ThatZeoMan
f34624e1d8
vfx flashes work again
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thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan
755092c922
move flash to VFX
2022-07-26 18:04:02 -05:00
minenice55
b660b4dcbd
Allow games to load assets from AssetBundles ( #102 )
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* Loading improvements: prepwork for loading from assetbundles
* note for sfx
* cleaner code
* correct type
* put loaded assetbundle in the minigame data instead
also lays groundwork for future localization stuff
* add samurai slice gold, coin toss assetbundles
* very messy "already loaded" checks
* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55
a3fb579c6d
Animation speed helpers, stop on remix end ( #91 )
2022-06-06 09:54:49 -07:00
minenice55
fc07f80b4f
Feature: Textboxes and other text-related features ( #90 )
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* Textboxes: setup prefab
* Textboxes: basic functionality finished
* Textbox: scaling
* Textbox: open captions
* Textbox: res edits
* Textbox: song artist
* Textbox: closed captions
* Textbox: fix not being able to use multiple text events
* I/O: save / load remixes using UTF-8 encoding
* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55
4ace832a11
Global Camera Movement ( #80 )
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* Global Camera: move Spaceball to new system
* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Jenny Crowe
60b5602050
Merge branch 'master' into master
2022-05-07 14:28:49 -07:00
adianfiuef
5d42425eb6
tram&Pauline
2022-04-15 01:22:19 -07:00
minenice55
9c37c673a4
Internal: adjust debug print for loader
2022-04-12 13:30:22 -04:00
minenice55
1f0187ee66
Internal: separate minigame definitions
2022-04-12 12:14:46 -04:00
adianfiuef
cdaa6b6732
Update Minigames.cs
2022-04-11 03:21:38 -07:00
adianfiuef
be2a2155f3
Tram&Pauline
2022-04-11 03:12:54 -07:00
adianfiuef
2c9dedc01b
Tram&Pauline
2022-04-11 03:12:11 -07:00
adianfiuef
88abe23c86
Update Minigames.cs
2022-04-11 03:04:36 -07:00
adianfiuef
1b5c2691ac
Tram&Pauline
2022-04-11 02:19:01 -07:00
adianfiuef
490e0a25dc
Tram&Pauline
2022-04-11 02:05:43 -07:00
minenice55
06980c2781
Fan Club: remove WIP
2022-03-27 19:06:00 -04:00
minenice55
6bbbabf7f6
Fan Club: more animations
2022-03-27 19:05:08 -04:00
minenice55
7c591e0a11
Fan Club: arisa jump
2022-03-25 22:45:54 -04:00
minenice55
65918bd950
Fan Club: add cues continuing from transition, muted cues
2022-03-17 16:43:35 -04:00
minenice55
bce671dc85
Fan Club: make forced animations properly restart
2022-03-17 15:18:40 -04:00
minenice55
3e28dbcb0a
Fan Club: refactoring, fixes
2022-03-17 15:13:48 -04:00
Jenny Crowe
f69e69c41a
Merge pull request #55 from minenice55/game-ntrIdol
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Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
a3f9f54e2f
Fan Club: tone down WIP marker
2022-03-16 17:47:11 -04:00
minenice55
af6e60a247
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
Carson Kompon
79ddcffdd8
Added Streaks and Set Background Color to Drumming Practice
2022-03-15 19:15:54 -04:00
minenice55
5f42dd4f00
Fan Club: actual functionality (input still bugged)
2022-03-15 18:43:13 -04:00
minenice55
57e075255b
Fan Club: like 50% of the game lmao
2022-03-14 20:54:54 -04:00
minenice55
df068c3899
Merge branch 'master' into game-ntrIdol
2022-03-14 10:35:33 -04:00
Jenny Crowe
2d80cb05b1
The biggest of boi refactors
2022-03-14 07:21:05 -07:00
minenice55
0479cb39f8
Fan Club: idol setup part 1
2022-03-13 18:23:38 -04:00
minenice55
9d50231c2c
Merge branch 'master' into game-ntrIdol
2022-03-13 12:50:17 -04:00
Jenny Crowe
34f3a8281b
Fireworks: Basic scene setup
2022-03-13 06:26:06 -07:00
minenice55
a1f71294ce
Fan Club: start scene setup
2022-03-12 23:24:37 -05:00
Jenny Crowe
5ecc776279
Blue Bear: Basic gameplay setup
2022-03-12 07:14:41 -07:00
Jenny Crowe
2f746c8e10
Fork Lifter: Minor script tweak for readability.
2022-03-11 21:20:33 -07:00
Jenny Crowe
fd037c4436
Organization refactor
2022-03-11 21:10:13 -07:00
Jenny Crowe
42c2d4cd3e
Blue Bear: Extremely basic scene setup
2022-03-11 20:15:15 -07:00
minenice55
2747d31902
correct descriptions
2022-03-11 13:27:35 -05:00
minenice55
b364b0cc16
Drumming Practice: individually set each mii
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note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe
66499f5db1
Merge pull request #46 from Slaith12/main
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Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Slaith
c9ec6bd6e2
Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master
2022-03-07 20:53:30 -08:00
Slaith
531053cdd3
Implemented inactive functions for all game count ins
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Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Carson Kompon
6f2f8b13bd
Added generic Applause sound
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Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe
c6f0da37a2
BTSDS: Piano!!!
2022-03-07 02:16:31 -07:00
Carson Kompon
b229e612b3
Added "Set Mii" to Drumming Practice
2022-03-07 00:26:59 -05:00
Carson Kompon
b4e8152d90
Working Drumming Practice
2022-03-07 00:00:54 -05:00
Carson Kompon
31c08e778e
Started prepping Drumming Practice
2022-03-06 22:17:46 -05:00
Slaith12
01f8c7d93b
Merge branch 'megaminerjenny:master' into main
2022-03-06 19:00:57 -08:00
Slaith12
ff8c031e42
Merge branch 'megaminerjenny:master' into main
2022-03-06 18:37:51 -08:00