HeavenStudioPlus/Assets/Resources/Sfx
Rapandrasmus 19973638a2 Monkey watch (#555)
* basic setup+inputs

this is gonna be so annoying to optimize
i am SO overwhelmed with the options that i have
object pooling, disabling the monkeys, literally just placing them manually... idk.

* custom monkeys + more setup stuff

it's all coming together .

* a few tweaks

committing to update the spritesheet

* hi ev

* player stuff

* player anims

* particles

* more of prefab

* upscale for this sheet

* prefab more

* oops

* anims n stuff

* assign the stuff, a little bit of rotation

* better sheet

* balloon sheet

* particles

* Revert "particles"

This reverts commit fe4d589731a3ceacc7d80b7fde520f87b1c6e745.

* Revert "Revert "particles""

This reverts commit ce117b280d4bd7400bd40260f4d858f2d5fba9e3.

* fixed the watch outline + pink monkey prefab variant

the bccad really is a life saver

* anims for monkeys

* convert to dictionary

yippee for dictionaries
* better camera
* click animations are all done
* custom monkeys are actually good now :)
* prefab adjustments

* oopps2

* tweaked particles

* inactive monkeys/custom monkeys + prefab fixes

they should work perfectly now, and the prefab should also need no further adjustment
hopefully...

* many animations

* click fixes

* the prefab needed One more adjustment

* oops again

hopefully the shadow is good now

* sheet adjustment

* all yellow anims done

* progress.

starting on the monkeys appear block rn, and then i'll work on the monkey spawning logic. honestly should be pretty easy (and i DON'T think this will be something i look back on as if i was crazy 😄 )

* open / close hole

* monkey spawning working better

* pink monkey anims

* clean slate

* gonna test something

* proper camera

* Camera movements done

* pink monkey sounds and a small bug fix

* clock arrow now moves

* gettin ready to spawn el monkeys

* monkeys should spawn now ig

* bug fixes

* oops

* monkeys appear added

* more fixes yahoo

* shadow tweak

* bug fixes

* zoom out beginnings

* hour more smooth

* smooth minute too

* it now zooms out lol

* middle monkey

* oopsie doopsie

* hot air balloon

* oops

* anim

* disappear fix

* ticks on input now

* prepare earlier

* tiny tweak

* oops again

* fixed the input bug

* holes

* middle monkey anims

* fixed layering

* zoom out tweaks and shadow movement

* camera tweak

* tweaks

* quad

* camera tweak

* quart

* inspcetor

* shadow correct

* Okay

* zoom out seperation

* instant

* balloon movement

* balloon fixed

* fixed particle

* icon

* fixed beataction parameters

* monkey watch camera refactor

run sourcegen

---------

Co-authored-by: AstrlJelly <bdlawson115@gmail.com>
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-01-29 03:04:19 +00:00
..
count-ins Title Screen (#454) 2023-12-26 05:22:51 +00:00
games Monkey watch (#555) 2024-01-29 03:04:19 +00:00
rankings no miss + skill star in judgement 2024-01-21 16:50:05 -05:00
ui Title Screen (#454) 2023-12-26 05:22:51 +00:00
applause.ogg.meta Coin Toss Functionnal (Needs Miss and Blank animation) 2022-05-01 22:10:00 +02:00
count-ins.meta Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
games.meta Music sorting 2021-12-23 17:39:03 -05:00
metronome.wav.meta Quiz Show (#390) 2023-04-12 22:34:15 +00:00
miss.wav.meta Coin Toss Functionnal (Needs Miss and Blank animation) 2022-05-01 22:10:00 +02:00
nearMiss.mp3.meta Playable Marcher (#265) 2023-02-07 12:17:40 -05:00
perfectMiss.ogg.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
Rankings.meta Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00
skillStar.ogg.meta Count ins and event selector cleanup 2022-02-02 22:58:08 -05:00
ui.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00