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92 commits

Author SHA1 Message Date
Sanae
4dee13a9d7 Potentially fix scenario shine sync for first moon 2022-03-31 13:48:42 -06:00
CraftyBoss
46bae93502 add shine send command 2022-03-31 00:34:47 +00:00
CraftyBoss
4e05fe9e3f add short-names for kingdoms, sendall cmd 2022-03-28 06:05:32 +00:00
Sanae
661763b23f Add untested stage change command 2022-03-24 22:53:00 -06:00
Sanae
3525ac2099 Add ChangeStagePacket 2022-03-24 22:28:53 -06:00
Sanae
51a39fa258 Lower delay on test client 2022-03-22 04:09:00 -06:00
Sanae
50adf23be3 Use correct maxplayers field 2022-03-22 03:20:49 -06:00
Sanae
8645db12fa Improving rejoins and other changes 2022-03-22 03:19:06 -06:00
Sanae
27d2d9acd9 Bye send buffer stuff 2022-03-15 20:25:36 -06:00
Sanae
709af8d3ec Send buffer 1 on another oscket 2022-03-15 17:28:15 -06:00
Sanae
206bbd5d4c Set send buffer to 1 2022-03-15 17:23:53 -06:00
Sanae
a288e5b7a8 Rejoyne 2022-03-15 15:37:23 -06:00
Sanae
2a8e1696ab Remove another useless log 2022-03-15 15:02:27 -06:00
Sanae
8d11623ada Various useful changes 2022-03-15 14:44:46 -06:00
Sanae
cc67ac9ced Waaaa copium seethe 2022-03-15 02:08:52 -06:00
Sanae
7ca0b8591a Worship the monorail 2022-03-15 01:51:37 -06:00
Sanae
6e878e579d Blind af 2022-03-15 01:40:34 -06:00
Sanae
fca90851ad Implement tag packet serde 2022-03-15 01:39:33 -06:00
Sanae
3a8b38142e Lol 2022-03-15 01:31:24 -06:00
Sanae
e64c922966 ContainsKey is a method 2022-03-15 01:26:28 -06:00
Sanae
4dcfa2f4e6 Waities 2022-03-15 01:25:09 -06:00
Sanae
09ff142a39 Also sync game packets 2022-03-15 01:23:37 -06:00
Sanae
e917010e08 So true 2022-03-15 01:01:37 -06:00
Sanae
7039e760db Shine sync don't sfx me every two minutes challenge 2022-03-15 00:47:51 -06:00
Sanae
ad0a40878d Add tag commands and improve command handling 2022-03-14 23:59:23 -06:00
Sanae
3974b7022e Updated test client to send varsize packets, 8p test 2022-03-14 17:48:30 -06:00
Sanae
15960a8d5a Better player packet 2022-03-13 18:07:26 -06:00
Sanae
217dc2765e Remove test exception when disconnecting 2022-03-13 15:27:53 -06:00
Sanae
c778d15644 Packet cleanup and refactoring 2022-03-13 05:14:01 -06:00
Sanae
3b13e1f86d Fixing variable packet sizes once and for all 2022-03-11 23:42:51 -06:00
Sanae
93143a80ef Another log 2022-03-11 20:56:58 -06:00
Sanae
cf5ba12861 One more log 2022-03-11 20:29:17 -06:00
Sanae
ebf5080a00 More log changes 2022-03-11 20:16:10 -06:00
Sanae
4c5682e59b Read better 2022-03-11 20:06:47 -06:00
Sanae
89dcb7f6c9 More changes to reading varsize packets 2022-03-11 19:08:50 -06:00
Sanae
8c5cd0ced2 Untested conversion to variable size packets 2022-03-10 23:59:02 -06:00
Sanae
713e5f4cce So now we know about the new secret boolean 2022-03-08 17:35:07 -06:00
Sanae
f41eee95d6 Remove ad-hoc logging code 2022-03-08 17:09:32 -06:00
Sanae
09fb2af344 ! 2022-03-08 17:05:57 -06:00
Sanae
c92f4ba60c Log captures again 2022-03-08 17:03:16 -06:00
Sanae
f47ab01d4c Make flipping a permanent setting like the others 2022-03-06 17:32:49 -06:00
Sanae
134437eec9 Set client name regardless of connection type 2022-03-06 17:19:49 -06:00
Sanae
9e1a53a231 Code (style) fixes 2022-03-03 22:24:33 -06:00
Sanae
f6df86f927 Make connect packet parameter _ in ClientJoined handler 2022-03-03 21:06:27 -06:00
Sanae
412607c0c9 Fix another shine sync crash 2022-03-01 19:42:14 -06:00
Sanae
00626ab12f Add scenario merging and run reformatting on solution 2022-03-01 15:08:53 -06:00
Sanae
3d4356ccfc Shine sync sending might crash the game, try catch it lol 2022-02-22 20:51:48 -06:00
Sanae
d074f8a5d6 List command implementation 2022-02-22 15:28:51 -06:00
Sanae
557a926a68 Handle max player count correctly 2022-02-22 14:33:59 -06:00
Sanae
a554af2a44 Hack fixed 2022-02-22 14:11:06 -06:00