tildearrow
|
3449dfdea2
|
IGFD: fix text hiding after hash
|
2024-07-14 02:21:35 -05:00 |
|
tildearrow
|
72cd745824
|
patch ImGui so it supports square textures
in the font atlas
|
2024-07-05 18:00:02 -05:00 |
|
tildearrow
|
5f16edd0df
|
cherry-pick ImGui code
from LTVA1/furnace
localization work
|
2024-05-27 17:31:20 -05:00 |
|
tildearrow
|
4135123a30
|
fix modal fade-in
issue #1901
|
2024-05-19 04:32:40 -05:00 |
|
tildearrow
|
b6ed27f394
|
blind coding moment
|
2024-05-16 12:57:47 -05:00 |
|
tildearrow
|
9d6d7a82fe
|
finally, finally fix VIA
dumb drivers that claim to support 32-bit index but does not
thanks wbcbz7 for diagnosis
|
2024-05-16 12:47:39 -05:00 |
|
tildearrow
|
7413a15369
|
WIPE!
|
2024-05-16 03:02:45 -05:00 |
|
tildearrow
|
5a0ddbc212
|
DirectX 9 backend, part 3
|
2024-05-13 16:38:09 -05:00 |
|
tildearrow
|
056545d899
|
DirectX 9 backend, part 2
it compiles
|
2024-05-12 17:23:57 -05:00 |
|
tildearrow
|
7f765fc0a4
|
try fixing leak
|
2024-04-17 01:58:11 -05:00 |
|
tildearrow
|
622eff327d
|
Merge branch 'master' into metal
|
2024-04-15 17:39:36 -05:00 |
|
tildearrow
|
e7cedffde2
|
fix FreeType font advance when hinting is off
|
2024-04-15 16:42:37 -05:00 |
|
tildearrow
|
1e147ec4e5
|
Metal backend, part 6
|
2024-04-14 18:46:34 -05:00 |
|
tildearrow
|
b7e909d1d8
|
GUI: hide the dock space background
|
2024-04-08 22:53:55 -05:00 |
|
tildearrow
|
8b4581e5e6
|
use Alpha8 texture in OpenGL 1.1
no shaders anyway so we can save memory
|
2024-04-08 18:24:42 -05:00 |
|
tildearrow
|
44973de675
|
compress fonts using zlib
- smaller
- better
- ugly big-endian workaround no longer necessary
|
2024-04-07 16:08:38 -05:00 |
|
tildearrow
|
c201e02411
|
WAHAHAHAHAHA
OpenGL 1 backend!!!!!!!!!!!!!!!!1111
TODO: test on old machine
|
2024-04-07 02:39:31 -05:00 |
|
tildearrow
|
19ed900ef3
|
release v0.6.2
also contains preset search fix and NDS mem fix
|
2024-04-01 00:50:41 -05:00 |
|
tildearrow
|
90c628612e
|
prepare for 0.6.2
|
2024-03-31 23:35:59 -05:00 |
|
tildearrow
|
6754ccb9ec
|
32-bit ImDrawIdx on mobile
issue #1538
|
2023-10-20 17:00:08 -05:00 |
|
tildearrow
|
80c9795773
|
more FreeType work
|
2023-10-16 06:14:44 -05:00 |
|
tildearrow
|
b379125587
|
GUI: experimental FreeType font renderer
disabled by default until I feel happy
|
2023-10-15 20:15:33 -05:00 |
|
tildearrow
|
6f9e3e0058
|
GUI: channel pair hints, part 4
now with flooring
|
2023-10-08 20:19:56 -05:00 |
|
tildearrow
|
cad63d8351
|
is this faster?
