Commit Graph

16 Commits

Author SHA1 Message Date
Jenny Crowe 9f7b8ee278 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Jenny Crowe 147332cff2 Fork Lifter: Minor script tweak for readability. 2022-03-11 21:20:33 -07:00
Jenny Crowe 30d2931762 Organization refactor 2022-03-11 21:10:13 -07:00
Slaith fca105259c Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Slaith 7e291e0bfa Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon 93f7f31ca8 Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Braedon e0db2a446e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon 6a05f31506 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Starpelly 2c2d43ac17 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly 417986c08c Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly 866c8c80be Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly d72cb639b3 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly 88d23ef8cc Music sorting 2021-12-23 17:39:03 -05:00
Starpelly a0e2636ecd Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly 1bdf6c68e8 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly 0b383940ac Proper namespaces 2021-12-20 20:10:49 -05:00