Carson Kompon
26b9497114
Implemented proper sprite, flickering, and dropdown menu
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There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon
c557c62b32
Added Light to the Light Bulb if colour is changed with right click
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You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Jenny Crowe
eedde680f4
Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations.
2022-02-08 07:26:55 -07:00
Braedon
df5a64622e
Game switch improvements + Karate man animation fixes (READ DESC)
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If you don't release on a combo, it will smoothly transition back to the idle animation. Fixing basically a soft-lock.
2022-01-29 20:26:53 -05:00
Braedon
80ec9a350b
Some facial expressions for Karate Man
2022-01-26 12:02:44 -05:00
Braedon
8a42130953
More space soccer crap, like fixing some animations
2022-01-24 20:02:45 -05:00
Braedon
fa519d25d7
A lot of stuff (Read desc)
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Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.
Animation helpers for functions I don't wanna rewrite 100,000 times.
General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon
4be18d954c
Multisound + Combo miss animation
2022-01-20 20:24:30 -05:00
Braedon
f2c33e041e
Fixed Karate Man combo pot scale bug
2022-01-20 02:26:53 -05:00
Braedon
2c917d6fc7
Karate man combos
2022-01-19 20:48:52 -05:00
Braedon
9d67d26fda
Karate Man design overhaul
2022-01-19 00:40:49 -05:00
Braedon
c48f2064f0
Import game icons
2022-01-15 17:52:53 -05:00
Starpelly
775fd7e580
Initialize game with one script
2022-01-03 17:42:43 -05:00
Starpelly
4c83f7fec0
Kick finalization
2022-01-03 10:15:48 -05:00
Starpelly
76ed0ee2e9
Most kick animations and functionality complete
2022-01-02 07:09:15 -05:00
Starpelly
2c2d43ac17
Karate Man Kick started
2022-01-01 13:54:17 -05:00
Starpelly
fc3cb73bdf
Game loading optimization
2021-12-31 09:46:11 -05:00
Starpelly
a52e883f3a
Spaceball camera and perspective fixes + Karate Man animated background
2021-12-30 07:17:22 -05:00
Starpelly
5cbb182797
Karate Man animation fixes
2021-12-30 03:26:18 -05:00
Starpelly
88f13795a9
Karate Man started.
2021-12-29 01:52:48 -05:00