|
2023-09-20 00:24:55 -05:00 |
|
tildearrow
|
6ac4529f3b
|
possibly fix HiDPI input problem on macOS/Wayland
issue #1425
|
2023-08-30 05:21:33 -05:00 |
|
tildearrow
|
5da54a7678
|
update ImGui to 1.89.8
commit f8704cd085c4347f835c21dc12a3951924143872
with Furnace patches
|
2023-08-30 00:42:51 -05:00 |
|
tildearrow
|
628ddc91ca
|
fix void pointer
|
2023-08-28 05:09:48 -05:00 |
|
tildearrow
|
bbeb3df9f6
|
Merge branch 'master' into force-critical-input-trickle
|
2023-08-12 21:52:12 -05:00 |
|
tildearrow
|
f2af2fbe76
|
GUI: fix crash on big endian
I hope
issue #649
|
2023-08-12 00:16:06 -05:00 |
|
tildearrow
|
cc60dcf534
|
GUI: enable 32-bit ImDrawIdx
|
2023-08-10 01:06:23 -05:00 |
|
tildearrow
|
1fa92c63d0
|
Merge branch 'master' into force-critical-input-trickle
|
2023-07-27 00:39:29 -05:00 |
|
tildearrow
|
afe703faf2
|
Merge branch 'force-critical-input-trickle' of https://github.com/bbbradsmith/furnace into force-critical-input-trickle
|
2023-07-27 00:39:20 -05:00 |
|
tildearrow
|
cb825ca938
|
GUI: add ImGuiTableFlags_NoScrollWithMouse
|
2023-07-22 05:27:46 -05:00 |
|
bbbradsmith
|
edb48d47be
|
only force trickle text if interacting with mouse button or key events
|
2023-07-12 04:06:03 -04:00 |
|
tildearrow
|
09a3da50eb
|
Merge branch 'master' into force-critical-input-trickle
|
2023-07-12 00:04:03 -05:00 |
|
tildearrow
|
b7b4177251
|
why
|
2023-07-10 15:47:20 -05:00 |
|
tildearrow
|
9662653aac
|
let's fix
|
2023-07-10 15:44:50 -05:00 |
|
tildearrow
|
f45df351a8
|
let's debug GL problem
|
2023-07-10 15:28:09 -05:00 |
|
tildearrow
|
7d8a61d6dc
|
don't use IMGUI_USER_CONFIG
apparently a specific build of GCC 11.2.0 has a bug which prevents using
defines in #include
|
2023-07-10 14:27:24 -05:00 |
|
tildearrow
|
6dbc33dc2a
|
renderGL: fix unusable when font tex fails to load
|
2023-07-09 03:29:32 -05:00 |
|
tildearrow
|
e2540bf789
|
renderDX11: fix crash when font tex fails to load
issue #1217
|
2023-07-09 03:18:23 -05:00 |
|
tildearrow
|
8be2f0adc8
|
renderDX11: don't wrap textures
|
2023-07-08 15:17:31 -05:00 |
|
bbbradsmith
|
0444588cca
|
ImGui trickle is critical for MouseButton, Key and Text events, otherwise fast (but sparse) inputs can be lost. This should not cause performance problems for high-poll-rate mouse devices.
|
2023-07-06 18:54:35 -04:00 |
|
tildearrow
|
ad8082a921
|
GUI: DirectX 11 render backend, part 4
ready to merge?
|
2023-06-13 03:12:12 -05:00 |
|
tildearrow
|
53d2d35463
|
get rid of some warnings on Android
|
2023-06-09 17:38:08 -05:00 |
|
tildearrow
|
a5abe19b2a
|
update ImGui to 1.89
commit 8fd0a041355e3cfc6556bbe1e00f262d9a897946
with Furnace patches
|
2023-06-08 00:29:16 -05:00 |
|
tildearrow
|
541985bd87
|
GUI: add an OpenGL render backend
enable by adding `renderBackend=OpenGL` to furnace.cfg
|
2023-06-03 01:41:34 -05:00 |
|
tildearrow
|
1cdca76336
|
stop reading config if there's a zero
most likely corrupt file
|
2023-05-24 22:14:36 -05:00 |
|
tildearrow
|
05b10bb50a
|
GUI: no more rectangles
when font fails to load
|
2023-05-03 01:22:54 -05:00 |
|
tildearrow
|
6ec9696a50
|
GUI: allow right-clicking vertical sliders!
|
2023-04-20 04:01:00 -05:00 |
|