Commit graph

17 commits

Author SHA1 Message Date
Starpelly
fc3cb73bdf Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly
16140314be DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly
a52e883f3a Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly
88f13795a9 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly
75965927d6 Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly
95ac1306d4 Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly
417986c08c Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly
6729eec8dc Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly
866c8c80be Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly
d72cb639b3 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly
aa3f999721 Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly
1a7b1b7e07 General code cleanup 2021-12-22 21:28:05 -05:00
Starpelly
575e47e384 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly
a0e2636ecd Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly
1bdf6c68e8 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly
0b383940ac Proper namespaces 2021-12-20 20:10:49 -05:00
Starpelly
33bd99bbc1 Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00