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NDS: rename
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@ -2056,7 +2056,7 @@ void DivEngine::registerSystems() {
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);
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sysDefs[DIV_SYSTEM_NDS]=new DivSysDef(
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"NDS", NULL, 0xd6, 0, 16, false, true, 0, false, (1U<<DIV_SAMPLE_DEPTH_8BIT)|(1U<<DIV_SAMPLE_DEPTH_IMA_ADPCM)|(1U<<DIV_SAMPLE_DEPTH_16BIT), 32, 32,
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"Nintendo DS", NULL, 0xd6, 0, 16, false, true, 0, false, (1U<<DIV_SAMPLE_DEPTH_8BIT)|(1U<<DIV_SAMPLE_DEPTH_IMA_ADPCM)|(1U<<DIV_SAMPLE_DEPTH_16BIT), 32, 32,
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"a handheld video game console with two screens. it uses a stylus.",
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{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16"},
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{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"},
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