mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 02:55:15 +00:00
025681eaea
* oh yeah i forgot about github lmao no prefab yet, but a bunch of the coding and sfx are implemented * some stuff did some prefab assembly, added background color block, idk i'm tired * a bunch more stuff idk i'm tired again, i really doubt this will even be read by anybody btw if you're reading this, type "charging chicken should be replaced with a piece of pizza" and ping me in the HS discord server * even more more stuff holy shit i did a lot lmao * oh god there's so much done and still so much to do help * the stone platforms man my god this took so much work * god dammit fuck this game * buncha text stuff this wasn't so bad, hopefully i won't want to eat my own shorts next time i work on miss stuff * water speed finally fixed this once and for all i think * stufr music fade, ending text, making platforms fall under the chicken when the chicken falls, general bug fixes * getting there i'd say we're roughly 70% ready for a PR or so * almost done just needs (a lot of) finishing touches * hjgdf stuff * boogledop doobedy deoooebb * buncha shit again oh lawd we getting close, if only these fuckin game breaking bugs would stop showing up * almost done except for the new game breaking bug still. that'll probably take a while * it's getting too real AND the game breaking bug is gone! * checkpoint use this for reverting back while changing how stone platforms spawn * blorf god i have so much shit to do tomorrow * some stuff doobety * trippy added shaders for the "future" bg * colors and stuffs yayy * background objects do be comin tho too real * yo holy shit this is coming together nicely * we cookin frfr * real all too real... * idk something changed but idk what * platforms are cool now yay (still have a bunch of stuff to do tho) * chicken is almost gosh dang done woot * almost there but for real this time probably the second or third to last commit * chiken is feature complete i literally just need three audio files, then set up assbuns, then draft PR * chimken is done yahoo * finishing tooches boopin snoots |
||
---|---|---|
.. | ||
aboutfriend | ||
kanteiryu | ||
kurokane | ||
roboto | ||
rodin | ||
WarioWare | ||
About Friend.asset | ||
About Friend.asset.meta | ||
aboutfriend.meta | ||
Buttons.asset | ||
Buttons.asset.meta | ||
categoryMarker.asset | ||
categoryMarker.asset.meta | ||
FOT-SlumpStd-DB SDF.asset | ||
FOT-SlumpStd-DB SDF.asset.meta | ||
HeavenEmoji.asset | ||
HeavenEmoji.asset.meta | ||
Kanteiryu.asset | ||
Kanteiryu.asset.meta | ||
kanteiryu.meta | ||
Kurokane Outline Inverted Colourable.mat | ||
Kurokane Outline Inverted Colourable.mat.meta | ||
Kurokane Outline Inverted.mat | ||
Kurokane Outline Inverted.mat.meta | ||
Kurokane Outline.mat | ||
Kurokane Outline.mat.meta | ||
Kurokane.asset | ||
Kurokane.asset.meta | ||
kurokane.meta | ||
KurokaneCommentText.mat | ||
KurokaneCommentText.mat.meta | ||
LiberationSans SDF.asset | ||
LiberationSans SDF.asset.meta | ||
Mems.asset | ||
Mems.asset.meta | ||
Roboto.asset | ||
Roboto.asset.meta | ||
roboto.meta | ||
Rodin DB.asset | ||
Rodin DB.asset.meta | ||
Rodin DB.mat | ||
Rodin DB.mat.meta | ||
rodin.meta | ||
WarioWare.meta | ||
WarioWareIncMerge SDF 1.mat | ||
WarioWareIncMerge SDF 1.mat.meta | ||
WarioWareIncMerge SDF 2.mat | ||
WarioWareIncMerge SDF 2.mat.meta | ||
WarioWareIncMerge SDF 3.mat | ||
WarioWareIncMerge SDF 3.mat.meta | ||
WarioWareIncMerge SDF 4.mat | ||
WarioWareIncMerge SDF 4.mat.meta | ||
WarioWareIncMerge SDF 5.mat | ||
WarioWareIncMerge SDF 5.mat.meta | ||
WarioWareIncMerge SDF.asset | ||
WarioWareIncMerge SDF.asset.meta | ||
WarioWareV2 SDF 1.mat | ||
WarioWareV2 SDF 1.mat.meta | ||
WarioWareV2 SDF 2.mat | ||
WarioWareV2 SDF 2.mat.meta | ||
WarioWareV2 SDF 3.mat | ||
WarioWareV2 SDF 3.mat.meta | ||
WarioWareV2 SDF 4.mat | ||
WarioWareV2 SDF 4.mat.meta | ||
WarioWareV2 SDF 5.mat | ||
WarioWareV2 SDF 5.mat.meta | ||
WarioWareV2 SDF.asset | ||
WarioWareV2 SDF.asset.meta |