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Add untested stage change command

This commit is contained in:
Sanae 2022-03-24 22:53:00 -06:00
parent 3525ac2099
commit 661763b23f

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@ -124,6 +124,26 @@ server.PacketHandler = (c, p) => {
return true;
};
CommandHandler.RegisterCommand("send", args => {
const string optionUsage = "Usage: send <stage> <id> <scenario[0..255]> <player/*>";
if (args.Length < 4)
return optionUsage;
string stage = args[0];
string id = args[1];
if (!byte.TryParse(args[2], out byte scenario)) return $"Invalid scenario number {args[2]} (range: [0-255])";
Client[] players = args[3] == "*" ? server.Clients.Where(c => c.Connected).ToArray() : server.Clients.Where(c => c.Connected && args[3..].Contains(c.Name)).ToArray();
Parallel.ForEachAsync(players, async (c,_) => {
await c.Send(new ChangeStagePacket {
Stage = stage,
Id = id,
Scenario = scenario,
SubScenarioType = 0
});
}).Wait();
return $"Sent players to {stage}:{scenario}";
});
CommandHandler.RegisterCommand("scenario", args => {
const string optionUsage = "Valid options: merge <true/false>";
if (args.Length < 1)