HeavenStudioPlus/Assets/Resources/Sfx/games/marchingOrders
Amy54Desu b6db2e328e Playable Marcher (#265)
* Marcher changes

As the title suggests, this implements da marcher changes, but also adds a nearMiss sound which was strangely missing.

* Fix some problems, add sound seqs

Fixes the game from not loading due to an asset bundle error, and removes some currently non-functioning stuff, and uses sound sequences for attention, march, and halt.

* correct grammar in display

* fix sarge sound sequences

fix marching inputs being unreliable

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Co-authored-by: minenice55 <star.elementa@gmail.com>
2023-02-07 12:17:40 -05:00
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en Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
jp Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
!README.txt Implement "temporary" SFX straight from RHRE's SFXDB 2022-08-26 20:36:48 +08:00
!README.txt.meta Assets currently in a temporary state, so we've added a bunch of 仮 2022-08-26 22:39:47 +08:00
en.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
faceTurnOther.ogg.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
faceTurnPlayer.ogg.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
halt2.ogg.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
jp.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
marchStart.ogg.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
stepOther.ogg.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
stepPlayer.ogg.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
turnAction.wav.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
turnActionPlayer.wav.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00