HeavenStudioPlus/Assets/Scripts/Games/RhythmTweezers
AstrlJelly 9f249c4db8 ColorEase Class (#735)
* ColorEase stuff

why didn't we do this earlier!! this is so much common code cut down and makes things a LOT easier to type

* port karate man, fix NaN bug

goin to bed now!

* km fix, convert all to colorease, multisounds stuff

fix that goddamn ms.startBeat = sounds[0].beat; bug + if it's already converting to a list, why not just define the sounds as a list??????? they're a list most of the time anyways

ive got work ahead of me.

* finish up the code, document it

just a few more fixes and we're good

* revert some fork lifter stuff

as nice as it would be i just don't want things to break

* revert some MORE stuff

* revert even more. bleh

* semtiones lol

also a karate man fix
2024-03-04 03:50:46 +00:00
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Hair.cs Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
Hair.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00
LongHair.cs workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
LongHair.cs.meta bread2unity BCCAD interpreter setup 2022-02-10 03:13:54 -05:00
NoPeekingSign.cs Timekeeping Improvements and Small Optimizations (#544) 2023-09-11 22:28:04 +00:00
NoPeekingSign.cs.meta Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
RhythmTweezers.cs ColorEase Class (#735) 2024-03-04 03:50:46 +00:00
RhythmTweezers.cs.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Tweezers.cs Change Project License to MIT (#700) 2024-02-16 06:17:16 +00:00
Tweezers.cs.meta Rhythm tweezers logic but not really 2022-02-08 22:58:25 -05:00