Eknous-P
8da1085809
separate cores + selection for playback and export
2023-08-17 22:28:17 +04:00
tildearrow
a1bc1a66a3
fix macro pos indicator not appearing in freelance
2023-08-16 01:03:56 -05:00
MooingLemur
1d882b0ca7
minor style fix
2023-08-15 00:58:56 -07:00
MooingLemur
5d63b253ce
potential flush needed here too
2023-08-15 00:47:08 -07:00
MooingLemur
fd2c17e4f9
ZSM: optimize: skip PWM write on non-pulse, change delay flush logic
2023-08-15 00:16:33 -07:00
tildearrow
741d350fe2
possible fix to #1356
2023-08-14 16:28:43 -05:00
cam900
c49bd177e9
fix muting for C140 VGM output
2023-08-13 17:31:33 +09:00
tildearrow
cd0c8cfca9
C140: fix chan osc
2023-08-12 17:28:54 -05:00
tildearrow
987ca3ad11
C140: VGM volume
2023-08-12 17:08:01 -05:00
tildearrow
d7de177d26
VGM export: new ripper name
2023-08-12 16:55:23 -05:00
tildearrow
4214bdee71
C140: ?!?!?!
2023-08-12 16:46:35 -05:00
tildearrow
fc16164dbd
Merge pull request #1342 from tildearrow/c140
...
Chicken ice cream
2023-08-12 16:29:49 -05:00
tildearrow
908ecf411d
C140: partially working VGM export
2023-08-12 04:33:33 -05:00
tildearrow
1e580d6936
C140: comment
2023-08-12 04:12:22 -05:00
tildearrow
984a3b7450
YAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
2023-08-12 04:07:14 -05:00
tildearrow
f12d601234
C140: fix key off
2023-08-12 03:45:08 -05:00
tildearrow
320d965f78
fix µ-law encoding
2023-08-12 03:42:10 -05:00
tildearrow
06243c9d9d
asdfasdf
2023-08-12 02:53:05 -05:00
tildearrow
94cb733c60
fix build error
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hopefully
2023-08-12 02:52:50 -05:00
tildearrow
27e454e7aa
C140: help µ-law ISN'T WORKING
2023-08-12 01:54:12 -05:00
tildearrow
5f2cfd4854
AY: don't use bit arrays
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issue #649
2023-08-11 23:58:44 -05:00
tildearrow
b58fe36356
Merge branch 'master' into ymf289b
2023-08-11 22:25:39 -05:00
tildearrow
3317866a00
update wave/sample dirs when adding ins
2023-08-11 19:32:08 -05:00
MooingLemur
681c1d9fd7
implement requested changes
2023-08-11 19:13:16 -05:00
MooingLemur
a1d74e7dc1
ZSM: add optimize for size toggle
2023-08-11 19:13:16 -05:00
tildearrow
fe8f94b2b2
OPN/2/A/B: fix ExtCh muting on 18xx
2023-08-11 16:35:18 -05:00
tildearrow
6324a2a952
OPN/2/A/B: fix ExtCh instrument
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issue #1053
2023-08-11 16:14:06 -05:00
MooingLemur
94383fae63
clarify comment
2023-08-11 01:31:53 -07:00
MooingLemur
2365321d46
make clear the tuningoffset is okay to overflow
2023-08-11 01:30:45 -07:00
MooingLemur
245fe1c092
fix cast
2023-08-11 01:19:25 -07:00
MooingLemur
8006e40e26
ZSM: include song tuning in export
2023-08-11 01:02:18 -07:00
cam900
0311d712b1
Fix audPos
2023-08-10 22:16:19 +09:00
cam900
e0ca653462
I forgot
2023-08-10 22:13:13 +09:00
cam900
139ef4be29
Remove unused variable
2023-08-10 20:42:57 +09:00
cam900
4d7d610f8c
C140 fixes and optimizations
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Minor optimization
Move output shift function to dispatch
Fix loop
Fix pan scaling if using INS_AMIGA
correct about
2023-08-10 20:24:10 +09:00
tildearrow
d5776e02bb
OPLL: add option to apply fixed frequency to all d
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issue #289
2023-08-10 00:15:44 -05:00
tildearrow
805c3ba7ac
OPLL: more fixes
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issue #289
2023-08-09 23:32:29 -05:00
tildearrow
e46fa7d88e
OPLL: remove some debug messages
2023-08-09 23:22:43 -05:00
tildearrow
c6857b56f2
OPLL: now add a partial fix to issue #289
...
