefs[DIV_SYSTEM_NAMCO_CUS30]=new DivSysDef(
"Namco CUS30 WSG", NULL, 0xbb, 0, 8, false, true, 0, false,
"like Namco 15XX but with stereo sound.",
"Namco C30 WSG", NULL, 0xbb, 0, 8, false, true, 0, false,
"like Namco C15 but with stereo sound.",
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8"},
{"CH1", "CH2", "CH3", "CH4", "CH5", "CH6", "CH7", "CH8"},
{DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE, DIV_CH_WAVE},

View file

@ -312,13 +312,13 @@ void FurnaceGUI::initSystemPresets() {
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco 15xx", {
"Namco C15 (8-channel mono)", {
DIV_SYSTEM_NAMCO_15XX, 64, 0, 0,
0
}
));
cat.systems.push_back(FurnaceGUISysDef(
"Namco CUS30", {
"Namco C30 (8-channel stereo)", {
DIV_SYSTEM_NAMCO_CUS30, 64, 0, 0,
0
}