Commit Graph

319 Commits

Author SHA1 Message Date
tildearrow 6ed50d717c fix song stop screwing everything up 2022-09-29 00:27:40 -05:00
tildearrow 122694d7c9 MIDI output improvements 2022-09-26 01:27:36 -05:00
tildearrow c27c650c11 MIDI out: prevent out of range notes 2022-09-25 23:43:01 -05:00
tildearrow 01a592100f SNES: define effects (they don't work yet) 2022-09-25 04:02:06 -05:00
cam900 e00758d67c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-09-22 23:02:01 +09:00
tildearrow 401581e892 fix 116.5 2022-09-21 23:41:22 -05:00
cam900 0f5a400b29 Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro 2022-09-18 00:11:53 +09:00
tildearrow 187653a70f dev113 - loop detection changes 2022-09-10 01:39:42 -05:00
cam900 3fcccb52ee Reduce performance issue 2022-08-28 10:50:57 +09:00
cam900 54dbd0690c Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
# Conflicts:
#	src/engine/fileOps.cpp
#	src/engine/platform/lynx.cpp
#	src/engine/platform/rf5c68.cpp
#	src/engine/platform/su.cpp
#	src/engine/platform/x1_010.h
#	src/engine/platform/ym2610.cpp
#	src/engine/platform/ym2610.h
#	src/engine/platform/ym2610b.cpp
#	src/engine/platform/ym2610b.h
#	src/engine/sysDef.cpp
#	src/gui/insEdit.cpp

Add effect command for ADPCM-A global volume, X1-010 Sample bank slot
2022-08-27 17:25:48 +09:00
cam900 4cc79fb49d Prepare for split sample chip instrument
(MSM6258, MSM6295, QSound, Sega PCM, ADPCM-A, ADPCM-B, YMZ280B, RF5C68)
Instrument color and icons are placeholder.

different volume range, hard panned/soft panned and/or independent volume per output, chip-dependent features (global volume, echo, etc)
Allow use sample in instrument tab for chip with sample support
Prepare to support X1-010 Seta 2 style bankswitch behavior
Prepare to support AY89x0 PCM DAC
Support volume for PCE sample (DAC)
Fix Lynx, Y8950 sample pitch matches to sample preview
Support PCM DAC with backward and pingpong loop mode
Reduce some codes
Add Sega PCM, AY89x0, QSound, PCM DAC, Lynx per-channel debug support
2022-08-27 16:27:36 +09:00
tildearrow d577755035 fix note on sometimes not working in jam mode 2022-08-27 00:37:32 -05:00
tildearrow 16309a8429 allow it 2022-08-22 00:20:40 -05:00
tildearrow 629cca9df1 ECxx 2022-08-22 00:01:21 -05:00
tildearrow 38afdd3378 dev110 - add cut/delay effect policy compat flag
INCOMPLETE!!!
2022-08-21 23:56:58 -05:00
Natt Akuma 7c42453422
Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
2022-08-18 01:26:22 -05:00
tildearrow 5fe661e9a3 allow rates down to 1Hz 2022-08-15 22:40:04 -05:00
cam900 d44f5f0b2b Prepare for backward and bi-directional loop 2022-08-11 22:21:54 +09:00
tildearrow 1c92d23d27 commands view now only displays useful commands 2022-08-07 17:40:01 -05:00
tildearrow f80488d9b0 minimize allocations in nextBuf 2022-08-07 17:32:39 -05:00
tildearrow 2e41d117d7 fix some of these command hints 2022-08-04 17:47:59 -05:00
tildearrow 09e32c7050 finish command dump hints 2022-08-04 15:14:29 -05:00
tildearrow fce0371756 add "hint" commands 2022-08-03 17:21:47 -05:00
tildearrow 52c3b10373 add getWantPreNote()
currently only C64 system requires this
2022-08-03 16:21:30 -05:00
tildearrow 53120edd99 disable MIDI clock 2022-08-03 14:41:53 -05:00
tildearrow 09e457003b add option for soft-clipping 2022-07-25 18:41:47 -05:00
tildearrow 83386d082d add a proper CLI
featuring skip order (left/right) and pause (space)!
currently available on macOS and Linux only.
2022-07-25 17:23:56 -05:00
cam900 5127d5ef18
Implement sample loop end position, enum-ise sample depth (#557)
TODO: new sample format
2022-07-21 23:36:42 -05:00
tildearrow 0ec28f168e more .dmf compatibility stuff 2022-07-03 23:31:35 -05:00
tildearrow a8a38dce2b 0.6pre1 - introduce the final changes
- implement E1xy/E2xy Defle bug when using same note twice
- add SNK Touchdown Fever preset
- update README.md and to-do list
- update credits