does not fulfill "apply pitch to all channels" suggestion yet though
2023-08-09 23:22:08 -05:00
tildearrow
dd0d6b940a
OPLL: drums mode work 4
2023-08-09 23:16:53 -05:00
tildearrow
21d1dfefa1
many changes
2023-08-09 22:00:03 -05:00
tildearrow
7bb59e77cc
OPLL: drums mode work 3
2023-08-09 18:02:51 -05:00
tildearrow
d5324e8897
OPLL: drums mode work 2
2023-08-09 17:53:48 -05:00
tildearrow
3de0ee4e25
OPLL: drums mode work
2023-08-09 17:29:42 -05:00
cam900
72d04777c0
Less silent output
2023-08-09 20:38:17 +09:00
cam900
46b83833e1
Less louder output
2023-08-09 20:36:59 +09:00
cam900
85aa3736ad
oops
2023-08-09 20:34:57 +09:00
cam900
1e2cd8282a
Change Mulaw algorithm
2023-08-09 20:33:42 +09:00
cam900
14c5d94499
C140 Part 2
2023-08-09 20:30:00 +09:00
cam900
c34233cf4f
Prepare for C140
2023-08-08 21:27:12 +09:00
tildearrow
9d410dfe9c
add isVolGlobal to DivDispatch
...
do not key release on pendingNotes if so
issue #1325
2023-08-07 18:05:31 -05:00
tildearrow
9ba1eb2541
one more
2023-08-06 22:48:23 -05:00
tildearrow
4c158f0cd6
fix auto patchbay setting not being loaded
2023-08-06 04:20:07 -05:00
tildearrow
03383cff80
discourage use of legacy sample mode
2023-08-05 03:45:00 -05:00
tildearrow
4d476c0588
YM2612: fix direct stream
2023-08-04 17:48:34 -05:00
tildearrow
77e708dc57
YM2612: better DAC write scheduling
...
issue #1300
2023-08-04 17:36:36 -05:00
tildearrow
2060f8e9eb
OPN: fix ExtCh alg/fb/fms/ams/lfo macros
2023-08-04 03:33:45 -05:00
tildearrow
c58eec5753
do not reset the timer (and remove intro monitor)
2023-08-03 03:54:06 -05:00
tildearrow
3837fe59fb
SN: fix key off
2023-08-03 01:10:25 -05:00
tildearrow
23daabf5b9
Game Boy: remove debug message
2023-08-03 00:45:03 -05:00
tildearrow
747b5d19bd
NES: whoops!
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issue #1313
2023-08-03 00:40:53 -05:00
tildearrow
7d8c1b6efc
NES: fix DPCM samples having wrong size
2023-08-03 00:32:50 -05:00
tildearrow
537f90c3f1
fix again
2023-08-02 14:58:10 -05:00
tildearrow
cf80eca19f
FIX build
2023-08-02 01:27:29 -05:00
tildearrow
f1b560cce9
PC speaker: fix cut freq
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issue #1307
2023-08-01 16:00:13 -05:00
cam900
71b76e3e88
Fix K053260 sample offset
2023-07-31 20:06:07 +09:00
tildearrow
4c13fe08d2
YM2612: prioritize urgentWrite() on hard reset
2023-07-30 14:53:26 -05:00
tildearrow
954d91d073
OPLL: asdfasfd
2023-07-30 02:20:19 -05:00
tildearrow
1325664d25
SNES: fix possible sample corruption
...
when toggling echo
2023-07-29 17:12:46 -05:00
tildearrow
423f2f5069
OPN/A/B: implement 30xx on ExtCh
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issue #1113
2023-07-29 16:05:34 -05:00
tildearrow
233431c2cc
YM2612: implement 30xx on ExtCh
2023-07-29 14:17:04 -05:00
tildearrow
b83d8f3198
fix system fmt, part 3
2023-07-29 13:10:59 -05:00
tildearrow
98a6080ca1
fix system fmt, part 2
...
thanks r-c-f
2023-07-29 13:09:35 -05:00
tildearrow
1aef0079d1
the first step to deprecating Defle compat
...
