techmetx11
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a6be0a1925
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Fix arpeggio
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2024-04-13 20:04:43 +00:00 |
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techmetx11
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50f1cf163a
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Replicated TFM's single-row pitch slide
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2024-04-13 17:45:12 +00:00 |
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techmetx11
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d6fd63f813
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Revert pitch slide back to its original form (01xx/02xx)
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2024-04-13 06:52:08 +00:00 |
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techmetx11
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ad160b5d88
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Support for TFEv1 files
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2024-04-13 06:43:37 +00:00 |
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techmetx11
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4bc4bfac32
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Made a dedicated read string function, messed a bit with the TFM
effects.
Added a compatibility flag that resets the effects after a row
change/new note
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2024-04-12 21:36:27 +00:00 |
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techmetx11
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7a051b4486
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RLE bug squashed, now the modules that couldn't load can load now
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2024-04-12 13:09:18 +00:00 |
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techmetx11
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99729a4157
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Converted tab to space
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2024-04-12 10:15:20 +00:00 |
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techmetx11
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bcb0b2c1b7
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Fix the volume a bit, and the suggestions tildearrow proposed
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2024-04-12 05:13:09 +00:00 |
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techmetx11
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f75ab6186d
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Partially implement TFM's effects
Fix the mismatched patterns hack to be more seamless, by adding the
"jump to next pattern" effects in the last row, in addition to the row
after that
|
2024-04-11 22:43:53 +00:00 |
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techmetx11
|
736f812503
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Revert back to YM2612 (OPN2), We only need 6 FM channels
|
2024-04-11 16:12:18 +00:00 |
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techmetx11
|
b18c29a1da
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Code formatting
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2024-04-11 16:05:54 +00:00 |
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techmetx11
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772a7a4144
|
Fix notes and patterns that don't have the same size as the biggest
pattern in the song
|
2024-04-11 15:58:54 +00:00 |
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techmetx11
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1de99ca6c6
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Somewhat implemented pattern decoding now (effects not implemented)
|
2024-04-11 15:16:05 +00:00 |
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techmetx11
|
833ed614b6
|
Forgot to properly initalize sound, also switched from YM2612 to YM2608,
due to the sound ceiling not properly rendering sounds as they should be
|
2024-04-10 19:22:57 +00:00 |
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techmetx11
|
9bbd673bfa
|
Fix another bug in the RLE decompressor, parsing instruments now
|
2024-04-10 18:37:52 +00:00 |
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techmetx11
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9f26257364
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Fixed bug in RLE decompressor, added order list
|
2024-04-10 16:39:03 +00:00 |
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techmetx11
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c2ad98b998
|
Partially working TFM file format (v2) importer
|
2024-04-10 15:13:54 +00:00 |
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tildearrow
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70a6affd3d
|
core quality, part 3 - final
- SAA1099
- SCC
- SM8521
- Swan
- Virtual Boy
|
2024-04-06 16:25:16 -05:00 |
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tildearrow
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cb1f268335
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core quality, part 2
- Bubble System WSG
- C64 (dSID)
- Game Boy
- DS
- PowerNoise
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2024-04-06 15:52:13 -05:00 |
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tildearrow
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a1254d5fb6
|
core quality, part 1
PC Engine
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2024-04-06 14:57:15 -05:00 |
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tildearrow
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a613cfb303
|
emu2413, part 2
missing:
- YM2423 patches
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2024-04-05 17:31:13 -05:00 |
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tildearrow
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dc2daccf05
|
emu2413, part 1
missing:
- patches
- chan osc
|
2024-04-05 17:01:50 -05:00 |
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tildearrow
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129237fb2c
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adpcm_decode_block one channel
|
2024-04-05 16:33:59 -05:00 |
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tildearrow
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dc27c996fb
|
hmmm
|
2024-04-05 16:11:23 -05:00 |
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tildearrow
|
0bf0d57738
|
desubmodulize adpcm-xq
|
2024-04-05 14:46:16 -05:00 |
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tildearrow
|
0ddbc56b94
|
faster sample format conversion
don't render in all formats when converting
|
2024-04-04 14:22:19 -05:00 |
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tildearrow
|
d7ffda5420
|
prepare for emu2413 core
|
2024-04-03 16:22:51 -05:00 |
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tildearrow
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f0c85acfd7
|
can't even have fun for one day
there's always the one who finds a reason for drama and flamewar
|
2024-04-03 13:58:57 -05:00 |
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cam900
|
5b086e103e
|
Fix PSG output a bit
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2024-04-02 20:44:37 +09:00 |
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cam900
|
68612bc777
|
nds.cpp: Fix LFSR a bit
|
2024-04-02 20:41:10 +09:00 |
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tildearrow
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b741f609cf
|
disable 0.6.2 indicator...
damn it I forgot to turn it off!
|
2024-04-01 01:34:28 -05:00 |
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tildearrow
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19ed900ef3
|
release v0.6.2
also contains preset search fix and NDS mem fix
|
2024-04-01 00:50:41 -05:00 |
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tildearrow
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90c628612e
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prepare for 0.6.2
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2024-03-31 23:35:59 -05:00 |
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Natt Akuma
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90859be901
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MinMod: use loop end instead of sample end
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2024-04-01 04:06:32 +07:00 |
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tildearrow
|
0d486c18d0
|
NDS: decrease the clock divider
|
2024-03-22 03:08:53 -05:00 |
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tildearrow
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d35ac87ff6
|
NDS: rename
|
2024-03-22 02:21:33 -05:00 |
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tildearrow
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d77fd770f4
|
5E01: fix 12xx
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2024-03-21 13:43:14 -05:00 |
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tildearrow
|
42583f7341
|
speed up IMA ADPCM sample encoding
|
2024-03-20 17:47:31 -05:00 |
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tildearrow
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7843a9dcd1
|
more .ftm import cherry-picking
|
2024-03-20 03:15:38 -05:00 |
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tildearrow
|
5399c6eb7c
|
Namco 163: why does it overflow
|
2024-03-19 12:50:44 -05:00 |
|
Natt Akuma
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c698f72e97
|
MinMod: fix spikes
|
2024-03-19 02:28:11 -05:00 |
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tildearrow
|
cb169fe27a
|
17xx should be 10xx
but waves are not mapped yet
|
2024-03-18 17:30:23 -05:00 |
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tildearrow
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a83df6e8fd
|
add 5E01
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2024-03-18 16:02:16 -05:00 |
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tildearrow
|
3423ac8774
|
prepare for 5E01
|
2024-03-18 14:22:05 -05:00 |
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tildearrow
|
cb2aeb649f
|
GBA: wahahaha
initializing after pushing
|
2024-03-18 13:37:29 -05:00 |
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tildearrow
|
b27d99b1b0
|
GBA: memory safety
|
2024-03-18 13:36:24 -05:00 |
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tildearrow
|
5618a02b95
|
NDS: possibly fix muting
|
2024-03-18 01:23:42 -05:00 |
|
Natt Akuma
|
01db0f7e54
|
MinMod: Fix CPU usage warning
|
2024-03-18 12:22:38 +07:00 |
|
Natt Akuma
|
21eed3e512
|
GB: Remove GBA-only system configs
|
2024-03-18 11:09:56 +07:00 |
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tildearrow
|
1bdbd640ec
|
long long -> int64_t
|
2024-03-17 18:29:21 -05:00 |
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