thank you for your patience!

see you in 0.6pre1.5 coming soon...
2022-06-29 04:57:05 -05:00
tildearrow be7d7002e2 fix opening/saving audio files with non-ASCII char
s on Windows

this required making a wrapper...
2022-06-28 02:00:08 -05:00
tildearrow d48801cfde GUI: slight visualizer tweaks 2022-06-14 04:41:57 -05:00
tildearrow b6ea8ede86 fade out experiments - DO NOT COMPILE 2022-06-06 03:05:55 -05:00
tildearrow 5a0a9db9c3 highlight cur row instead of next one on playback 2022-06-06 01:05:06 -05:00
tildearrow 2932a7281d implement getChanMacroInt() on supported systems 2022-06-05 18:17:00 -05:00
tildearrow 84d4ca63c2 GUI: sample editor preview in selection 2022-05-29 02:13:08 -05:00
tildearrow 0b7d27dc29 YM2612: add reverse sample playback 2022-05-27 02:47:44 -05:00
tildearrow 3aa8ea3625 fix Cxxx/F0xx being delayed in low-latency mode 2022-05-22 22:36:48 -05:00
tildearrow e17c99dcdf allow building Furnace without SDL2 and libsndfile
for eventual libfurnace
2022-05-22 19:01:50 -05:00
tildearrow 6ec8674072 SoundUnit: many fixes. implement effects 2022-05-19 04:36:26 -05:00
tildearrow cfa05143ab dev96 - add virtual tempo 2022-05-18 00:05:25 -05:00
tildearrow c5786b61fb dev95 - multiple songs in a single file (READ)
experimental feature! proceed with caution.
if you experience song corruption or crashes, report issue immediately!

files with multiple songs will be readable in older versions of Furnace,
but only the first song will be read in those versions.

issue #199
2022-05-15 01:42:49 -05:00
tildearrow 431b6b5957 fix 09xx, 0Bxx, 0Dxx and 0Fxx being ignored on ED 2022-05-11 02:42:05 -05:00
tildearrow 8784fe5664 dev94 - add a full linear pitch mode, part 1 2022-05-10 03:51:18 -05:00
tildearrow 30e60f643c add extra FM effects to effect post handler
see #38
the last thing left to do is to put these effects on the dispatch code
2022-05-03 17:37:17 -05:00
tildearrow b8a2c90b61 GUI: add audio load meter to statistics 2022-05-03 02:29:12 -05:00
tildearrow e40e7c0fef sysDef refactor, part 3 - PLEASE READ
to cam900 and grauw: I have moved the per-system effect processing code
to sysDef.cpp as lambdas
you may want to do the same when you pull this commit.
2022-05-03 01:23:38 -05:00
tildearrow 66f6ab4307 prepare for #38 2022-05-02 03:52:45 -05:00
tildearrow dbe9bf25e7 fix bug caused by new renderSamples approach
when doing switchMaster
2022-05-02 02:54:23 -05:00
tildearrow 9479a8aa0f fix typo in playback engine
possible memory leak
2022-05-01 23:29:00 -05:00