Furnace will support .dmf loading/saving
however in a far future, compatibility may not be guaranteed... I am not sure
this setting is off by default (for now)
2023-07-29 03:17:26 -05:00
tildearrow
9d567d8cca
fix system fmt, part 1
2023-07-28 16:07:01 -05:00
tildearrow
a7e9218562
Namco WSG: fix custom clock
2023-07-28 04:27:53 -05:00
MooingLemur
9dcd5d1a89
comment grammar
2023-07-28 03:55:08 -05:00
MooingLemur
7aa3aec20e
ZSM export: handle Virtual Tempo quantization
2023-07-28 03:55:08 -05:00
tildearrow
b41d8fe208
TIA: fix custom clock
...
but it changes pitch of everything
2023-07-27 02:20:22 -05:00
tildearrow
501d8da7af
NES: optimize NSFplay
2023-07-27 01:24:18 -05:00
tildearrow
1511b66015
MSM6258: fix missing type/outbits init
2023-07-26 19:33:49 -05:00
tildearrow
677f7fe682
ES5506: some cleanup
...
and fix sample map... ugh
issue #1282
2023-07-26 19:16:57 -05:00
tildearrow
05d101e42e
fix unrecognized system ID error always being 0
2023-07-26 18:48:26 -05:00
tildearrow
5c861ca36e
compensate for sample movement/deletion
2023-07-26 17:58:57 -05:00
tildearrow
a3a004477d
Game Boy: fix hw seq in low latency mode
2023-07-25 01:51:22 -05:00
tildearrow
d12c061393
PET: fix not working
2023-07-25 01:26:41 -05:00
tildearrow
4161dcd786
fix crash when exporting audio (per chip)
...
also fix two misc issues in ES5506 and Sound Unit
2023-07-24 22:34:39 -05:00
tildearrow
b519713222
don't use exceptions in maps
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succeeds #801
2023-07-24 17:39:09 -05:00
tildearrow
c702922144
OPLL: how am I going to do this
2023-07-23 22:36:27 -05:00
tildearrow
90264bb63e
MSM5232: fix chan osc
...
issue #1269
2023-07-23 16:40:45 -05:00
tildearrow
e52e2da68b
dev165 - Namco 163: do not scale pitch by default
2023-07-23 15:57:25 -05:00
tildearrow
20418bb490
add TED to Furnace
...
#855 #873
2023-07-23 04:42:38 -05:00
cam900
3bafd4f6c0
update via PR comments
2023-07-23 17:39:38 +09:00
tildearrow
0d2b7427a6
MSM6258: only one output
2023-07-22 17:32:16 -05:00
tildearrow
2abe76d000
Amiga: fix custom clock
2023-07-22 01:42:05 -05:00
cam900
0889a8fe92
Merge branch 'master' of https://github.com/tildearrow/furnace into ymf289b
2023-07-22 10:39:28 +09:00
tildearrow
ad88ce46ab
dev164 - Namco 163: improvements, part 4
...
- per-channel wave offset/length
- wave load position/length effects
- global wave load effects that actually make sense
- update doc
2023-07-21 19:54:35 -05:00
tildearrow
7cc166beb0
Namco 163: improvements, part 2
2023-07-20 18:23:58 -05:00
tildearrow
b087b28325
remove Namco 163 name setting
2023-07-20 16:50:19 -05:00
tildearrow
08bd036193
Namco 163: improvements, part 1
2023-07-19 21:27:48 -05:00