minenice55
4a6f4fa1f0
correct param typings on load now
2022-08-22 19:14:38 -04:00
minenice55
dce22cb45a
allow access to other data of entity
2022-08-21 22:25:39 -04:00
minenice55
94001c354c
some notes
2022-08-21 22:05:10 -04:00
minenice55
fe0b97d1ab
finally fix deserialization of the new format
2022-08-21 21:57:32 -04:00
minenice55
cc577966c1
further work
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attempt at fixing colour deserialization, not working
2022-08-21 20:50:19 -04:00
minenice55
f209b2fd17
start implementation of new format
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needs fixes for some types
2022-08-21 19:46:45 -04:00
minenice55
38a4086acf
Merge branch 'master' into new-properties
2022-08-21 17:47:04 -04:00
minenice55
9ce9f42278
Merge pull request #155 from minenice55/enum-bugfix
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fix bug with non-sequential enum properties
2022-08-21 17:45:26 -04:00
minenice55
ca8d8b5145
fix bug with non-sequential enum properties
2022-08-21 17:40:40 -04:00
minenice55
cf2850ccb1
display action real name in aproppriate places
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- make text on entities larger
- fix bug with enum properties
- show beat of editing entity when viewing properties
2022-08-20 23:54:09 -04:00
minenice55
647a2a0d19
finish conversions
2022-08-20 23:13:52 -04:00
minenice55
e2631acd2b
start reorganize GameAction
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- this won't compile, haven't finished yet
2022-08-20 19:03:51 -04:00
minenice55
4e4dc0f7b6
prep work on dynamic beatmap format
2022-08-20 16:21:30 -04:00
minenice55
7f1c70337a
Merge pull request #152 from minenice55/misc-additions-3
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Misc Additions #3
2022-08-19 19:54:58 -04:00
minenice55
c1a29ab4c8
make Karate Man init from new entities
2022-08-19 19:46:37 -04:00
minenice55
2c45e9a61c
Merge branch 'master' into misc-additions-3
2022-08-19 19:32:46 -04:00
minenice55
6a481aa7a0
Merge pull request #151 from huantianad/random-code-refactoring
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Random code refactoring
2022-08-19 19:17:59 -04:00
minenice55
065e7aa572
reset timeline song position on end
2022-08-19 18:31:07 -04:00
minenice55
3adb82c504
optimize remix saving / loading
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stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55
86b34fbb52
remove the need to use Space Soccer "keep-up" entity
2022-08-19 17:18:18 -04:00
minenice55
1c95c317b8
address Fan Club spectator "sticky hands"
2022-08-19 17:08:58 -04:00
minenice55
256c894d50
adjust Karate Man nori sound behaviour
2022-08-19 17:00:55 -04:00
minenice55
bc30fe5fd5
adjust screen shake behaviour
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- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
minenice55
1d8ef1fb1a
Merge branch 'master' into misc-additions-3
2022-08-19 16:21:21 -04:00
huantian
542ece5ed4
Random Code Refactoring
2022-08-18 18:28:05 -07:00
minenice55
e3fe00e2b0
update Samurai Slice (Gold) sprites
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- add easter egg object type
2022-08-18 13:15:50 -04:00
minenice55
e269855490
improve interaction with some karate man obejcts
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- update Crop Stomp atlas
2022-08-18 12:12:02 -04:00
minenice55
4522557bba
Merge pull request #149 from ThatZeoMan/screen-shake
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Screen shake event (VFX)
2022-08-17 15:53:45 -04:00
ThatZeoMan
9356b05826
fully functional screen shake
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its a lil smooth at lower intensities but it works! lots of "complicated" "math" going on here.
thanks for all the help, minenice!
recommended settings -
intensity: 2
length: 0.25
2022-08-17 14:43:18 -05:00
minenice55
3bbeb71498
more anim adjust
2022-08-17 14:48:27 -04:00
minenice55
5613bc6f65
import HD fanclub background
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- adjust more animations
- adjust spacing between spectators
2022-08-17 14:27:44 -04:00
ThatZeoMan
a46b747898
something
2022-08-17 11:31:55 -05:00
ThatZeoMan
b4a029ba3f
automatically go back to old camera
2022-08-16 22:30:22 -05:00
ThatZeoMan
52078ac4cd
Intensity input fully functional
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now time for, ugh, math.
2022-08-16 22:24:39 -05:00
ThatZeoMan
886de49a89
start work on screen shake
2022-08-16 22:21:04 -05:00
minenice55
fb322e3198
update Arisa's animations with new sprites
2022-08-16 19:19:30 -04:00
minenice55
1f9eb25820
Merge branch 'ntrIdol-hd' into misc-additions-3
2022-08-16 18:12:13 -04:00
minenice55
3fbb7299d0
add new icons
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- disables compression on icon masks for better filtering
2022-08-16 18:07:41 -04:00
minenice55
bd027977c7
Merge pull request #148 from ThatZeoMan/misc-adjustments
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Misc adjustments
2022-08-16 14:00:55 -04:00
ThatZeoMan
88f59efe15
default obj colors
2022-08-15 21:45:48 -05:00
ThatZeoMan
b9b4a6ec97
Update ClappyTrio.cs
2022-08-15 21:14:00 -05:00
minenice55
775681fe70
Merge pull request #146 from KrispyDotlessI/spaceball-clappy-trio-tweaking
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Addition of Spaceball's ball type, Clappy Trio minimum member count r…
2022-08-15 10:47:14 -04:00
minenice55
3936d008ef
Merge pull request #147 from minenice55/karate-man-2-part2
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Karate Man Rework (Part 2)
2022-08-14 22:03:52 -04:00
minenice55
c4f4549a67
fix fire particle colour
2022-08-14 21:59:21 -04:00
minenice55
6e548d1cc4
update credits
2022-08-14 21:06:57 -04:00
minenice55
05375aacb7
facial expressions for just inputs
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- kick barrels can now contain balls
- added bomb item
- adjusted colour map on bomb glow
- removed indev label from game name
2022-08-14 20:47:13 -04:00
minenice55
e62914f63e
put resources in assetbundle
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- implements the bomb glow for DS karate man kicks
2022-08-14 18:59:28 -04:00
minenice55
b59e39a5de
unloaded support for the setup entities
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- not tested too much but it seems to work so far
2022-08-14 17:39:42 -04:00
minenice55
009b593a42
radial bg type
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- fix joe surprise face persisting
2022-08-14 16:29:39 -04:00
minenice55
33e2da9f9e
address input lockout
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- removes redundant code from PlayerActionObject which would actually lock out timing windows
2022-08-14 00:34:19 -04:00